Methods Signatures
Retrieves the document for the |
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Retrieves the Main Take. |
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Retrieves the Take System global mode. Can be TAKE_MODE_MANUAL or TAKE_MODE_AUTO. |
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Retrieves the ability for the Take System to override a specific kind of node based on global switch. |
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Checks for a specific OVERRIDEENABLING. |
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Retrieves the selected Takes. |
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Retrieves the current Take. |
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Sets the current Take. |
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Isolates a Take in a new document. The new document is allocated and filled by the function. |
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Executes a “Save Project With Assets” for Takes in the document, each saved file representing a Take. |
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Creates and inserts a new Take. |
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Deletes a Take and all connected overrides. If Take is the current the Main Take will be set as current. |
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Moves a Take in the hierarchy in a safe way.
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Finds the backup node that fits with an Override (for example the backup node in the Main Take). |
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Gets the state of automatic Take undo. |
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Activates or deactivates the state of automatic Take undo. |
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Resets completely the Take System. Usually not needed. |
Methods Documentation
-
TakeData.
GetDocument
(self)¶ Retrieves the document for the
TakeData
.- Return type
Optional[c4d.documents.BaseDocument]
- Returns
The document, or None if the
TakeData
is not initialized.
-
TakeData.
GetMainTake
(self)¶ Retrieves the Main Take.
Note
Main Take is always the first under the header.
- Return type
- Returns
The Main Take.
-
TakeData.
GetTakeMode
(self)¶ Retrieves the Take System global mode. Can be TAKE_MODE_MANUAL or TAKE_MODE_AUTO.
Note
This mode affects how the user has to interact with GUI to override parameters.
- Return type
int
- Returns
The Take System mode:
TAKE_MODE_MANUAL
Manual override: the user has to explicitly override every single parameter.
TAKE_MODE_AUTO
Auto override: the system overrides any edited parameter (similar to Auto Key).
-
TakeData.
GetOverrideEnabling
(self)¶ Retrieves the ability for the Take System to override a specific kind of node based on global switch.
- Return type
int
- Returns
The Take System override enabling:
OVERRIDEENABLING_NONE
None.
OVERRIDEENABLING_OBJECT
Object override enabled.
OVERRIDEENABLING_TAG
Tag override enabled.
OVERRIDEENABLING_MATERIAL
Material override enabled.
OVERRIDEENABLING_SHADER
Shader override enabled.
OVERRIDEENABLING_LAYER
Layer override enabled.
OVERRIDEENABLING_OTHER
Other types override enabled.
OVERRIDEENABLING_GLOBAL
Main switch types override enabled.
OVERRIDEENABLING_ENABLING
Object enabling and visibility override enabled.
OVERRIDEENABLING_TRANSFOM
Transformation override enabled.
OVERRIDEENABLING_CAMERA
Active camera override enabled.
OVERRIDEENABLING_RS
Active render settings override enabled.
OVERRIDEENABLING_PARAM
Generic parameter override enabled.
-
TakeData.
CheckOverrideEnabling
(self, mask)¶ Checks for a specific OVERRIDEENABLING.
- Parameters
mask (int) –
The Take System override enabling mask:
OVERRIDEENABLING_NONE
None.
OVERRIDEENABLING_OBJECT
Object override enabled.
OVERRIDEENABLING_TAG
Tag override enabled.
OVERRIDEENABLING_MATERIAL
Material override enabled.
OVERRIDEENABLING_SHADER
Shader override enabled.
OVERRIDEENABLING_LAYER
Layer override enabled.
OVERRIDEENABLING_OTHER
Other types override enabled.
OVERRIDEENABLING_GLOBAL
Main switch types override enabled.
OVERRIDEENABLING_ENABLING
Object enabling and visibility override enabled.
OVERRIDEENABLING_TRANSFOM
Transformation override enabled.
OVERRIDEENABLING_CAMERA
Active camera override enabled.
OVERRIDEENABLING_RS
Active render settings override enabled.
OVERRIDEENABLING_PARAM
Generic parameter override enabled.
- Return type
bool
- Returns
True if the OVERRIDEENABLING is set, otherwise False.
-
TakeData.
GetTakeSelection
(self, children)¶ Retrieves the selected Takes.
- Parameters
mask (bool) – If True also selected Take children are collected.
- Return type
- Returns
The selected Takes.
-
TakeData.
GetCurrentTake
(self)¶ Retrieves the current Take.
- Return type
- Returns
The current Take.
-
TakeData.
SetCurrentTake
(self, take)¶ Sets the current Take.
Note
An undo step is added automatically if the call is added from the main (GUI) thread and global undo is allowed (see
TakeData.GetUndoState()
/TakeData.SetUndoState()
).- Parameters
take (c4d.modules.takesystem.BaseTake) – The Take to set.
- Return type
bool
- Returns
True if successful, otherwise False.
-
TakeData.
TakeToDocument
(self, take)¶ Isolates a Take in a new document. The new document is allocated and filled by the function.
Note
The caller has to insert the document if necessary.
- Parameters
take (c4d.modules.takesystem.BaseTake) – The Take to isolate.
- Return type
- Returns
The allocated document.
-
TakeData.
SaveTakesWithAssets
(self, selected)¶ Executes a “Save Project With Assets” for Takes in the document, each saved file representing a Take.
- Parameters
selected (bool) – If True only selected Takes are exported, otherwise all.
- Return type
bool
- Returns
True if successful, otherwise False.
-
TakeData.
AddTake
(self, name, parent, cloneFrom)¶ Creates and inserts a new Take.
Note
An undo step is added automatically if the call is added from the main (GUI) thread and global undo is allowed (see
TakeData.GetUndoState()
/TakeData.SetUndoState()
).Warning
Selections have to be handled manually.
- Parameters
name (str) – The name of the Take to add. If an empty string is passed the default Take name will be used.
parent (c4d.modules.takesystem.BaseTake) – Optionally pass a parent Take, otherwise the new Take will be added at the end of the list under the Main Take.
cloneFrom (c4d.modules.takesystem.BaseTake) – Optionally pass a Take the new Take will be cloned from.
- Return type
- Returns
The added Take.
-
TakeData.
DeleteTake
(self, take)¶ Deletes a Take and all connected overrides. If Take is the current the Main Take will be set as current.
Note
An undo step is added automatically if the call is added from the main (GUI) thread and global undo is allowed (see
TakeData.GetUndoState()
/TakeData.SetUndoState()
).- Parameters
take (c4d.modules.takesystem.BaseTake) – The Take to delete.
-
TakeData.
InsertTake
(self, takeToMove, destTake, insertMode)¶ - Moves a Take in the hierarchy in a safe way.The Take system has several hierarchy dependencies.If a Take is moved while it is current or while it is a child of the Current Take then this would need to manually take care of all data sorting and handling.This function do all this work.
Note
An undo step is added automatically if the call is added from the main (GUI) thread and global undo is allowed (see
TakeData.GetUndoState()
/TakeData.SetUndoState()
).- Parameters
takeToMove (c4d.modules.takesystem.BaseTake) – The Take to move.
destTake (Optional[c4d.modules.takesystem.BaseTake]) – The parent destination Take. If None the Main Take is used. In this case c4d.NOTOK can be used as the insert mode to add the take as the last child of the main take
insertMode (int) –
The insertion mode:
INSERT_BEFORE
Insert before.
INSERT_AFTER
Insert after.
INSERT_UNDER
Insert under.
INSERT_REPLACE
Replace the object.
-
TakeData.
FindOverrideCounterPart
(self, overrideNode, descID)¶ Finds the backup node that fits with an Override (for example the backup node in the Main Take).
- Parameters
overrideNode (c4d.modules.takesystem.BaseOverride) – The original Override node.
descID (c4d.DescID) – The description ID to check.
- Return type
Tuple[c4d.modules.takesystem.BaseOverride, c4d.modules.takesystem.BaseTake]
- Returns
The counterpart node and the Take that owns it.
-
TakeData.
GetUndoState
(self)¶ Gets the state of automatic Take undo.
Note
It is useful to deactivate undo when working on document clones in several situation like import/export operations where undo is not important.
- Return type
bool
- Returns
True if the automatic undo is active, otherwise False.
-
TakeData.
SetUndoState
(self, state)¶ Activates or deactivates the state of automatic Take undo.
Note
It is useful to deactivate undo when working on document clones in several situation like import/export operations where undo is not important.
- Parameters
state (bool) – True if the automatic undo has to be used, otherwise False.
-
TakeData.
ResetSystem
(self)¶ Resets completely the Take System. Usually not needed.
Warning
All data not in the current state of the document is deleted.