Cinema API Resource Overview¶
Animation Keys¶
Animation Tracks¶
BaseList2D Based Elements¶
BodyPaint Bitmaps¶
BodyPaint Filters¶
BodyPaint Layers¶
BodyPaint Splines¶
Brush Modifiers¶
Datatypes¶
dynamics¶
Fields¶
Field Layers¶
Scene Import/Export¶
- Allplan Export Settings
 - 3D Studio Export Settings
 - 3D Studio Import Settings
 - Illustrator
 - Adobe Illustrator 8 Import Settings
 - Adobe PDF Illustrator Import Settings
 - Alembic Export Settings
 - Alembic Import Settings
 - BVH Import Settings
 - Cinema 4D Import
 - Cinema 4D (Save Project)
 - CAD Import Settings
 - COLLADA 1.4 Export Settings
 - COLLADA 1.4 Import Settings
 - COLLADA 1.5 Export Settings
 - COLLADA 1.5 Import Settings
 - Direct 3D Export Settings
 - DEM Import Settings
 - DWG Import Settings
 - DXF Export Settings
 - DXF Import Settings
 - FBX Export Settings
 - FBX Import Settings
 - Forger Import Settings
 - Forger Export Settings
 - glTF Export Settings
 - glTF Import Settings
 - OBJ Export Settings
 - OBJ Import Settings
 - SketchUp Importer Settings
 - STL Export Settings
 - STL Import Settings
 - SVG Import Settings
 - USD Export Settings
 - USD Import Settings
 - VRML 2 Export Settings
 - VRML 2 Import Settings
 - Selected Only
 - Import to Project Location
 
GraphView Operators¶
- Abs Operator
 - Adapter Operator
 - Bitmap Operator
 - Bool Operator
 - Bounding Box Operator
 - Clamp Operator
 - Compare Operator
 - C.O.F.F.E.E. Operator
 - Collision Operator
 - Colorspace Operator
 - Color Temperature Operator
 - Remark Operator
 - Condition Operator
 - Constant Operator
 - Cross Operator
 - Degree Operator
 - Index Operator
 - Distance Operator
 - Dot Operator
 - Dummy Operator
 - Dynamic DataType Operator
 - ‘=’ Operator
 - FloatFunc Operator
 - FloatMath Operator
 - Formula Operator
 - Freeze Operator
 - XGroup
 - Hair Operator
 - Hair-Polygon Collision
 - Hair Intersection
 - Hair Points
 - Hair Proximity
 - Hair Selection Operator
 - Hierarchy Operator
 - ObjectList Operator
 - Inv. Operator
 - Iterate Operator
 - LinkList Operator
 - Material Operator
 - Math Operator
 - Matrix2HPB Operator
 - Matrix2Vector Operator
 - MatrixMulVector Operator
 - Memory Operator
 - Mix Operator
 - Motion Graphics Data
 - Falloff
 - Sample Effector
 - MoGraph Selection
 - MoGraph Weight
 - MonoFlop Operator
 - Get Nearest Point Operator
 - Get Nearest Point on Spline Operator
 - Negate Operator
 - Null Operator
 - Noise Operator
 - Negate Operator
 - Object Operator
 - Order Operator
 - OSC Bool Controller
 - OSC Float Controller
 - OSC Vector2d Controller
 - Override Operator
 - Point Operator
 - Polygon Operator
 - Python Operator
 - Random Operator
 - RangeMapper Operator
 - Ray Operator
 - Real2Vector Operator
 - Reference Operator
 - Result Operator
 - Selection Operator
 - Sound Operator
 - Spline Operator
 - Spy Operator
 - Switch Operator
 - Tag Operator
 - Time Operator
 - Track Operator
 - FlipFlop Operator
 - Trigonometric Operator
 - Vectors2Matrix Operator
 - Vector2Real Operator
 - Vector2Matrix Operator
 - Vertex Color Operator
 - Vertex Map Operator
 - PChronometer
 - PGet Data
 - PGroup
 - PSpinConvert
 - PSurfacePosition
 - PTimer
 - PVelocity Convert
 - PVolumePosition
 - PLight
 - PAge
 - P Pass AB
 - P Pass
 - Dynamics Body State
 - PAlignment
 - PBlurp
 - PBorn
 - PBubble
 - PDeflector
 - PDie
 - PForceObject
 - PFragment
 - PFreeze
 - PFriction
 - PGravity
 - PMass
 - PMatterWaves
 - PMotionInheritance
 - PShape
 - PSet Data
 - PDraw
 - PGroup
 - PPositionFollow
 - PRepulse&Bounce
 - PRolling
 - PScale
 - PSize
 - PSpin
 - PStorm
 - PVelocity
 - PWind
 
Materials¶
Scene Objects¶
- Circular Curve
 - Composite Curve
 - Conic Curve
 - Line
 - Rational B-Spline Curve
 - Polynomial Spline Curve
 - Mapped Curve Segment
 - Standard Mapped Curve
 - DynInteraction
 - Python
 - Display Vector Length
 - Edge Vertex Map
 - Z
 - Reload
 - Update
 - Resize
 - Loop
 - Detach
 - Create Curvature Map
 - Legacy Mode
 - Grid Array
 - Grid Array
 - Linear Array
 - Object Clone
 - Particle Clone
 - Polygon Object Clone
 - Axis Clone
 - Vertex Clone
 - Radial Array
 - Spline Object Clone
 - Thinking Particles Clone
 - Scene Nodes Deformer
 - Alembic
 - Array Object
 - Vector Import
 - Atom Array
 - Attractor Object
 - Background Object
 - Base Curve
 - Deform Object
 - Base Effector
 - IGES Group
 - Base Motion Graphics
 - Base Surface
 - Bend Object
 - Bevel Deformer
 - Bezier Object
 - Body Capture
 - Boole Object
 - Boolean Generator
 - Bulge Object
 - Point Cache
 - Camera Deformer
 - Falloff Capsule
 - Cluster
 - Collision Deformer
 - Correction Deformer
 - Jiggle
 - Joint
 - Camera Object
 - Mesh Deformer
 - Morph Deformer
 - Muscle
 - MSkin
 - Capsule Object
 - Skin
 - Smoothing Deformer
 - Squash and Stretch
 - CMotion Step
 - Surface Deformer
 - Character
 - Component
 - Cloud
 - Cloud Group
 - Cone Object
 - Connect
 - Cube Object
 - Cylinder Object
 - Data Capture
 - Deflector Object
 - Delta Mush
 - Destructor Object
 - Disc Object
 - Doodle Object
 - COFFEE
 - Delay
 - Formula
 - Group
 - Inheritance
 - Environment Object
 - Plain
 - Push Apart
 - Python Effector
 - Randomize
 - ReEffector
 - Shader
 - Sound
 - Sound
 - Spline
 - Step
 - Target
 - Time
 - Volume
 - Explosion Object
 - Explosion FX Object
 - Extrude Object
 - Face Capture
 - Falloff
 - Falloff Object
 - Falloff Panel
 - Falloff
 - FFD Object
 - Field
 - Figure Object
 - Floor Object
 - Foreground Object
 - Formula Object
 - Math
 - Blend
 - Collide
 - Color Mapper
 - Condition
 - Data Mapper
 - Field Condition
 - Flock
 - Follow Spline
 - Particle Group
 - Kill
 - Look
 - Mesh Emitter
 - Multi Group
 - Predator Prey
 - Pyro Advect
 - Reproduce
 - Spin
 - Spline Emitter
 - Basic Emitter
 - Stick
 - Surface Attract
 - Switch Group
 - Time Condition
 - Turn
 - Landscape Object
 - Friction Object
 - Fur
 - Gravity Object
 - Guide Object
 - Hair Object
 - Feathers
 - Instance Object
 - Lathe Object
 - Light Object
 - LOD
 - Loft Object
 - Mapped Curve
 - Measure Object
 - Melt Object
 - Metaball Object
 - Cloner Object
 - Motion Graphics Extrude Deformer
 - Fracture Object
 - MoInstance
 - Matrix Object
 - PolyFX
 - Spline Mask
 - Spline Wrap
 - Text
 - Motion Graphics Tracer Object
 - Morph Deformer Object
 - MoSpline
 - Motion Tracker Object
 - Null
 - Onurbscaps
 - Onurbscapslegacy
 - Onurbsselection
 - Oil Tank Object
 - Particle Emitter Object
 - Particle Modifier
 - Simulation Scene
 - Object Tracker
 - Pivot
 - Plane Object
 - Platonic Object
 - Polygon Object
 - Polygon Reduction Object
 - Polygon Reduction Generator
 - Oprimitiveaxis
 - Oprimitiveslice
 - Pyramid Object
 - Pyro Output
 - Python Generator
 - Relief Object
 - Remesh
 - Rotation Object
 - Redshift Camera
 - Redshift Light
 - Scatter Placement
 - Simple XRef
 - Sculpt Object
 - Subdivision Surface
 - Selection Object
 - Shatter Object
 - Shear Object
 - Show Displacment Object
 - Shrink Wrap Deformer Object
 - Polygon Object
 - Sketch Lines Object
 - Sky Object
 - Physical Sky
 - Thicken Generator
 - Osolidifygeneratorselection
 - Sphere Object
 - Spherify Object
 - Spline
 - 4-Sided Object
 - Arc Object
 - Circle Object
 - Cissoid Object
 - Cogwheel Object
 - Vectorizer
 - Cycloid Object
 - Spline Deformer Object
 - Flower Object
 - Formula Object
 - Helix Object
 - n-Side Object
 - Osplineprimitive
 - Profile
 - Spline Rail
 - Rectangle Object
 - Star Object
 - Text Spline Object
 - Stage Object
 - Sweep Object
 - Symmetry Object (Legacy)
 - Symmetry Generator
 - Taper Object
 - Torus Object
 - Trimmed Surface
 - Tube Object
 - Turbulence Object
 - Twist Object
 - Wind Object
 - Wind Deform Object
 - WorkPlane Object
 - Wrap Object
 - XRef
 - Reference Holder
 - Hierarchical
 - Extrusion Surface
 - Rational B-Spline Surface
 - Plane
 - Polynomial Spline Surface
 - Rotation Surface
 - Boolean Tag
 - CMotion
 - Cloth Surface
 - TP Geometry
 
Preferences¶
- Team Render
 - Moves by Maxon Preferences
 - Asset Browser
 - Code Exchange
 - Color
 - Communication
 - Extensions
 - Files
 - iPad File Transfer
 - GoZ Preferences
 - Color
 - Import/Export
 - Interface
 - Linux
 - After Effects
 - Material
 - Memory
 - Mouse
 - Navigation
 - Node Editor
 - Viewport Hardware
 - Plugins
 - Projection Man
 - Renderer
 - Scheme Color
 - Substance Engine
 - Takes
 - Theme
 - Timeline/Spline Gadget
 - Units
 - Color
 - Viewport Display
 - Sculpting
 - Hair Preferences
 - Sketch and Toon Preferences
 
Shaders¶
- Ambient Occlusion Shader
 - Art Shader
 - Bitmap Shader
 - Cel Shader
 - ChanLum
 - Checkerboard Shader
 - Cloud Shader
 - Color Shader
 - Color Stripe Shader
 - Cyclone Shader
 - Earth Shader
 - Moves Face Shader
 - Fire Shader
 - Flame Shader
 - Formula Shader
 - Galaxy Shader
 - Hair
 - Hatch Shader
 - Marble Shader
 - Metal Shader
 - Beat Shader
 - Camera Shader
 - MoGraph Color Shader
 - MoGraph Falloff Shader
 - Multi Shader
 - Pixel Shader
 - Node-Based Shader
 - Noise Shader
 - Normalizer Shader
 - Display Color
 - OCIO Shader
 - Pavement Shader
 - Lens Distortion
 - Planet Shader
 - Weathering Shader
 - Rust Shader
 - Backlight Shader
 - Normal Direction Shader
 - Colorizer Shader
 - Dirt Shader
 - Distortion Shader
 - Falloff Shader
 - Filter Shader
 - Fresnel Shader
 - Fusion Shader
 - Gradient Shader
 - Layer Shader
 - Lumas Shader
 - Noise Shader
 - Posterize Shader
 - Projection Shader
 - Proximal Shader
 - Ripple Shader
 - Spline Shader
 - Tile Shader
 - Vertex Map Shader
 - Spectral Shader
 - Spots Shader
 - Subsurface Scattering Shader
 - Star Shader
 - Starfield Shader
 - Substance Shader
 - Sunburst Shader
 - Terrain Mask
 - Thin Film Shader
 - Turbulence Shader
 - Variation Shader
 - Venus Shader
 - Water Shader
 - Wood
 - Subsurface Scattering Shader
 
Tags¶
- Cineware Tag
 - Parameter Effector Tag
 - Create Controller
 - Quaternion Expression
 - Motions
 - Scene Nodes Tag
 - Alembic Morph Tag
 - Align to Path Expression
 - Align to Spline Expression
 - Annotation Tag
 - Architectural Grass Material Tag
 - Bake Material
 - Belt Tag
 - Track Modifier
 - Constraint
 - Point Cache
 - IK
 - IK-Spline
 - Camera Calibrator
 - Pose Morph
 - Character Component
 - Visual Selector
 - Weight
 - Character Definition Tag
 - Character Solver Tag
 - C.O.F.F.E.E. Expression
 - Compositing Tag
 - Camera Crane
 - Custom Data Tag
 - Vector Import Info Tag
 - Delta Mush Tag
 - Display Tag
 - Driver Tag
 - Edge Selection Tag
 - Emitter
 - Expression
 - XPresso Tag
 - Moves Eye
 - Moves Pose Morph Helper
 - Field Driver
 - Shift Priority
 - Hair
 - Collider
 - Rope Belt
 - Light
 - Hair Material
 - Render
 - Selection
 - Rope
 - Sketch Render Tag
 - Interaction Tag
 - Look At Camera Expression
 - Metaball Tag
 - MoGraph Selection
 - MoGraph Weightmap
 - MoGraph Cache
 - Camera Morph
 - Motion Blur
 - Motion Camera
 - Normal Tag
 - OSC Controller
 - Connector
 - Liquid
 - Camera Orientation Constraint
 - Mask Constraint
 - Planar Constraint
 - Position Constraint
 - Vector Constraint
 - Phong Tag
 - Phong Normal Tag
 - Point Selection Tag
 - Polygon Selection Tag
 - Protection Tag
 - Pyro Emitter
 - Python Tag
 - Collider Tag
 - Restriction Tag
 - Retarget Expression Tag
 - Rigid Body
 - Redshift Camera
 - Cloth Tag
 - Sculpt Link Tag
 - Sculpt Tag
 - SDS Weight
 - Spline Normals
 - Pin Material Tag
 - Stop Tag
 - Sun Expression
 - Target Expression
 - Tension Tag
 - Material Tag
 - User Data Tag
 - UVW Tag
 - Vertex Color Tag
 - Vertex Map Tag
 - Vibrate Expression
 - Reference Holder
 - Visual Selector Tag
 
Tools¶
- Cloth Cache Tool
 - Colors
 - Create Polygon
 - Preserve Boundaries
 - Guide Draw
 - Placement
 - Grid Clone Tool
 - Linear Clone Tool
 - Radial Clone Tool
 - MoGraph Selection Tool
 - MoGraph Weight Tool
 - Create Point
 - Annotation Tool
 - Arrange
 - Array
 - Base Tool
 - Bevel
 - Character BodyPart Tool
 - Bridge
 - Brush
 - Brush Base
 - Morph Brush
 - Joint Align
 - Joint
 - Mirror
 - Name
 - Paint
 - Tween Tool
 - Weight
 - Align
 - Character Definition Tool
 - Clone
 - Close Polygon Hole
 - Cloud
 - Doodle
 - Duplicate
 - Edge Cut
 - Path Selection
 - Smooth Edges
 - Tool System Emulation
 - Even Spacing
 - Extrude
 - Inset
 - Fit Circle
 - Flatten
 - Lasso Selection
 - Add Guides
 - Brush
 - Clump
 - Comb
 - Curl
 - Cut
 - Dynamic Interaction
 - Free Select
 - Grow Selection
 - Live Select
 - Mirror
 - Move
 - Place Guide
 - Poly Select
 - Push
 - Rect Select
 - Set Roots
 - Rotate
 - Scale
 - Selection
 - Soft Selection
 - Straighten
 - Symmetry
 - Trimmer
 - Line Cut
 - Loop/Path Cut
 - Plane Cut
 - Lens Distortion
 - Lighting Tool
 - Brush Selection
 - Loop Selection
 - Loop Selection (LEGACY)
 - Magnet
 - Make Selection
 - Matrix Extrude
 - Measure Tool
 - Mirror Base
 - Modeling Axis
 - Modify
 - Move
 - Normal Move
 - Normal Rotate
 - Normal Scale
 - Pattern Selection
 - Phong Break Selection
 - Weld
 - Polygon Pen
 - Polygon Selection
 - Primitive Sketching
 - Randomize
 - Ray Placement
 - Rectangle Selection
 - Ring Selection
 - Rotate
 - Scale
 - Scatter Placement
 - Sculpt Brush Amplify Tool
 - Sculpt Brush Tool
 - Sculpt Brush Erase Tool
 - Sculpt Brush Fill Tool
 - Sculpt Brush Flatten Tool
 - Sculpt Brush Grab Tool
 - Sculpt Brush Inflate Tool
 - Sculpt Brush Knife Tool
 - Sculpt Brush Mask Tool
 - Sculpt Brush Pinch Tool
 - Sculpt Brush Draw Tool
 - SculptBrush Smooth Tool
 - Sculpt Brush Repeat Tool
 - Sculpt Brush Scrape Tool
 - Sculpt Brush Select Tool
 - Sculpt Brush Wax Tool
 - Set Edge Flow
 - Straighten Edges
 - Set Object
 - Weight Subdivision Surface
 - Set Point Value
 - Slide
 - Smooth Shift
 - Soft Selection
 - Thicken
 - Spline Arc
 - Chamfer
 - Spline Pen
 - Project
 - Round
 - Spline Sketch
 - Spline Smooth
 - Stich and Sew
 - Test Tool
 - Transfer
 - Untriangulate
 - Weight Base
 - Spline Draw
 - Bevel Tool
 - Slide Tool
 - UV Peeler Tool
 
unknown¶
- Modifier
 - Viewport
 - Layer Datatype
 - Update Character
 - Project
 - MoGraph Falloff Shader
 - Field Entry
 - Field Entry
 - Load Weights Options
 - Modeling Settings
 - Presets
 - Project Objects
 - PRSSh Matrix
 - RSFile Datatype
 - Save Weights Options
 - Add Reference
 - Reference Manager
 - Filter
 - CATIA V5 Import Settings
 - Filter
 - Field Remapper
 - IGES Import Settings
 - JT Import Settings
 - Layer Controls
 - SOLIDWORKS Import Settings
 - STEP Import Settings
 - Polygroup Selection Tool
 - Fix Points to Generator
 - Create Points Per Object
 - Move Cache to External
 - Mpreview
 - Nodes
 - Basic Properties
 - Cache
 - Deformer Panel
 - Fields Panel
 - Attributes
 - Emitter Attributes
 - Emitter Emission
 - Geometry Maps
 - Geometry Source
 - Noise
 - Project Mesh
 - Displacement
 - Sculpt Layer
 - Sculpt Layer Folder
 - Base Sculpt Layer
 - Shader Panel
 - Interactive Render Region
 - Transfom Panel
 - OverrideBase
 - Preferences
 - BodyPaint 3D
 - References
 - Standard Trimmed Surface
 - Tattributetransfer
 - FBX: Export Reference Tag
 - Polygon Groups Tag
 - Histogram Tool
 - Joint deform tag
 - Joint tag
 - Key Interpolation
 - To Do
 - UV Settings
 - Multi-Pass
 
Video Posts¶
- Highlights
 - Vector Motion Blur
 - Color Correction
 - Ambient Occlusion
 - Post Effect
 - biRender
 - Caustics
 - Color Mapping
 - Cel Renderer
 - Cylindrical Lens
 - Denoiser
 - GI Setup
 - Hair Tracer
 - Magic Bullet Looks
 - Median Filter
 - Normal Pass
 - Lens Distortion
 - Position Pass
 - Viewport Renderer
 - Remote
 - Sub-Frame Motion Blur
 - Sharpen Filter
 - Soft Filter
 - Text Layer
 - Tone Mapping
 - Sketch and Toon
 - Watermark
 - Physical Renderer