| SHADERINFO_NONE |
None. |
| SHADERINFO_TRANSFORM |
Channel needs back-transformed data. (Required for BaseVolumeData.back_p.) |
| SHADERINFO_BUMP_SUPPORT |
Channel shader supports bump. This is strongly recommended for all shaders except simple 2D (UV) samplers. |
| SHADERINFO_ALPHA_SUPPORT |
Channel shader supports alpha output. |
| SHADERINFO_REFLECTIONS |
Channel shader computes reflections. |
| SHADERINFO_DUDVREQUIRED |
Channel shader needs du/dv bump mapping data. See BaseVolumeData.ddu and BaseVolumeData.ddv. |
| SHADERINFO_DYNAMICSUBSHADERS |
Channel shader has a dynamic list of sub-shaders in its description. |