Viewport Hardware

About

Parameters

Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See Parameter IDs.


Parameter: Texture Mode

  • Parameter ID: PREF_OPENGL_TEXTUREMODE
  • Parameter Type: maxon::Int32 (Basic Data Types)
  • Cycle Values:
    • Nearest (PREF_OPENGL_TEXTUREMODE_NEAREST)
    • Linear (PREF_OPENGL_TEXTUREMODE_LINEAR)
    • Mipmap (PREF_OPENGL_TEXTUREMODE_MIPMAP)

Parameter: Anti-Aliasing


Parameter: UV Editor Anti-Aliasing


Parameter: Maximum Transparency


Parameter: Maximum Lights


Parameter: Maximum Shadows


Parameter: Use Shader Cache


Parameter: Enable Dithering in Viewport


Parameter: Load Previous Settings


Parameter: Save Current Settings as Startup


Parameter: PREF_OPENGL_WARNING