c4d.gui.SoundEffectorCustomGui

class c4d.gui.SoundEffectorCustomGui

Custom GUI for c4d.SoundEffectorData (CUSTOMGUI_SOUNDEFFECTOR).

New in version R19.

Parent Class:

Overview

SoundEffectorCustomGui.SetGUIOwnerOverride

Sets the GUI owner that receives the sound track.

SoundEffectorCustomGui.GetGUIOwnerOverride

Retrieves the GUI owner.

Members

SoundEffectorCustomGui.SetGUIOwnerOverride(self, bl)

Sets the GUI owner that receives the sound track.

Parameters

bl (c4d.BaseList2D) – The GUI owner.

Return type

bool

Returns

True if successful, otherwise False.

SoundEffectorCustomGui.GetGUIOwnerOverride(self, doc)

Retrieves the GUI owner.

Parameters

doc (c4d.documents.BaseDocument) – The document.

Return type

Optional[c4d.BaseList2D]

Returns

The GUI owner, or None if the function fails.