The types of nodes that can be overridden based on global GUI switch.
Enumerations | |
enum | OVERRIDEENABLING { NONE, OBJECT, TAG, MATERIAL, SHADER, LAYER, OTHER, GLOBAL, ENABLING, TRANSFOM, CAMERA, RS, PARAM } |
Functions | |
enum OVERRIDEENABLING | MAXON_ENUM_FLAGS (OVERRIDEENABLING) |
|
strong |
Enumerator | |
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NONE | None. |
OBJECT | Object override enabled. |
TAG | Tag override enabled. |
MATERIAL | Material override enabled. |
SHADER | Shader override enabled. |
LAYER | Layer override enabled. |
OTHER | Other types override enabled. |
GLOBAL | Main switch types override enabled. |
ENABLING | Object enabling and visibility override enabled. |
TRANSFOM | Transformation override enabled. |
CAMERA | Active camera override enabled. |
RS | Active render settings override enabled. |
PARAM | Generic parameter override enabled. |
enum OVERRIDEENABLING MAXON_ENUM_FLAGS | ( | OVERRIDEENABLING | ) |