c4d.modules.mograph.MoData

class c4d.modules.mograph.MoData

Methods Signatures

MoData.GetDirty(self[, mask])

Get dirty count. Can be used to check if something has changed.

MoData.SetDirty(self[, mask])

Mark the data as dirty.

MoData.Clear(self, reset)

Clear the data in the arrays.

MoData.Read(self, hf)

Read the data from a hyper file.

MoData.Write(self, hf)

Write the data to a hyper file.

MoData.GetMemorySize(self)

Get the size of the data in bytes.

MoData.SetCount(self, cnt)

Set the length of the arrays.

MoData.GetCount(self)

Get the length of the arrays.

MoData.GetArrayCount(self)

Get the number of arrays.

MoData.GetArrayDescID(self, index)

Get the description ID for the specified array index.

MoData.GetArrayID(self, index)

Get the ID for the specified array index.

MoData.GetArrayIndexType(self, index)

Get the data type of the specified array.

MoData.GetArrayType(self, id)

Get the data type of the specified array.

MoData.GetArrayIndex(self, id)

Get the array index for the specified description ID.

MoData.GetDataInstance(self, id)

Get a pointer to the container for the specified array.

MoData.GetDataIndexInstance(self, index)

Get a pointer to the container for the specified array.

MoData.GetData(self[, id])

Get a copy of the array’s container.

MoData.AddArray(self, id[, name, ...])

Add the specified array.

MoData.RemoveArray(self, id)

Remove the specified array.

MoData.SetName(self, id, name)

Set the name for the specified array.

MoData.GetName(self, id)

Get the name of the specified array.

MoData.SetIndexName(self, index, name)

Set the name for the specified array.

MoData.GetIndexName(self, index)

Get the name of the specified array.

MoData.GetArray(self, id)

Get an array.

MoData.SetArray(self, id, arr, ...)

Set an array.

MoData.Flush(self)

Flushes the data.

MoData.SetOffset(self[, offset])

Set an offset from the beginning of the arrays, for example array[0] becomes array[offset].

MoData.SetLimit(self[, limit])

Limits the array. All data are kept internally.

MoData.GetGenerator(self)

Returns the generator.

MoData.GetFalloffs(self)

Returns the established falloffs.

MoData.GetCurrentIndex(self)

Returns the current index.

MoData.GetBlendID(self)

Returns the current blend ID.

Methods Documentation

MoData.GetDirty(self, mask=MDDIRTY_NONE)

Get dirty count. Can be used to check if something has changed.

Parameters

mask (int) –

Flags:

MDDIRTY_NONE

None.

MDDIRTY_ALL

Check all.

MDDIRTY_ARRAYCOUNT

Array count itself changed (number of different arrays rather than length of arrays).

MDDIRTY_COUNT

Length of the arrays changed.

MDDIRTY_DATA

Data in the arrays changed, must be manually set.

Return type

int

Returns

Dirty count.

MoData.SetDirty(self, mask=MDDIRTY_NONE)

Mark the data as dirty.

Parameters

mask (int) –

Flags:

MDDIRTY_NONE

None.

MDDIRTY_ALL

Check all.

MDDIRTY_ARRAYCOUNT

Array count itself changed (number of different arrays rather than length of arrays).

MDDIRTY_COUNT

Length of the arrays changed.

MDDIRTY_DATA

Data in the arrays changed, must be manually set.

MoData.Clear(self, reset)

Clear the data in the arrays.

Parameters

reset (bool) – True will fill the arrays with their default values.

MoData.Read(self, hf)

Read the data from a hyper file.

Parameters

hf (c4d.storage.HyperFile) – The hyper file to read from.

Return type

bool

Returns

True if the data was read, otherwise False.

MoData.Write(self, hf)

Write the data to a hyper file.

Parameters

hf (c4d.storage.HyperFile) – The hyper file to write to.

Return type

bool

Returns

True if the data was written, otherwise False.

MoData.GetMemorySize(self)

Get the size of the data in bytes.

Return type

int

Returns

Size of the data.

MoData.SetCount(self, cnt)

Set the length of the arrays.

Parameters

cnt (int) – The new length of the arrays.

Return type

bool

Returns

True if the length was set, otherwise False.

MoData.GetCount(self)

Get the length of the arrays.

Return type

int

Returns

The length of the arrays.

MoData.GetArrayCount(self)

Get the number of arrays.

Return type

int

Returns

The number of arrays.

MoData.GetArrayDescID(self, index)

Get the description ID for the specified array index.

Parameters

index (int) – The index of the array.

Raises

IndexError – If the array index is out of range : 0<=index<GetArrayCount().

Return type

c4d.DescID

Returns

The description ID.

MoData.GetArrayID(self, index)

Get the ID for the specified array index.

Parameters

index (int) – The index of the array.

Raises

IndexError – If the array index is out of range : 0<=index<GetArrayCount().

Return type

int

Returns

The retrieved ID:

MODATA_MATRIX

Matrix

Matrix of the clone.

MODATA_COLOR

Vector

Color of the clone.

MODATA_SIZE

Vector

Size of the clone.

MODATA_UVW

Vector

UV position of the clone.

MODATA_FLAGS

int

Flags:

MOGENFLAG_CLONE_ON

Particle is visible.

MOGENFLAG_DISABLE

Particle is permanently disabled.

MOGENFLAG_BORN

Particle is just generated (internal use only).

MOGENFLAG_MODATASET

The MoData has been set and does not need the input of the transform panel.

MOGENFLAG_COLORSET

The MoData color has been set and does not need to be updated.

MOGENFLAG_TIMESET

The MoData time has been set and does not need to be updated.

MODATA_WEIGHT

float

Weight of the clone.

MODATA_CLONE

float

Clone Offset (picks which child of the Cloner gets cloned or the blending between those children).

MODATA_TIME

float

Time offset of the clone.

MODATA_LASTMAT

Matrix

Previous frame particle matrix.

MODATA_STARTMAT

Matrix

Matrix at the particle’s birth.

MODATA_ALT_INDEX

int

Alternative index value that can be used for instance by the Step Effector when cloned over a spline with an offset.

MODATA_FALLOFF_WGT

float

Falloff weight.

MODATA_SPLINE_SEGMENT

int

The segment index, mostly used with the MoSpline (currently unused).

MODATA_GROWTH

float

Offset of growth for the particle on the MoSpline (currently unused).

MoData.GetArrayIndexType(self, index)

Get the data type of the specified array.

Parameters

index (int) – The index of the array.

Raises

IndexError – If the array index is out of range : 0<=index<GetArrayCount().

Return type

int

Returns

Type:

DTYPE_NONE

None.

DTYPE_CHILDREN

Children.

DTYPE_GROUP

Group.

DTYPE_COLOR

Color.

DTYPE_SUBCONTAINER

BaseContainer.

DTYPE_MULTIPLEDATA

Multiple data entry.

DTYPE_TEXTURE

Texture name.

DTYPE_BUTTON

Button.

DTYPE_DYNAMIC

GV dynamic.

DTYPE_SEPARATOR

Separator.

DTYPE_STATICTEXT

Static text.

DTYPE_POPUP

Popup.

DTYPE_LONG

Integer.

DTYPE_REAL

Float.

DTYPE_TIME

BaseTime.

DTYPE_VECTOR

Vector.

DTYPE_MATRIX

Matrix.

DTYPE_STRING

String.

DTYPE_FILENAME

String.

DTYPE_BASELISTLINK

BaseList2D.

DTYPE_BOOL

GV bool ID_GV_DATA_TYPE_BOOL.

DTYPE_NORMAL

GV normal ID_GV_DATA_TYPE_NORMAL.

DTYPE_COLORA

Color with Alpha.

DTYPE_VECTOR4D

Vector with 4 components.

MoData.GetArrayType(self, id)

Get the data type of the specified array.

Parameters

id (int) –

The ID of the array:

MODATA_MATRIX

Matrix

Matrix of the clone.

MODATA_COLOR

Vector

Color of the clone.

MODATA_SIZE

Vector

Size of the clone.

MODATA_UVW

Vector

UV position of the clone.

MODATA_FLAGS

int

Flags:

MOGENFLAG_CLONE_ON

Particle is visible.

MOGENFLAG_DISABLE

Particle is permanently disabled.

MOGENFLAG_BORN

Particle is just generated (internal use only).

MOGENFLAG_MODATASET

The MoData has been set and does not need the input of the transform panel.

MOGENFLAG_COLORSET

The MoData color has been set and does not need to be updated.

MOGENFLAG_TIMESET

The MoData time has been set and does not need to be updated.

MODATA_WEIGHT

float

Weight of the clone.

MODATA_CLONE

float

Clone Offset (picks which child of the Cloner gets cloned or the blending between those children).

MODATA_TIME

float

Time offset of the clone.

MODATA_LASTMAT

Matrix

Previous frame particle matrix.

MODATA_STARTMAT

Matrix

Matrix at the particle’s birth.

MODATA_ALT_INDEX

int

Alternative index value that can be used for instance by the Step Effector when cloned over a spline with an offset.

MODATA_FALLOFF_WGT

float

Falloff weight.

MODATA_SPLINE_SEGMENT

int

The segment index, mostly used with the MoSpline (currently unused).

MODATA_GROWTH

float

Offset of growth for the particle on the MoSpline (currently unused).

MoData.GetArrayIndex(self, id)

Get the array index for the specified description ID.

Parameters

id (c4d.DescID) – The description ID.

Return type

long

Returns

The retrieved array index.

MoData.GetDataInstance(self, id)

Get a pointer to the container for the specified array.

Parameters

id (c4d.DescID) – The description ID of the array.

Return type

c4d.BaseContainer

Returns

The internal container.

MoData.GetDataIndexInstance(self, index)

Get a pointer to the container for the specified array.

Parameters

index (int) – The index of the array.

Raises

IndexError – If the array index is out of range : 0<=index<GetArrayCount().

Return type

c4d.BaseContainer

Returns

The internal container.

MoData.GetData(self, id=NOTOK)

Get a copy of the array’s container.

Parameters

id (int) –

The ID of the array:

MODATA_MATRIX

Matrix

Matrix of the clone.

MODATA_COLOR

Vector

Color of the clone.

MODATA_SIZE

Vector

Size of the clone.

MODATA_UVW

Vector

UV position of the clone.

MODATA_FLAGS

int

Flags:

MOGENFLAG_CLONE_ON

Particle is visible.

MOGENFLAG_DISABLE

Particle is permanently disabled.

MOGENFLAG_BORN

Particle is just generated (internal use only).

MOGENFLAG_MODATASET

The MoData has been set and does not need the input of the transform panel.

MOGENFLAG_COLORSET

The MoData color has been set and does not need to be updated.

MOGENFLAG_TIMESET

The MoData time has been set and does not need to be updated.

MODATA_WEIGHT

float

Weight of the clone.

MODATA_CLONE

float

Clone Offset (picks which child of the Cloner gets cloned or the blending between those children).

MODATA_TIME

float

Time offset of the clone.

MODATA_LASTMAT

Matrix

Previous frame particle matrix.

MODATA_STARTMAT

Matrix

Matrix at the particle’s birth.

MODATA_ALT_INDEX

int

Alternative index value that can be used for instance by the Step Effector when cloned over a spline with an offset.

MODATA_FALLOFF_WGT

float

Falloff weight.

MODATA_SPLINE_SEGMENT

int

The segment index, mostly used with the MoSpline (currently unused).

MODATA_GROWTH

float

Offset of growth for the particle on the MoSpline (currently unused).

Return type

c4d.BaseContainer

Returns

The array’s container.

MoData.AddArray(self, id, name='', default_flags=0)

Add the specified array.

Parameters
  • id (c4d.DescID) – The description ID of the array.

  • name (str) – The name of the array.

  • default_flags (int) –

    Default flags:

    MOGENFLAG_CLONE_ON

    Particle is visible.

    MOGENFLAG_DISABLE

    Particle is permanently disabled.

    MOGENFLAG_BORN

    Particle is just generated (internal use only).

    MOGENFLAG_MODATASET

    The MoData has been set and does not need the input of the transform panel.

    MOGENFLAG_COLORSET

    The MoData color has been set and does not need to be updated.

    MOGENFLAG_TIMESET

    The MoData time has been set and does not need to be updated.

Return type

int

Returns

The index of the added array or NOTOK if it failed.

MoData.RemoveArray(self, id)

Remove the specified array.

Parameters

id (c4d.DescID) – The description ID of the array.

Return type

bool

Returns

True if the array has been removed, otherwise False.

MoData.SetName(self, id, name)

Set the name for the specified array.

Parameters
  • id (c4d.DescID) – The description ID of the array.

  • name (str) – The new name of the array.

MoData.GetName(self, id)

Get the name of the specified array.

Parameters

id (c4d.DescID) – The description ID of the array.

Return type

str

Returns

The name of the array.

MoData.SetIndexName(self, index, name)

Set the name for the specified array.

Parameters
  • index (int) – The index of the array.

  • name (str) – The new name of the array.

Raises

IndexError – If the array index is out of range : 0<=index<GetArrayCount().

MoData.GetIndexName(self, index)

Get the name of the specified array.

Parameters

index (int) – Array index.

Raises

IndexError – If the array index is out of range : 0<=index<GetArrayCount().

Return type

str

Returns

The name of the array.

MoData.GetArray(self, id)

Get an array.

Parameters

id (int) –

The ID of the array:

MODATA_MATRIX

Matrix

Matrix of the clone.

MODATA_COLOR

Vector

Color of the clone.

MODATA_SIZE

Vector

Size of the clone.

MODATA_UVW

Vector

UV position of the clone.

MODATA_FLAGS

int

Flags:

MOGENFLAG_CLONE_ON

Particle is visible.

MOGENFLAG_DISABLE

Particle is permanently disabled.

MOGENFLAG_BORN

Particle is just generated (internal use only).

MOGENFLAG_MODATASET

The MoData has been set and does not need the input of the transform panel.

MOGENFLAG_COLORSET

The MoData color has been set and does not need to be updated.

MOGENFLAG_TIMESET

The MoData time has been set and does not need to be updated.

MODATA_WEIGHT

float

Weight of the clone.

MODATA_CLONE

float

Clone Offset (picks which child of the Cloner gets cloned or the blending between those children).

MODATA_TIME

float

Time offset of the clone.

MODATA_LASTMAT

Matrix

Previous frame particle matrix.

MODATA_STARTMAT

Matrix

Matrix at the particle’s birth.

MODATA_ALT_INDEX

int

Alternative index value that can be used for instance by the Step Effector when cloned over a spline with an offset.

MODATA_FALLOFF_WGT

float

Falloff weight.

MODATA_SPLINE_SEGMENT

int

The segment index, mostly used with the MoSpline (currently unused).

MODATA_GROWTH

float

Offset of growth for the particle on the MoSpline (currently unused).

Return type

list

Returns

The array.

MoData.SetArray(self, id, arr, apply_strength)

Set an array.

Parameters
  • id (int) –

    The ID of the array:

    MODATA_MATRIX

    Matrix

    Matrix of the clone.

    MODATA_COLOR

    Vector

    Color of the clone.

    MODATA_SIZE

    Vector

    Size of the clone.

    MODATA_UVW

    Vector

    UV position of the clone.

    MODATA_FLAGS

    int

    Flags:

    MOGENFLAG_CLONE_ON

    Particle is visible.

    MOGENFLAG_DISABLE

    Particle is permanently disabled.

    MOGENFLAG_BORN

    Particle is just generated (internal use only).

    MOGENFLAG_MODATASET

    The MoData has been set and does not need the input of the transform panel.

    MOGENFLAG_COLORSET

    The MoData color has been set and does not need to be updated.

    MOGENFLAG_TIMESET

    The MoData time has been set and does not need to be updated.

    MODATA_WEIGHT

    float

    Weight of the clone.

    MODATA_CLONE

    float

    Clone Offset (picks which child of the Cloner gets cloned or the blending between those children).

    MODATA_TIME

    float

    Time offset of the clone.

    MODATA_LASTMAT

    Matrix

    Previous frame particle matrix.

    MODATA_STARTMAT

    Matrix

    Matrix at the particle’s birth.

    MODATA_ALT_INDEX

    int

    Alternative index value that can be used for instance by the Step Effector when cloned over a spline with an offset.

    MODATA_FALLOFF_WGT

    float

    Falloff weight.

    MODATA_SPLINE_SEGMENT

    int

    The segment index, mostly used with the MoSpline (currently unused).

    MODATA_GROWTH

    float

    Offset of growth for the particle on the MoSpline (currently unused).

  • arr (list) – The array.

  • apply_strength (bool) – If True, a falloff must be present in the MoData instance

MoData.Flush(self)
Flushes the data.
All data is cleared, the arrays are freed.
MoData.SetOffset(self, offset=0)

Set an offset from the beginning of the arrays, for example array[0] becomes array[offset].

Parameters

offset (int) – The array offset, 0 <= offset < GetCount().

MoData.SetLimit(self, limit=NOTOK)
Limits the array. All data are kept internally.
Can be useful for certain cases for instance merging.
Parameters

limit (int) – The array limit, 0 <= limit < GetCount().

MoData.GetGenerator(self)

Returns the generator.

New in version R14.014.

Note

In a Python Effector the variable gen is the generator.

Return type

c4d.BaseList2D

Returns

The generator.

MoData.GetFalloffs(self)

Returns the established falloffs.

Note

Before R20, the falloffs was returned in reverse order.

Return type

list of float

Returns

The falloff samples.

MoData.GetCurrentIndex(self)

Returns the current index.

Return type

int

Returns

The current index.

MoData.GetBlendID(self)

Returns the current blend ID.

Return type

int

Returns

The current blend ID.