PAINTER_SAVETEXTURE |
Save textures.
If doc != None all textures associated with doc are saved.
If tex != None only tex is saved, otherwise all textures are saved. |
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PAINTER_SAVETEXTURE_FLAGS |
int |
Save texture flags: |
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PAINTER_SAVEBIT_SAVEAS |
Save As. |
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PAINTER_SAVEBIT_SAVECOPY |
Save As Copy. |
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PAINTER_SAVEBIT_SAVEALLOWWARNING |
Allow warnings. |
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PAINTER_SAVEBIT_RENAMEINSCENE |
Rename. |
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PAINTER_BRINGTOFRONT |
Bring the BodyPaint 3D application window to front (for exchange plugins). Private. |
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PAINTER_LOADTEXTURE |
Load a texture.
Returns the loaded PaintTexture if successful,
otherwise None. |
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LOADTEXTURE_FILENAME |
str |
The filename of the texture to load. |
PAINTER_FORCECLOSETEXTURE |
Remove a texture from memory. Pass the texture to tex. |
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PAINTER_CLOSETEXTURE |
Remove a texture from memory but ask for if the texture is unsaved. Pass the texture to tex. |
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PAINTER_SAVETEXTURE_DIRECT |
Unused. |
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PAINTER_RELOADTEXTURE |
Reload a texture in BodyPaint 3D and Cinema 4D’s renderer locklist. |
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RELOADTEXTURE_FILENAME |
str |
The filename of the texture to reload. |