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      Coding a shader in COFFEE

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      Where is BFM_DRAGRESULT defined??

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      FileSelect

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      Spline Rail and BaseDocument->Polygonize

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      Object Buffer...

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      Finding one's own objects

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      VolumeData->TraceGeometry

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      Selection from Material

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      Render Region

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      COF Shader: How to differentiate faces?

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      Problems exporting UV tags correctly

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      getting C4D serial number

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      GeUserArea

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      Renderable Spline

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      Normal direction of imported files

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      Fk/IK blending

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      texturenamecustomgui...

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      Overlapping Vertex Maps

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      Finding my Plug-in Tag

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      Setting obj position to bone

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