<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with project tool]]></title><description><![CDATA[A list of topics that have been tagged with project tool]]></description><link>http://developers.maxon.net/forum/tags/project tool</link><generator>RSS for Node</generator><lastBuildDate>Wed, 22 Apr 2026 02:50:54 GMT</lastBuildDate><atom:link href="http://developers.maxon.net/forum/tags/project tool.rss" rel="self" type="application/rss+xml"/><pubDate>Invalid Date</pubDate><ttl>60</ttl><item><title><![CDATA[Uniform distribution of objects along the length of the center of plane.]]></title><description><![CDATA[@ferdinand Thanks a lot. Very useful information. You are the best!
]]></description><link>http://developers.maxon.net/forum/topic/14921/uniform-distribution-of-objects-along-the-length-of-the-center-of-plane</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/14921/uniform-distribution-of-objects-along-the-length-of-the-center-of-plane</guid><dc:creator><![CDATA[SmetK]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Is it possible to access text characters in a text spline ?]]></title><description><![CDATA[@i_mazlov got it! thx for answer!
]]></description><link>http://developers.maxon.net/forum/topic/14911/is-it-possible-to-access-text-characters-in-a-text-spline</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/14911/is-it-possible-to-access-text-characters-in-a-text-spline</guid><dc:creator><![CDATA[SmetK]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Python Xpresso node detect Userdata button press message]]></title><description><![CDATA[@ferdinand Thanks for your comprehensive explanation. I really appreciate that.
Cheers
]]></description><link>http://developers.maxon.net/forum/topic/14865/python-xpresso-node-detect-userdata-button-press-message</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/14865/python-xpresso-node-detect-userdata-button-press-message</guid><dc:creator><![CDATA[danielsian]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Listening to the status of the Pictureviewer (like when Rendering Multiple Takes to Pictureviewer)]]></title><description><![CDATA[Hello @GillesKontrol ,
without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly.
Thank you for your understanding,
Maxon SDK Group
]]></description><link>http://developers.maxon.net/forum/topic/14835/listening-to-the-status-of-the-pictureviewer-like-when-rendering-multiple-takes-to-pictureviewer</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/14835/listening-to-the-status-of-the-pictureviewer-like-when-rendering-multiple-takes-to-pictureviewer</guid><dc:creator><![CDATA[jana]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[C4D octane materials to redshift.]]></title><description><![CDATA[Unfortunately this script doesn't include Specular and Displacement channels conversion.
]]></description><link>http://developers.maxon.net/forum/topic/14500/c4d-octane-materials-to-redshift</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/14500/c4d-octane-materials-to-redshift</guid><dc:creator><![CDATA[Smolak]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[PyCharm Plugin on MacOs starts multiple Interpreter Instances]]></title><description><![CDATA[Hi @FSS first of all happy new year ! 
And I'm glad that you found a solution however even if this is in the documentation we don't explicitly support PyCharm and only provide a dummy package to have autocompletion working with any Python instance. But C4dpy is not supported by all IDE and we can't provide any support there.
If you want to have a better IDE workflow we released a plugin for Visual Studio Code, requiring a Cinema 4D plugin  and a VS Code plugin.
Finally I moved this topic to general talk as it this is nothing related to Cinema 4D API.
Cheers,
Maxime.
]]></description><link>http://developers.maxon.net/forum/topic/14353/pycharm-plugin-on-macos-starts-multiple-interpreter-instances</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/14353/pycharm-plugin-on-macos-starts-multiple-interpreter-instances</guid><dc:creator><![CDATA[m_adam]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Project Tool Stops At Non-Existent Path]]></title><description><![CDATA[Hi @Yakuza just in case you do have space in your Cinema 4D space, so the projectool don't understand clearly your input so you need to escape it by adding "" so something like:
kernel_app_64bit.exe g_updateproject="D:\MAXON_CODE\Maxon Cinema 4D 2023_CODE\sdk"
Cheers,
Maxime.
]]></description><link>http://developers.maxon.net/forum/topic/14215/project-tool-stops-at-non-existent-path</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/14215/project-tool-stops-at-non-existent-path</guid><dc:creator><![CDATA[m_adam]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[AdditionalCompileOptions in xcode]]></title><description><![CDATA[Hi Manuel,
Actually I couldn't find a clean answer..
The only way I found was to set some files into ../frameworks/settings/...
Best,
]]></description><link>http://developers.maxon.net/forum/topic/14119/additionalcompileoptions-in-xcode</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/14119/additionalcompileoptions-in-xcode</guid><dc:creator><![CDATA[user168462]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Getting Current Render Frame]]></title><description><![CDATA[Sorry for the late reply

In order to do that you will need to start a new thread, and you need to keep alive the thread as long as it execute, meaning you will need to store it in a global variable.
Best way would be to reach octane directly as 3rd party are free to implement this as they want.

Cheers,
Maxime.
]]></description><link>http://developers.maxon.net/forum/topic/14044/getting-current-render-frame</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/14044/getting-current-render-frame</guid><dc:creator><![CDATA[m_adam]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[macOS Monterey - Can&#x27;t run source processor anymore?]]></title><description><![CDATA[@m_adam said in macOS Monterey - Can't run source processor anymore?:

So you have to link for example from /usr/local/bin to a python installation, I personally have Python 3.8.9.
Xcode itself ships with a python version you could link to (its in Contents/Developer/usr/bin of the application package).
So with that path you can call call sudo ln -s PATH_TO_PYTHON /usr/local/bin/python in terminal.

Hi Adam!
That is in deed what I tried, creating a symlink that points to Python 3. I didn't use the paths, though, but just linked the word "python" to "python3". I guess that was my mistake.
Wouldn't it be easier for Maxon and everybody else, if you just changed the preprocessor call in the projects' PreBuild events to "python3", instead of having to go the symlink way and change things on users' computers (which, I guess, will have side effects when users later decide to install Python 2.7 for some reason)?
Cheers,
Frank
]]></description><link>http://developers.maxon.net/forum/topic/13960/macos-monterey-can-t-run-source-processor-anymore</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/13960/macos-monterey-can-t-run-source-processor-anymore</guid><dc:creator><![CDATA[fwilleke80]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Grabbing camera position&#x2F;rotation from Takes]]></title><description><![CDATA[Hello @Futurium,
without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022.
Thank you for your understanding,
Ferdinand
]]></description><link>http://developers.maxon.net/forum/topic/13845/grabbing-camera-position-rotation-from-takes</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/13845/grabbing-camera-position-rotation-from-takes</guid><dc:creator><![CDATA[ferdinand]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[R25 project tool]]></title><description><![CDATA[hxx files are created by the preprocesssor when you compile.They are created in the Generate subfolder of each project.
Frameworks should work out of the box (even if sometimes, we have some bugs_
Cheers,
manuel
]]></description><link>http://developers.maxon.net/forum/topic/13749/r25-project-tool</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/13749/r25-project-tool</guid><dc:creator><![CDATA[Manuel]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Expresso show hidden objects]]></title><description><![CDATA[Hello @mauovernet,
without any further questions or postings, we will consider this thread as solved by Friday the 4th, February 2022.
Thank you for your understanding,
Ferdinand
]]></description><link>http://developers.maxon.net/forum/topic/13725/expresso-show-hidden-objects</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/13725/expresso-show-hidden-objects</guid><dc:creator><![CDATA[ferdinand]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[R24 compiling issue (error C2220: the following warning is treated as an error)]]></title><description><![CDATA[Hello @yaya,
without any further questions we will consider this topic as solved by Friday, December the 17th.
Thank you for your understanding,
Ferdinand
]]></description><link>http://developers.maxon.net/forum/topic/13671/r24-compiling-issue-error-c2220-the-following-warning-is-treated-as-an-error</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/13671/r24-compiling-issue-error-c2220-the-following-warning-is-treated-as-an-error</guid><dc:creator><![CDATA[ferdinand]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Can source folders be excluded from style check?]]></title><description><![CDATA[Oh, cool! I didn't know it was possible to deactivate those via comments.
Perfect, that should do it, thank you!
Cheers,
Frank
]]></description><link>http://developers.maxon.net/forum/topic/13340/can-source-folders-be-excluded-from-style-check</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/13340/can-source-folders-be-excluded-from-style-check</guid><dc:creator><![CDATA[fwilleke80]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Compiling my plugin on R23]]></title><description><![CDATA[Ok, success.
Copying the plugin folder from pc to mac was the issue!
]]></description><link>http://developers.maxon.net/forum/topic/12886/compiling-my-plugin-on-r23</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/12886/compiling-my-plugin-on-r23</guid><dc:creator><![CDATA[pim]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Project Tool Permission Denied]]></title><description><![CDATA[Ok, made it work now. Thank you so much.
]]></description><link>http://developers.maxon.net/forum/topic/12006/project-tool-permission-denied</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/12006/project-tool-permission-denied</guid><dc:creator><![CDATA[rui_mac]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Project Tool: Some projectdefinition.txt options don&#x27;t seem to work]]></title><description><![CDATA[I think we are talking past each other.
You can of course build any project any way you like. An then make sure that your plugins link to the build result using the link options defined in projectdefinition.txt.
But I think you want to include an already existing (non-plugin) project in the solution created by the Project Tool, right? And I think that is not possible. I guess you could add the project manually to the solution created by the Project Tool.
]]></description><link>http://developers.maxon.net/forum/topic/11994/project-tool-some-projectdefinition-txt-options-don-t-seem-to-work</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/11994/project-tool-some-projectdefinition-txt-options-don-t-seem-to-work</guid><dc:creator><![CDATA[s_bach]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[Visual Studio - Debugging Plugin Error]]></title><description><![CDATA[Hello,
you find information how to run a plugin from within Visual Studio in the documentation: Development for Microsoft Windows - Running Plugins.
best wishes,
Sebastian
]]></description><link>http://developers.maxon.net/forum/topic/11985/visual-studio-debugging-plugin-error</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/11985/visual-studio-debugging-plugin-error</guid><dc:creator><![CDATA[s_bach]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[ProjectTool problems in MacOs Catalina]]></title><description><![CDATA[Hi c4dmac, thanks for following up here.
With regard to the issue you've reported you can get fixed by reestablishing the executable bit on the kernel_app file found in the zip archive.
To sum it up, upon downloading the project tool archive you have to:

remove quarantine

xattr -d "com.apple.quarantine" ./cinema4d_r21_project_tool_20190903.zip


extract the archive (either via terminal or via finder)

unzip -d ./cinema4d_r21_project_tool_20190903 ./cinema4d_r21_project_tool_20190903.zip


re-establish the kernel_app executable bit

chmod 555 ./cinema4d_r21_project_tool_20190903/kernel_app.app/Contents/MacOS/kernel_app

Best, Riccardo
]]></description><link>http://developers.maxon.net/forum/topic/11909/projecttool-problems-in-macos-catalina</link><guid isPermaLink="true">http://developers.maxon.net/forum/topic/11909/projecttool-problems-in-macos-catalina</guid><dc:creator><![CDATA[r_gigante]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>