<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[WebSocket Server]]></title><description><![CDATA[<p dir="auto">Platform: Win 10 x64<br />
C4D/API Version: R20<br />
Language: C++</p>
<p dir="auto">Hi all,</p>
<p dir="auto">I'm trying to develop a plugin that relies on running a WebSocket server, receiving a clients connection, and sending/receiving data. I've found the network_websocket header in the network framework and have been looking through trying to figure it out. However there seems to be a lack of documentation on this, if anyone can point me in the right direction I would be incredibly grateful ! Thank-you all in advanced.</p>
]]></description><link>http://developers.maxon.net/forum/topic/10988/websocket-server</link><generator>RSS for Node</generator><lastBuildDate>Wed, 20 May 2026 10:05:33 GMT</lastBuildDate><atom:link href="http://developers.maxon.net/forum/topic/10988.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 10 Sep 2018 19:06:06 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to WebSocket Server on Tue, 11 Sep 2018 22:03:28 GMT]]></title><description><![CDATA[<p dir="auto">Thank for the reply r_gigante <img src="http://developers.maxon.net/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=0b8ddba251d" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
<p dir="auto">I did in fact find the interface without any issues but was having issues using it in any way, I got as far as telling that it needed to use the Class&lt;T&gt; template but was unable to figure out due to either lack of documentation or my own lack of C++ knowledge <img src="http://developers.maxon.net/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f61b.png?v=0b8ddba251d" class="not-responsive emoji emoji-android emoji--stuck_out_tongue" style="height:23px;width:auto;vertical-align:middle" title=":b" alt="😛" /></p>
<p dir="auto">I'll likely just stick to my own WebSocket library in the meantime until this feature is well documented/supported <img src="http://developers.maxon.net/forum/assets/plugins/nodebb-plugin-emoji/emoji/android/1f604.png?v=0b8ddba251d" class="not-responsive emoji emoji-android emoji--smile" style="height:23px;width:auto;vertical-align:middle" title=":smile:" alt="😄" /></p>
]]></description><link>http://developers.maxon.net/forum/post/55659</link><guid isPermaLink="true">http://developers.maxon.net/forum/post/55659</guid><dc:creator><![CDATA[xNWP]]></dc:creator><pubDate>Tue, 11 Sep 2018 22:03:28 GMT</pubDate></item><item><title><![CDATA[Reply to WebSocket Server on Tue, 11 Sep 2018 17:02:25 GMT]]></title><description><![CDATA[<p dir="auto">Hi xNWP, thanks for writing us.</p>
<p dir="auto">With regard to your request, I confirm that we don't have in our short-term plans  the <em>WebSocket Interface</em> to be documented. Definitively it's under our radar and you'll find more on it in future revision of the Cinema API documentation.<br />
For the time being I encourage you to have a look to the <a href="https://developers.maxon.net/docs/cpp/2023_2/page_maxonapi_network.html" target="_blank" rel="noopener noreferrer nofollow ugc">Network</a> section provided with the latest documentation. On my side I'll try to get back as soon as possible some code snippet showing at least the basics to use the <a href="https://developers.maxon.net/docs/cpp/2023_2/classmaxon_1_1_network_web_socket_connection_interface.html" target="_blank" rel="noopener noreferrer nofollow ugc">WebSocketConnectionInterface</a>.</p>
<p dir="auto">Best, Riccardo</p>
]]></description><link>http://developers.maxon.net/forum/post/55652</link><guid isPermaLink="true">http://developers.maxon.net/forum/post/55652</guid><dc:creator><![CDATA[r_gigante]]></dc:creator><pubDate>Tue, 11 Sep 2018 17:02:25 GMT</pubDate></item></channel></rss>