UVCOMMANDΒΆ
Symbols | Description / Sub Symbols | Type | Description |
---|---|---|---|
UVCOMMAND_OPTIMALMAPPING | Optimal Angle UV Mapping. | ||
UVCOMMAND_OPTIMALCUBICMAPPING | Optimal Cubic UV Mapping. | ||
UVCOMMAND_REALIGN | Realign UV Mapping: | ||
OPTIMALMAPPING_PRESERVEORIENTATION | bool | Preserve Orientation (Cubic, Angle, Realign). | |
OPTIMALMAPPING_STRETCHTOFIT | bool | Stretch To Fit (Cubic, Angle, Realign). | |
OPTIMALMAPPING_DISTORTION | float | Maximum Distortion (Angle). | |
OPTIMALMAPPING_SPACING | float | Spacing (Cubic, Angle, Realign). | |
OPTIMALMAPPING_AREAFAK | float | Maximum Area Factor (Cubic). | |
OPTIMALMAPPING_TWOD | bool | 2D (Cubic). | |
OPTIMALMAPPING_PROGRESSBAR | bool | Progress bar (Cubic, Angle, Realign). | |
OPTIMALMAPPING_RELAXCOUNT | int | Relaxation Steps (Cubic, Angle). | |
OPTIMALMAPPING_EQUALIZEAREA | bool | Equalize Island Size (Realign). | |
UVCOMMAND_RELAX | Relax UV: | ||
RELAXUV_KEEP_BORDER | bool | Pin Border Points. | |
RELAXUV_KEEP_NEIGHBORS | bool | Pin To Neighbors. | |
RELAXUV_KEEP_POINTSEL | bool | Pin Point Selection. | |
RELAXUV_CUT_EDGESEL | bool | Cut Selected Edges. | |
RELAXUV_EDGESEL_POINTER | c4d.BaseSelect |
Pointer to the edge selection. | |
RELAXUV_MAX_ITERATIONS | int | Maximum Iteration Steps. | |
RELAXUV_MODE | int | Relaxation Mode: | |
RELAXUV_MODE_LSCM | LSCM relaxation. | ||
RELAXUV_MODE_ABF | ABF relaxation. | ||
UVCOMMAND_COPY_UV | Copy UV Points. | ||
UVCOMMAND_PASTE_UV | Paste UV Points. | ||
UVCOMMAND_MAX_UV | Max UV. | ||
UVCOMMAND_FLIP_SEQUENCE | Flip Sequence. | ||
UVCOMMAND_CYCLE_CW_UV
Changed in version R19:
Previously UVCOMMAND_MOVE_DOWN_SEQUENCE
|
Move Down Sequence. | ||
UVCOMMAND_CYCLE_CCW_UV
Changed in version R19:
Previously UVCOMMAND_MOVE_UP_SEQUENCE
|
Move Up Sequence. | ||
UVCOMMAND_TERRACE | UV Terrace. | ||
UVCOMMAND_FIT_TO_CANVAS | Fit UV To Canvas. | ||
UVCOMMAND_TRANSFORM | Transform UV: | ||
UVCOMMAND_TRANSFORM_MOVE_X | float | Move X (U). | |
UVCOMMAND_TRANSFORM_MOVE_Y | float | Move Y (V). | |
UVCOMMAND_TRANSFORM_SCALE_X | float | Scale X (U). | |
UVCOMMAND_TRANSFORM_SCALE_Y | float | Scale Y (V). | |
UVCOMMAND_TRANSFORM_ANGLE | float | Rotation angle in radians. | |
UVCOMMAND_LINEUP | Line Up UV. | ||
UVCOMMAND_UNSTITCH | Unstitch UV. | ||
UVCOMMAND_BOUNDARY2SHAPE | UV Boundary To Shape: | ||
UVCOMMAND_BOUNDARY2SHAPE_MODE | int | UV boundary shape: | |
UVCOMMAND_BOUNDARY2SHAPE_CIRCLE | UV boundary to circle. | ||
UVCOMMAND_BOUNDARY2SHAPE_QUAD | UV boundary to square. |