<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Do Cinema 4D and c4dpy use different lists of plugins?]]></title><description><![CDATA[<p dir="auto">Hello!<br />
It seems like Cinema 4D uses more plugins then c4dpy.<br />
I've written (copypasted) this code:</p>
<pre><code>import c4d

def main():
    importPlugins = c4d.plugins.FilterPluginList(c4d.PLUGINTYPE_SCENELOADER, True)
    for p in importPlugins:
        print('{} : {}'.format(p.GetName(), p.GetID()))

if __name__=='__main__':
    main()
</code></pre>
<p dir="auto">If it runs within Cinema 4D it returns this list:</p>
<pre><code>3D Studio (*.3ds) : 1001037
Alembic (*.abc) : 1028081
BVH (*.bvh) : 1001048
CATIA (*.CATPart *.CATProduct *.cgr) : 1039778
Cinema 4D (*.c4d) : 1001025
COLLADA 1.4 (*.dae) : 1022315
COLLADA 1.5 (*.dae) : 1025754
DEM (*.dem) : 1001046
DWG (*.dwg) : 1021372
DXF (*.dxf) : 1001035
FBX (*.fbx) : 1026369
IGES (*.igs *.iges) : 1039779
Illustrator (*.ai) : 1001045
JT (*.jt) : 1039780
Lightwave (*.lws) : 1001043
Lightwave Object (*.lwo) : 1001044
MeshObject JSON Asset : 1040819
SKP (*.skp) : 1033845
Solidworks (*.SLDPrt *.SLDAsm *.SLDDrw) : 1039781
STEP (*.stp *.step *.p21) : 1039777
STL (*.stl) : 1001020
Updater loader : 450000233
Volume (*.vdb) : 1039864
VRML 2 (*.wrl) : 1001033
Wavefront OBJ (*.obj) : 1030177
</code></pre>
<p dir="auto">However when it runs via console</p>
<pre><code>c4dpy *pathToScript*
</code></pre>
<p dir="auto">it logged this one</p>
<pre><code>3D Studio (*.3ds) : 1001037
Alembic (*.abc) : 1028081
BVH (*.bvh) : 1001048
CATIA (*.CATPart *.CATProduct *.cgr) : 1039778
Cinema 4D (*.c4d) : 1001025
DEM (*.dem) : 1001046
DXF (*.dxf) : 1001035
IGES (*.igs *.iges) : 1039779
Illustrator (*.ai) : 1001045
JT (*.jt) : 1039780
Lightwave (*.lws) : 1001043
Lightwave Object (*.lwo) : 1001044
MeshObject JSON Asset : 1040819
SKP (*.skp) : 1033845
Solidworks (*.SLDPrt *.SLDAsm *.SLDDrw) : 1039781
STEP (*.stp *.step *.p21) : 1039777
STL (*.stl) : 1001020
Updater loader : 450000233
Volume (*.vdb) : 1039864
VRML 2 (*.wrl) : 1001033
Wavefront OBJ (*.obj) : 1030177
</code></pre>
<p dir="auto">It's a little bit shorter. And there is no FBX <img src="http://developers.maxon.net/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f61e.png?v=0b8ddba251d" class="not-responsive emoji emoji-android emoji--disappointed" style="height:23px;width:auto;vertical-align:middle" title=":(" alt="😞" /><br />
Is it bug? May be I do something wrong?</p>
<p dir="auto">I use Cinema 4D R20.030 on Windows.</p>
<p dir="auto">P.S. I'm sorry for any grammar mistakes.<br />
P.P.S. C4D developers! You're awesome! C4D is just amazing! I really love it!</p>
]]></description><link>http://developers.maxon.net/forum/topic/11300/do-cinema-4d-and-c4dpy-use-different-lists-of-plugins</link><generator>RSS for Node</generator><lastBuildDate>Tue, 09 Jun 2026 18:50:35 GMT</lastBuildDate><atom:link href="http://developers.maxon.net/forum/topic/11300.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 04 Feb 2019 19:30:36 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Do Cinema 4D and c4dpy use different lists of plugins? on Wed, 18 Sep 2019 16:08:24 GMT]]></title><description><![CDATA[<p dir="auto">This issue is now fixed in R21.</p>
<p dir="auto">Cheers,<br />
Maxime.</p>
]]></description><link>http://developers.maxon.net/forum/post/59461</link><guid isPermaLink="true">http://developers.maxon.net/forum/post/59461</guid><dc:creator><![CDATA[m_adam]]></dc:creator><pubDate>Wed, 18 Sep 2019 16:08:24 GMT</pubDate></item><item><title><![CDATA[Reply to Do Cinema 4D and c4dpy use different lists of plugins? on Tue, 05 Feb 2019 19:19:56 GMT]]></title><description><![CDATA[<p dir="auto">Hi <a class="plugin-mentions-user plugin-mentions-a" href="/forum/user/m_adam">@<bdi>m_adam</bdi></a>, thank you for your answer! I'll try command line.<br />
Cheers</p>
]]></description><link>http://developers.maxon.net/forum/post/57092</link><guid isPermaLink="true">http://developers.maxon.net/forum/post/57092</guid><dc:creator><![CDATA[kisaf]]></dc:creator><pubDate>Tue, 05 Feb 2019 19:19:56 GMT</pubDate></item><item><title><![CDATA[Reply to Do Cinema 4D and c4dpy use different lists of plugins? on Tue, 05 Feb 2019 10:15:22 GMT]]></title><description><![CDATA[<p dir="auto">Hi <a class="plugin-mentions-user plugin-mentions-a" href="/forum/user/kisaf">@<bdi>kisaf</bdi></a>, thanks a lot for reporting this.<br />
I've reported it to the development team.</p>
<p dir="auto">Sadly there is nothing to do on your side.<br />
The only way would be to use the Cinema 4D command line instead of c4dpy.</p>
<p dir="auto">Cheers,<br />
Maxime.</p>
]]></description><link>http://developers.maxon.net/forum/post/57080</link><guid isPermaLink="true">http://developers.maxon.net/forum/post/57080</guid><dc:creator><![CDATA[m_adam]]></dc:creator><pubDate>Tue, 05 Feb 2019 10:15:22 GMT</pubDate></item></channel></rss>