c4d.modules.character.CAMorph

class c4d.modules.character.CAMorph
../../../../_images/character_association_pose.png

Methods Signatures

CAMorph.GetName(self)

Get the name of the morph.

CAMorph.SetName(self, name)

Set the name of the morph.

CAMorph.GetID(self)

Get the ID of the morph.

CAMorph.CopyFrom(self, src, trn, flags)

Get the ID of the morph.

CAMorph.GetFirst(self)

Get the first morph node.

CAMorph.FindIndex(self, tag, bl)

Retrieves the index of the morph node for the object specified by bl.

CAMorph.SetMode(self, doc, tag, flags, mode)

Set the mode.

CAMorph.Store(self, doc, tag, flags)

Store the morph.

CAMorph.Apply(self, doc, tag, flags)

Apply the morph.

Methods Documentation

CAMorph.GetName(self)

Get the name of the morph.

Return type

str

Returns

The name.

CAMorph.SetName(self, name)

Set the name of the morph.

Parameters

name (str) – The name.

CAMorph.GetID(self)

Get the ID of the morph.

Return type

int

Returns

The ID.

CAMorph.CopyFrom(self, src, trn, flags)

Get the ID of the morph.

Parameters
  • src (c4d.modules.character.CAMorph) – The source morph.

  • trn (any) – Set to None, currently not used.

  • flags (int) –

    The flags:

    CAMORPH_COPY_FLAGS_NONE

    None.

Return type

bool

Returns

True on success, otherwise False.

CAMorph.GetFirst(self)

Get the first morph node.

Return type

c4d.modules.character.CAMorphNode

Returns

The first morph node.

CAMorph.FindIndex(self, tag, bl)

Retrieves the index of the morph node for the object specified by bl.

Note

A single morph can be applied to a hierarchy of objects, each has a representation in the morph as a CAMorphNode.

Parameters
Returns

The index of the morph node of the specified object.

Return type

int

CAMorph.SetMode(self, doc, tag, flags, mode)

Set the mode.

Note

This is not the mode a user would change but data inside the morph.
It must be restored to the original mode once changes are finished.
To change the morph tag’s modes or parameters use C4DAtom::SetParameter().
Example: Point data could be stored as rotational or correctional and in a delta form (only differences from the base).
This can not be edited in this form so the data mode must be changed to relative (c4d.CAMORPH_MODE_REL) or absolute (c4d.CAMORPH_MODE_ABS) before editing and then restored to (c4d.CAMORPH_MODE_AUTO) when finished.
The flags must be passed as c4d.CAMORPH_MODE_FLAGS_EXPAND to expand the data from the delta form and then returned with c4d.CAMORPH_MODE_FLAGS_COLLAPSE when finished.
For example VAMP uses the following line to expand all data types to relative data
smorph.SetMode(doc, s_morphtag, c4d.CAMORPH_MODE_FLAGS_ALL | c4d.CAMORPH_MODE_FLAGS_EXPAND, c4d.CAMORPH_MODE_REL)

It then does some changes and finally restores all types to collapsed (delta) form and to the users mode (AUTO):

smorph.SetMode(doc, s_morphtag, c4d.CAMORPH_MODE_FLAGS_ALL | c4d.CAMORPH_MODE_FLAGS_COLLAPSE, c4d.CAMORPH_MODE_AUTO)
Parameters
  • doc (c4d.documents.BaseDocument) – The document.

  • tag (c4d.modules.character.CAPoseMorphTag) – The morph tag.

  • flags (int) –

    The value:

    CAMORPH_MODE_FLAGS_COLLAPSE

    Collapse.

    CAMORPH_MODE_FLAGS_EXPAND

    Expand.

    CAMORPH_MODE_FLAGS_ALL

    All.

  • mode (int) –

    The mode:

    CAMORPH_MODE_ABS

    Abs.

    CAMORPH_MODE_REL

    Rel.

    CAMORPH_MODE_ROT

    Rot.

    CAMORPH_MODE_CORRECTIONAL

    Correctional.

    CAMORPH_MODE_CORRECTIONAL_AREA

    Area.

    CAMORPH_MODE_PSD

    PSD.

    CAMORPH_MODE_AUTO

    Auto.

    CAMORPH_MODE_NONE

    No flags.

Return type

int

Returns

True on success, otherwise False.

CAMorph.Store(self, doc, tag, flags)

Store the morph.

Parameters
  • doc (c4d.documents.BaseDocument) – The document.

  • tag (c4d.modules.character.CAPoseMorphTag) – The morph tag.

  • flags (int) –

    The flags:

    CAMORPH_DATA_FLAGS_P

    Position morphing.

    CAMORPH_DATA_FLAGS_S

    Scale morphing.

    CAMORPH_DATA_FLAGS_R

    HPB rotation morphing.

    CAMORPH_DATA_FLAGS_POINTS

    Points morphing.

    CAMORPH_DATA_FLAGS_TANGENTS

    Tangents morphing.

    CAMORPH_DATA_FLAGS_VERTEXMAP

    Vertex map morphing.

    CAMORPH_DATA_FLAGS_WEIGHTMAPS

    Joint weights morphing.

    CAMORPH_DATA_FLAGS_PARAMS

    Parameter morphing.

    CAMORPH_DATA_FLAGS_USERDATA

    User data morphing.

    CAMORPH_DATA_FLAGS_UV

    UV coordinate morphing.

    CAMORPH_DATA_FLAGS_ASTAG

    Set to store the current state of an object into the morph. Stores the morph data as set by the user in the morph tag, otherwise it would mess up the internal data.

    CAMORPH_DATA_FLAGS_ALL

    All data morphing.

    CAMORPH_DATA_FLAGS_NONE

    None.

CAMorph.Apply(self, doc, tag, flags)

Apply the morph.

Parameters
  • doc (c4d.documents.BaseDocument) – The document.

  • tag (c4d.modules.character.CAPoseMorphTag) – The morph tag.

  • flags (int) –

    The flags:

    CAMORPH_DATA_FLAGS_P

    Position morphing.

    CAMORPH_DATA_FLAGS_S

    Scale morphing.

    CAMORPH_DATA_FLAGS_R

    HPB rotation morphing.

    CAMORPH_DATA_FLAGS_POINTS

    Points morphing.

    CAMORPH_DATA_FLAGS_TANGENTS

    Tangents morphing.

    CAMORPH_DATA_FLAGS_VERTEXMAP

    Vertex map morphing.

    CAMORPH_DATA_FLAGS_WEIGHTMAPS

    Joint weights morphing.

    CAMORPH_DATA_FLAGS_PARAMS

    Parameter morphing.

    CAMORPH_DATA_FLAGS_USERDATA

    User data morphing.

    CAMORPH_DATA_FLAGS_UV

    UV coordinate morphing.

    CAMORPH_DATA_FLAGS_ASTAG

    Set to store the current state of an object into the morph. Stores the morph data as set by the user in the morph tag, otherwise it would mess up the internal data.

    CAMORPH_DATA_FLAGS_ALL

    All data morphing.

    CAMORPH_DATA_FLAGS_NONE

    None.