COMPONENT_INSERT_TYPE¶
Note
These constants are defined in the c4d.modules.character.builder module so c4d.modules.character.builder.COMPONENT_INSERT_TYPE_FIRST should be used and not c4d.COMPONENT_INSERT_TYPE_FIRST.
Symbol ID | Description |
---|---|
COMPONENT_INSERT_TYPE_FIRST | Insert as first Child of returned object. |
COMPONENT_INSERT_TYPE_LAST | Insert as last Child of returned object. |
COMPONENT_INSERT_TYPE_BEFORE | Insert before returned object. |
COMPONENT_INSERT_TYPE_AFTER | Insert after returned object. |
COMPONENT_INSERT_TYPE_ACTIVE | Insert From Parent, using the Default Insert object of the Parent component. |
COMPONENT_INSERT_TYPE_END | Insert at the end of the returned object’s hierarchy. |