Types¶
Functions Signatures
c4d.modules.volume.SendVolumeCommand(command, list, bc, doc) |
Sends a volume command. |
Functions Documentation
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c4d.modules.volume.SendVolumeCommand(command, list, bc, doc)¶ Sends a volume command.
Parameters: - command (int) –
The volume command ID:
VOLUMECOMMANDTYPE_VOLUMETOMESH Converts a VolumeObjectinto aPolygonObject.VOLUMECOMMANDTYPE_MESHTOVOLUME Converts a PolygonObject into a SDF VolumeObject.VOLUMECOMMANDTYPE_VOLUMEBOOLE Boolean operation on SDF volume objects. VOLUMECOMMANDTYPE_PARTICLESTOVOLUME Converts particle objects and TP groups to a SDF VolumeObject.VOLUMECOMMANDTYPE_SPLINETOVOLUME Converts a SplineObjectto a SDFVolumeObject.VOLUMECOMMANDTYPE_FILTER Filters a float grid VolumeObject.VOLUMECOMMANDTYPE_SDFFILTER Filters a float grid SDF VolumeObject.VOLUMECOMMANDTYPE_SDFTOFOG Converts a SDF Volume to a fog VolumeObject.VOLUMECOMMANDTYPE_FOGTOSDF Converts a fog Volume to a SDF VolumeObject.VOLUMECOMMANDTYPE_RESAMPLE Resamples a VolumeObjectto a new grid size.VOLUMECOMMANDTYPE_MIX Mix operation on several fog VolumeObject.VOLUMECOMMANDTYPE_FIELDTOVOLUME Converts a field to a fog VolumeObject.VOLUMECOMMANDTYPE_CREATESPHEREVOLUME Creates a sphere VolumeObject.VOLUMECOMMANDTYPE_CREATEPLATONICVOLUME Creates a platonic VolumeObject. - list (List[
c4d.BaseObject]) – The objects to apply the volume command to. - bc (c4d.BaseContainer) – The settings container. See VOLUMECOMMANDSETTINGS.
- doc (c4d.documents.BaseDocument) – The document.
Return type: bool or List[c4d.BaseObject)
Returns: True if the volume command succeeded, otherwise False.If the volume command succeeds the resulting objects are returned, if any, instead of True.- command (int) –