volume_grid_read¶
Reads the Float value of the first channel available from a Volume stored in a Volume Builder.
volume_grid_read.py¶
"""Reads the Float value of the first channel available from a Volume stored in a Volume Builder.
Topics:
* maxon.GridAccessorInterface
* GridAccessorRef.GetValue()
"""
__author__ = "Maxime Adam"
__copyright__ = "Copyright (C) 2026 MAXON Computer GmbH"
__license__ = "Apache-2.0 License"
__version__ = "R20"
import c4d
import maxon
def main():
# Checks if there is an active object
if op is None:
raise RuntimeError("Failed to retrieve op.")
# Checks if the active object is a Volume builder
if not op.IsInstanceOf(c4d.Ovolumebuilder):
raise TypeError("op is not a c4d.Ovolumebuilder.")
# Gets the C4D Volume Object from the cache
cache = op.GetCache()
if cache is None:
raise RuntimeError("Failed to retrieve the cache of the volume builder.")
# Checks if the cache is a C4D Volume Object
if not cache.IsInstanceOf(c4d.Ovolume):
raise TypeError("cache is not a c4d.Ovolume.")
# Gets the Volume object linked to this Ovolume object.
volume = cache.GetVolume()
if volume is None:
raise RuntimeError("Failed to retrieve the maxon.VolumeRef.")
# Initializes a Float Grid with our existing volume data
access = maxon.GridAccessorInterface.Create(maxon.Float32)
access.Init(volume)
# Reads the Float value stored at the c4d.Vector(0, 0, 0) position
vec = c4d.Vector(0, 0, 0)
value = access.GetValue(vec)
print(value)
if __name__ == '__main__':
main()