TEXΒΆ
| TEX_TILE | Texture tile enabled. |
| TEX_MIRROR | Texture mirroring enabled. |
| TEX_ALPHA | Texture uses alpha channel (for use within channel shaders). |
| TEX_BUMP | Bump calculation. |
| TEX_TILE | Texture tile enabled. |
| TEX_MIRROR | Texture mirroring enabled. |
| TEX_ALPHA | Texture uses alpha channel (for use within channel shaders). |
| TEX_BUMP | Bump calculation. |