BITΒΆ
BIT_ACTIVE | Active element. |
BIT_ACTIVE2 | Private. |
BIT_ACTIVE3 | New in version R17.032: Private. |
BIT_MATMARK | Marked material. |
BIT_ENABLEPAINT | Enable painting. |
BIT_RECALCPREVIEW | Recalculate preview. |
BIT_MFOLD | Folded in material manager when used as a Paint Layer in BodyPaint. |
BIT_BP_FOLDLAYERS | Fold layers in material manager. |
BIT_IGNOREDRAW | Ignore object during draw. |
BIT_OFOLD | Folded in a Treeview (e.g. the Layer Manager, for the Object Manager, see NBIT. |
BIT_CONTROLOBJECT | Internal bit set by generators. |
BIT_RECMARK | Private. |
BIT_IGNOREDRAWBOX | Ignore object drawing box. |
BIT_EDITOBJECT | Private. |
BIT_ACTIVESELECTIONDRAW | Draws active selection. |
BIT_TEMPDRAW_VISIBLE_CACHECHILD | Private. |
BIT_TEMPDRAW_VISIBLE_DEFCACHECHILD | Private. |
BIT_TEMPDRAW_VISIBLE_CHILD | Private. |
BIT_HIGHLIGHT | Private. |
BIT_FORCE_UNOPTIMIZED | Private. |
BIT_TRACKPROCESSED | Track has been processed, avoid recursions. |
BIT_ANIM_OFF | Inactive sequence. |
BIT_ANIM_SOLO | Solo track. |
BIT_ANIM_CONSTANTVELOCITY | Constant velocity of the track. |
BIT_VPDISABLED | Videopost is disabled. |
BIT_DOCUMENT_CHECKREWIND | Check rewind. |
BIT_ACTIVERENDERDATA | Active render data. |