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    • B

      Get the String of the Font Data?

      r21 python • • bentraje
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      B

      @Cairyn @ferdinand

      Thanks for the response. Printing the base container with their indexes worked in my use case 🙂

    • constantine_sazonovC

      This topic is deleted!

      • • constantine_sazonov
      1
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      13
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      No one has replied

    • H

      Write a python code into a Python Effector

      python • • Hugo BATTISTELLA
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      10
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      282
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      H

      @Cairyn Thank you for your help ! That's it. I confused it all with the wrong word. Sory... Your answers help me very nicely

      @ferdinand I apologize about going out of the guidelines. I understand this and will create new topic for that point

    • A

      ObjectData::Draw

      c++ r21 • • AiMiDi
      3
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      Votes
      3
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      146
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      A

      Thanks for your answer, it solved my problem.

      Thank,
      AiMiDi

    • A

      Limit SplineKnot tangent

      r21 c++ • • AiMiDi
      3
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      Votes
      3
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      180
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      A

      Thanks for your answer, it solved my problem.
      I used: Vector::ClampMax() and Vector::ClampMin() to limit the tangent to the value I want.

      Thank,
      AiMiDi

    • fwilleke80F

      Dynamic elements in a CYCLE, CYCLE empty after loading document?

      c++ r20 r21 s22 r23 • • fwilleke80
      9
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      9
      Posts
      320
      Views

      fwilleke80F

      Thanks, Maxime! Looks like I have it running flawlessly now.

      good work on Terraform looks solid!
      Thank you! It is pretty solid, yes 🙂

      Cheers & happy Easter,
      Frank

    • H

      LINK EFFECTORS TO CLONERS

      python • • Hugo BATTISTELLA
      4
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      4
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      208
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      H

      Thank you @bentraje and @ferdinand !

      You make the deal of the EffectorList function much clearer ! It works well now

    • M

      How to natively create an object with tons of triangles for a test purpose.

      • • mastergog
      7
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      Votes
      7
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      293
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      M

      Hey guys, thanks for the explanations.

      My only concern is that I can't really do anything besides closing Cinema4D to cancel the operation. Just for reference my plugin is a fluid volume that needs to be visualized in the viewport. This is not an expected workload, stumbled on it by chance, but so can one of the users.

      Anyway we can close this thread if it's not a bug.

      Regards,
      Georgi.

    • B

      Python Generator Mimicking Cloner That Can Modify Individual Cloner Parameters (Except PSR)?

      r21 python • • bentraje
      4
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      246
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      B

      @Cairyn @ferdinand

      Thanks for the response. The python generator works as expected.

      I did try to retrieve the cache earlier for mograph but with a python tag rather than a python generator, but it has some priority delays. Your solution is much more stable.

      Now, I don't have to jump to houdini for such simple scenes.

      Have a great day ahead!

    • V

      Node ID relevant bits?

      • • Virtualritz
      4
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      4
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      164
      Views

      ferdinandF

      Hi @Virtualritz,

      without further questions or updates we will consider this topic as solved by Thursday and flag it accordingly.

      Cheers,
      Ferdinand

    • L

      Content libraries. How to change path?

      • • leex
      6
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      Votes
      6
      Posts
      148
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      L

      Thank you Ferdinand

    • H

      Blank appearing dropdown cycle

      python macos • • HerrMay
      5
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      5
      Posts
      209
      Views

      H

      @m_adam alrighty got it working. 😃
      Thanks again. You can close this thread if you like.

      Cheers,
      Sebastian

    • orestiskonO

      Best Practice to transfer a variable from another function?

      python sdk • • orestiskon
      3
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      Votes
      3
      Posts
      134
      Views

      orestiskonO

      Thanks Manuel, yes that's how I ended up doing it in the end.

      I thought it would've been simpler to extract a variable from the main function, since it had already calculated. All I would need is to save the variable somewhere where the button function can read it, so this is where I tried the global variables but it didn't work.

    • fwilleke80F

      Open a GeModalDialog from a Job Observer

      r20 r21 s22 r23 c++ maxon api • • fwilleke80
      4
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      4
      Posts
      111
      Views

      fwilleke80F

      It works perfectly, thanks again!

      Cheers,
      Frank

    • rsodreR

      R23 usd/tbb version

      r23 • • rsodre
      12
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      12
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      487
      Views

      r_giganteR

      Hi @rsodre, a quick update from Pixar that hopefully shall address your issue

      From: Ivan Kolev [email protected]
      Subject: Re: [PixarAnimationStudios/USD] Deadlock loading usd (#1341)
      Date: 22 March 2021 at 11:53:37 CET

      We resolved this by switching our plugin to refer to the copy of libtbb.dylib included with C4D's USD module, using install_name_tool -change

      As our plugin runs on 3 platforms and on 3 hosts (3dsMax/Maya/C4D), our approach to TBB usage is to rely on its full backward compatibility: we compile/link against the oldest version that does the job for us (4.4) and expect that the hosts provide newer versions.
      In case of C4D we didn't do that because C4D doesn't include TBB in its main application, though some of its external modules do include their own copy of TBB. Similar to the other modules, we included our (old 4.4) copy of TBB.

      But this was no problem until now, the copies of TBB carried by C4D's modules haven't interfered in any harmful way. And the new USD module in R23 didn't change that.

      The source of the problem here is probably the fact that our plugin links to our own static copy of USD, which causes USD to be loaded twice, along with two different copies of TBB (and maybe the version mismatch is not important).
      So, linking against C4D's copy of TBB resolved the TBB deadlock problem, but we have now a new duplicate symbol problem, which I opened a new issue about: #1479

      Cheers, R

    • S

      Is it possible to update the Python Version a release uses?

      • • SolarPH
      3
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      Votes
      3
      Posts
      145
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      ManuelM

      hi,

      technically, it is possible, but you will have to figure it out yourself and be prepare to do a lot lot work.
      the answer is pretty no.

      Cheers,
      Manuel

    • D

      Fields and Adding an Effector

      c++ python r20 sdk • • d_schmidt
      3
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      3
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      149
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      D

      @m_magalhaes

      Thank you! Works perfectly.

      Dan

    • fwilleke80F

      EffectorData: Set clone visibility?

      r20 r21 s22 r23 c++ • • fwilleke80
      3
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      Votes
      3
      Posts
      87
      Views

      fwilleke80F

      Works like a charm, thank you!

      Greetings,
      Frank

    • D

      GetContour() and return Onull

      • • d_schmidt
      13
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      Votes
      13
      Posts
      296
      Views

      D

      Hi @ferdinand.

      Thanks for all of the help. That all makes sense to me. Hopefully in the future there will be a better work around, but for now I've got a workaround that is clunky but working.

      Thanks again,
      Dan

    • O

      Change LONG_CYCLE selected Item.

      c++ r20 windows • • Ogers
      11
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      Votes
      11
      Posts
      679
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      W

      Thanks for guiding

      Regards,
      Folexin