Methods Signatures
FieldLayer.__init__(self, type) |
Creates a FieldLayer instance. |
FieldLayer.GetStrength(self) |
Gets the field layer’s strength in percent. |
FieldLayer.SetStrength(self, strength) |
Sets the field layer’s strength in percent. |
FieldLayer.GetBlendingMode(self) |
Gets the field layer’s blending mode. |
FieldLayer.SetBlendingMode(self, blendingMode) |
Sets field layer’s blending mode. |
FieldLayer.GetUniqueID(self) |
Private. |
FieldLayer.SetUniqueID(self, id) |
Private. |
FieldLayer.GetChannelFlags(self) |
Gets the enabled flags for the layer. |
FieldLayer.SetChannelFlags(self, flags) |
Sets the enabled flags for the layer. |
FieldLayer.GetChannelFlag(self, flag) |
Checks a specific channel flag enabled state. |
FieldLayer.SetChannelFlag(self, flag[, state]) |
Sets a specific channel flag enabled state. |
FieldLayer.InitSampling(self, info) |
Initializes field sampling. |
FieldLayer.FreeSampling(self, info) |
Frees any data allocated in InitSampling(). |
FieldLayer.Sample(self, input, output, info) |
Samples the field layer. |
FieldLayer.Aggregate(self, input, output, info) |
Private |
FieldLayer.GetLayerFlags(self) |
Gets the layer’s execution and display flags. |
FieldLayer.SetLayerFlags(self, flags[, state]) |
Sets the layer’s execution and display flags. |
FieldLayer.GetLinkedObject(self, doc) |
Gets the linked object. |
FieldLayer.SetLinkedObject(self, link) |
Sets the linked object. |
FieldLayer.GetMaskHead(self) |
If the c4d.FieldLayer has a mask then this retrieve the list head containing the mask layers. |
FieldLayer.AddMask(self) |
Adds a mask to the c4d.FieldLayer, if a mask already exists then this will do nothing. |
FieldLayer.RemoveMask(self, link) |
Removes the mask on the c4d.FieldLayer, if no mask exists then this will do nothing. |
Inheritance
Inheritance
Parent Class:
Methods Documentation
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FieldLayer.__init__(self, type)¶ Creates a
FieldLayerinstance.Parameters: type (int) – The layer type. Return type: c4d.modules.mograph.FieldLayer Returns: The created FieldLayerinstance.
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FieldLayer.GetStrength(self)¶ Gets the field layer’s strength in percent.
Return type: float Returns: The strength.
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FieldLayer.SetStrength(self, strength)¶ Sets the field layer’s strength in percent.
Parameters: strength (float) – The strength to set.
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FieldLayer.GetBlendingMode(self)¶ Gets the field layer’s blending mode.
Return type: int Returns: The blending mode. See flbase.h/res for values.
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FieldLayer.SetBlendingMode(self, blendingMode)¶ Sets field layer’s blending mode.
Parameters: blendingMode (int) – The blending mode to set. See flbase.h/res for values.
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FieldLayer.GetUniqueID(self)¶ Private.
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FieldLayer.SetUniqueID(self, id)¶ Private.
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FieldLayer.GetChannelFlags(self)¶ Gets the enabled flags for the layer.
Return type: int Returns: The channel flags: FIELDLAYER_CHANNELFLAG_NONE None. FIELDLAYER_CHANNELFLAG_ENABLE Layer is enabled and sampled. FIELDLAYER_CHANNELFLAG_VALUE Value sampling is enabled. FIELDLAYER_CHANNELFLAG_COLOR Color sampling is enabled. FIELDLAYER_CHANNELFLAG_DIRECTION Direction sampling is enabled. FIELDLAYER_CHANNELFLAG_ROTATION Rotation sampling is enabled.
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FieldLayer.SetChannelFlags(self, flags)¶ Sets the enabled flags for the layer.
Parameters: flags (int) – The channel flags to set:
FIELDLAYER_CHANNELFLAG_NONE None. FIELDLAYER_CHANNELFLAG_ENABLE Layer is enabled and sampled. FIELDLAYER_CHANNELFLAG_VALUE Value sampling is enabled. FIELDLAYER_CHANNELFLAG_COLOR Color sampling is enabled. FIELDLAYER_CHANNELFLAG_DIRECTION Direction sampling is enabled. FIELDLAYER_CHANNELFLAG_ROTATION Rotation sampling is enabled.
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FieldLayer.GetChannelFlag(self, flag)¶ Checks a specific channel flag enabled state.
Parameters: flag (int) – The flag to check:
FIELDLAYER_CHANNELFLAG_NONE None. FIELDLAYER_CHANNELFLAG_ENABLE Layer is enabled and sampled. FIELDLAYER_CHANNELFLAG_VALUE Value sampling is enabled. FIELDLAYER_CHANNELFLAG_COLOR Color sampling is enabled. FIELDLAYER_CHANNELFLAG_DIRECTION Direction sampling is enabled. FIELDLAYER_CHANNELFLAG_ROTATION Rotation sampling is enabled. Return type: bool Returns: True if channel flag is set, otherwise False.
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FieldLayer.SetChannelFlag(self, flag, state=True)¶ Sets a specific channel flag enabled state.
Parameters: - flags (int) –
The flag to set:
FIELDLAYER_CHANNELFLAG_NONE None. FIELDLAYER_CHANNELFLAG_ENABLE Layer is enabled and sampled. FIELDLAYER_CHANNELFLAG_VALUE Value sampling is enabled. FIELDLAYER_CHANNELFLAG_COLOR Color sampling is enabled. FIELDLAYER_CHANNELFLAG_DIRECTION Direction sampling is enabled. FIELDLAYER_CHANNELFLAG_ROTATION Rotation sampling is enabled. - state (bool) – True to enable the flag, False to disable.
- flags (int) –
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FieldLayer.InitSampling(self, info)¶ Initializes field sampling.
Warning
Must be called before
Sample()is invoked.Parameters: info (c4d.modules.mograph.FieldInfo) – The FieldInfoto initialize sampling with.
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FieldLayer.FreeSampling(self, info)¶ Frees any data allocated in
InitSampling().Warning
Must be called after sampling is finished.
Parameters: info (c4d.modules.mograph.FieldInfo) – The FieldInfoinstance used for sampling.
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FieldLayer.Sample(self, input, output, info)¶ Samples the field layer.
Warning
InitSampling()must be called before.FreeSampling()must be called once sampling is complete.Parameters: - input (c4d.modules.mograph.FieldInput) – The points to sample in global space.
- output (c4d..modules.mograph.FieldOutputBlock) – The output result values, should be allocated prior to usage.
- info (c4d.modules.mograph.FieldInfo) – The
FieldInfoto sample with. It should match the info used withInitSampling().
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FieldLayer.Aggregate(self, input, output, info)¶ Private
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FieldLayer.GetLayerFlags(self)¶ Gets the layer’s execution and display flags.
Return type: int Returns: The layer flags: FIELDLAYER_FLAG_NONE None. FIELDLAYER_FLAG_SKIP Layer calculation is disabled, e.g. the linked object on a standard layer’s deform mode is false. FIELDLAYER_FLAG_ERRORSKIP Layer calculation is disabled due to a non critical error in InitSampling()or as user specified.FIELDLAYER_FLAG_HIDE Layer should be completely ignored from both calculation and GUI display, e.g. the linked object has been deleted. FIELDLAYER_FLAG_MODIFYDATA The layer modifies existing data and needs the values from layers beneath it in the layer list. FIELDLAYER_FLAG_PRESERVEALPHA The layer does not adjust the existing alpha and its color changes should be applied ignoring any alpha values. FIELDLAYER_FLAG_NOCHILDVALUE Children of the layer do not output their value. FIELDLAYER_FLAG_NOCHILDCOLOR Children of the layer do not output their color. FIELDLAYER_FLAG_NOCHILDDIRECTION Children of the layer do not output their direction. FIELDLAYER_FLAG_NOCHILDROTATION Children of the layer do not output their rotation. FIELDLAYER_FLAG_TEMPORARY Do not save the layer with the list or duplicate it (outside of undo).
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FieldLayer.SetLayerFlags(self, flags, state=True)¶ Sets the layer’s execution and display flags.
Parameters: - flags (int) –
The layer flag to set:
FIELDLAYER_FLAG_NONE None. FIELDLAYER_FLAG_SKIP Layer calculation is disabled, e.g. the linked object on a standard layer’s deform mode is false. FIELDLAYER_FLAG_ERRORSKIP Layer calculation is disabled due to a non critical error in InitSampling()or as user specified.FIELDLAYER_FLAG_HIDE Layer should be completely ignored from both calculation and GUI display, e.g. the linked object has been deleted. FIELDLAYER_FLAG_MODIFYDATA The layer modifies existing data and needs the values from layers beneath it in the layer list. FIELDLAYER_FLAG_PRESERVEALPHA The layer does not adjust the existing alpha and its color changes should be applied ignoring any alpha values. FIELDLAYER_FLAG_NOCHILDVALUE Children of the layer do not output their value. FIELDLAYER_FLAG_NOCHILDCOLOR Children of the layer do not output their color. FIELDLAYER_FLAG_NOCHILDDIRECTION Children of the layer do not output their direction. FIELDLAYER_FLAG_NOCHILDROTATION Children of the layer do not output their rotation. FIELDLAYER_FLAG_TEMPORARY Do not save the layer with the list or duplicate it (outside of undo). - state (bool) – True to set, False to clear.
- flags (int) –
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FieldLayer.GetLinkedObject(self, doc)¶ Gets the linked object.
Parameters: doc (c4d.documents.BaseDocument) – The document the FieldLayerbelongs to.Return type: c4d.BaseList2D Returns: The linked object.
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FieldLayer.SetLinkedObject(self, link)¶ Sets the linked object.
Parameters: link (c4d.BaseList2D) – The object to link.
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FieldLayer.GetMaskHead(self)¶ If the
c4d.FieldLayerhas a mask then this retrieve the list head containing the mask layers.Return type: c4d.GeListHead Returns: The GeListHead containing the mask layers, None if masks aren’t active on this layer.
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FieldLayer.AddMask(self)¶ Adds a mask to the
c4d.FieldLayer, if a mask already exists then this will do nothing.Return type: bool Returns: True on success.
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FieldLayer.RemoveMask(self, link)¶ Removes the mask on the
c4d.FieldLayer, if no mask exists then this will do nothing.Note
In c++ the parameter link is named deleteLayers, it’s probable that it will change as well in Python.
Parameters: link (bool) – True to delete the layers in the mask, False to retain them so that when enabled again via c4d.AddMask()the layers will reappear.