c4d.modules.character.MTCharacterBodyPart¶
-
class
c4d.modules.character.MTCharacterBodyPart¶ Represents a body part from a Character Definition.
Retrieved from
MTCharacterDefinitionTag.GetRootBodyPart().New in version R24.
Overview¶
Inserts the given child. |
|
Deletes the child at the given index. |
|
Gets the child at the given index. |
|
Gets the child count. |
|
Gets the parent if any. |
|
Sets the parameter for the body part. |
|
Gets the parameters structure. |
Members¶
-
MTCharacterBodyPart.InsertChild(self, child)¶ Inserts the given child.
- Parameters
child (
c4d.modules.character.MTCharacterBodyPart) – Child to insert.- Returns
True if successful, otherwise False.
- Return type
bool
-
MTCharacterBodyPart.DeleteChild(self, index)¶ Deletes the child at the given index.
- Parameters
index (int) – Child index.
- Returns
True if successful, otherwise False.
- Return type
bool
-
MTCharacterBodyPart.GetChild(self, index)¶ Gets the child at the given index.
- Parameters
index (int) – Child index.
- Returns
The child body part
- Return type
-
MTCharacterBodyPart.GetChildCount(self)¶ Gets the child count.
- Returns
The child count.
- Return type
int
-
MTCharacterBodyPart.GetParent(self)¶ Gets the parent if any.
- Returns
Parent.
- Return type
-
MTCharacterBodyPart.SetParameters(self, param)¶ Sets the parameter for the body part.
- Parameters
param (
c4d.modules.character.MTBodyPartParameters) – Parameters.
-
MTCharacterBodyPart.GetParameters(self)¶ Gets the parameters structure.
- Returns
The body part parameters.
- Return type