<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Joint driven Morphs Rotational, and position based]]></title><description><![CDATA[<p dir="auto"><em>On 21/03/2017 at 14:27, <strong>xxxxxxxx</strong> wrote:</em></p>
<p dir="auto">Hi.</p>
<p dir="auto">A missing feature in C4D is to automate the process, or make it much faster to connect morphs to joints rotation limits, but also positional.  I can set both up manually, but when you have so many to do its a very long process.</p>
<p dir="auto">Maya has a easy way to do this, id like to see such a plugin, and would be very happy to pay for such a plugin.  Looking back over the years of forum posts I see this come up again, and again.</p>
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<p dir="auto">Thanks, Daniel.</p>
]]></description><link>http://developers.maxon.net/forum/topic/10028/13496_joint-driven-morphs-rotational-and-position-based</link><generator>RSS for Node</generator><lastBuildDate>Fri, 12 Jun 2026 11:54:07 GMT</lastBuildDate><atom:link href="http://developers.maxon.net/forum/topic/10028.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 10 May 2018 16:27:59 GMT</pubDate><ttl>60</ttl></channel></rss>