c4d.modules.render.ChannelData¶
-
class
c4d.modules.render.
ChannelData
¶
Attributes
ChannelData.
t
¶The current time in seconds.
Type: float
ChannelData.
texflag
¶The texture flags, these values are:
TEX_TILE Texture tile enabled. TEX_MIRROR Texture mirroring enabled. TEX_ALPHA Texture uses alpha channel (for use within channel shaders). TEX_BUMP Bump calculation.
ChannelData.
vd
¶[Read-only]
Volume information, this can be None.
Type:
VolumeData
ChannelData.
off
¶The MIP blur offset.
Type: float
ChannelData.
scale
¶The MIP blur scale.
Type: float
Methods Signatures
ChannelData.__init__(self, t_vd) |
Initializes a new channel data, optionally from t_vd BaseVolumeData if passed. |
Methods Documentation
-
ChannelData.
__init__
(self, t_vd)¶ Initializes a new channel data, optionally from t_vd
BaseVolumeData
if passed.Parameters: t_vd (c4d.modules.render.BaseVolumeData) – The volume data to take p
,n
andd
from.Return type: c4d.modules.render.ChannelData Returns: A new channel data.