DRAWOBJECT_NONE |
None. |
DRAWOBJECT_FORCELINES |
Force wireframe display, independent of view settings. |
DRAWOBJECT_NOBACKCULL |
Force no backface culling, independent of view settings. |
DRAWOBJECT_LOCALMATRIX |
Object will be drawn relative to the currently processed object (used when called from the Draw() function in an object. |
DRAWOBJECT_EDITMODE |
Object is drawn in edit-mode style. |
DRAWOBJECT_FORCEBASE |
The draw call is only executed for the base class, and thus not for the instanciated object, if passed to BaseDraw.DrawObject() and the object type is an instance of either Opoint or Opolygon.
This way, a draw call can be invoked from points/polygons derived object without running into a recursion. |
DRAWOBJECT_FORCEPOINTS |
Force points display. |
DRAWOBJECT_NO_EOGL |
No Extended OpenGL. |
DRAWOBJECT_USE_OBJECT_COLOR |
Use the object’s color. |
DRAWOBJECT_USE_CUSTOM_COLOR |
Use a custom color. |
DRAWOBJECT_XRAY_ON |
Enables X-Ray mode. |
DRAWOBJECT_XRAY_OFF |
Disables X-Ray mode. |
DRAWOBJECT_IMMEDIATELY |
Draws an object immediately. Usually all objects are collected in a Z-depth sorted list before drawing.
This flag is used for objects which are immediately deleted after drawing. |
DRAWOBJECT_Z_OFFSET |
Do not change the Z offset. |
DRAWOBJECT_PRIVATE_ANY |
Private. |