memory_file_bitmap¶
Writes/Reads a bitmap to/from memory.
memory_file_bitmap.py¶
"""Writes/Reads a bitmap to/from memory.
Topics:
* c4d.storage.ByteSeq
* c4d.storage.MemoryFileStruct
* c4d.storage.HyperFile
* HyperFile.WriteImage()
"""
__author__ = "Ferdinand Hoppe"
__copyright__ = "Copyright (C) 2026 MAXON Computer GmbH"
__license__ = "Apache-2.0 License"
__version__ = "R13"
import c4d
def WriteBitmap(bmp, format=c4d.FILTER_B3D, settings=c4d.BaseContainer()):
"""Write an hyper file image to a buffer object.
Args:
bmp: The image to convert into a buffer object
format: The filter type. Defaults to c4d.FILTER_B3D.
settings: Optional settings. Defaults to c4d.BaseContainer().
Returns:
The byte sequence or None
"""
# Creates a MemoryFile, data will be written in
mfs = c4d.storage.MemoryFileStruct()
mfs.SetMemoryWriteMode()
# Initializes a HyperFile
hf = c4d.storage.HyperFile()
# Opens the HyperFile, with the MemoryFile used
if not hf.Open(0, mfs, c4d.FILEOPEN_WRITE, c4d.FILEDIALOG_NONE):
raise RuntimeError("Failed to open the HyperFile.")
# Writes the bitmap
if not hf.WriteImage(bmp, format, settings):
raise RuntimeError("Failed to write image in the HyperFile.")
# Closes the HyperFile, data are now in our MemoryFile
hf.Close()
# Returns the data stored in the MemoryFile
byteseq, size = mfs.GetData()
return byteseq, size
def ReadBitmap(byteseq):
"""Creates a bitmap from a buffer object.
Args:
byteseq: The buffer object.
Returns:
The image if succeeded, otherwise False
"""
# Initializes our HyperFile, MemoryFile and bmp where data will be stored
hf = c4d.storage.HyperFile()
mfs = c4d.storage.MemoryFileStruct()
bmp = None
# Defines the memory address to read, and the size of this block
mfs.SetMemoryReadMode(byteseq, len(byteseq))
# Opens the hyperfile, with the MemoryFile used
if not hf.Open(0, mfs, c4d.FILEOPEN_READ, c4d.FILEDIALOG_NONE):
raise RuntimeError("Failed to open the HyperFile.")
# Reads the bitmap
bmp = hf.ReadImage()
# Closes the HyperFile
hf.Close()
return bmp
def main():
# Opens a Dialog to choose a picture file
path = c4d.storage.LoadDialog(type=c4d.FILESELECTTYPE_IMAGES, title="Please Choose an Image:")
if not path:
return
# Creates and initialize selected image
img = c4d.bitmaps.BaseBitmap()
if img is None:
raise RuntimeError("Failed to create a BaseBitmap.")
# If initialization went wrong, display an error
if img.InitWith(path)[0] != c4d.IMAGERESULT_OK:
raise RuntimeError("Cannot load image \"" + path + "\".")
# Saves BaseBitmap with a HyperFile and retrieve the byte sequence
byteseq, size = WriteBitmap(img)
# Reads BaseBitmap from the byte sequence
bmp = ReadBitmap(byteseq)
# Displays the bitmap in the Picture Viewer
c4d.bitmaps.ShowBitmap(bmp)
if __name__ == '__main__':
main()