OBJECT

Symbol ID

Description

OBJECT_MODIFIER

Modifier object. Deforms the surrounding object. (E.g. bend.)

OBJECT_HIERARCHYMODIFIER

Hierarchical modifier. Deforms the surrounding objects together with other instances in a hierarchy chain. Only the top-most instance of the plugin in a chain is called. (E.g. bones.)

OBJECT_GENERATOR

Generator object. Produces a polygonal or spline representation on its own. (E.g. primitive cube.)

OBJECT_INPUT

Used in combination with OBJECT_GENERATOR. Specifies that the generator builds a polygon or spline, using its sub-objects as input. (E.g. Sweep Subdivision Surface, Boolean.)

OBJECT_PARTICLEMODIFIER

Particle modifier.

OBJECT_ISSPLINE

The object is a spline.

OBJECT_UNIQUEENUMERATION

Unique enumeration. See :BaseObject.GetUniqueIP().

OBJECT_CAMERADEPENDENT

Camera dependent.

OBJECT_USECACHECOLOR

If this flag is specified, the generator object itself controls the objects’ colors (the ones that determine the wireframe/shaded color). Normally these are automatically overwritten by the generator objects settings. E.g. if the instance object is set to green, automatically all of its cache objects get the green color. By setting this flag an instance object could individually color objects.

OBJECT_POINTOBJECT

Point Object.

OBJECT_POLYGONOBJECT

Polygon object.

OBJECT_NO_PLA

Objects derived from PointObject will not use auto-keyframing (e.g. Joints can contain points and PLA auto-keyframing is not useful for them)

OBJECT_DONTFREECACHE

Objects’ (generators) caches will not be be deleted - users must maintain caches themselves.

OBJECT_CALL_ADDEXECUTION

Must be set to call ObjectData.Execute() in the priority pipeline specified by ObjectData.AddToExecution().

OBJECT_NOCHILDEXPRESSIONS

New in version R20: Don’t execute expression tags on the children of the object.

OBJECT_FIELDOBJECT

New in version R20: Field object. Can’t be created in Python.

OBJECT_HASDEFORMMODE

New in version S26: Object has a deform mode even if it is not one of the standard types with a deform mode.

OBJECT_ICONCHOOSER_PARENT_IGNORE

Previously was expressed in the tag as c4d.TAG_ICONCHOOSER_PARENT_IGNORE.

OBJECT_CUSTOM_NAME_ADDITION

New in version 2024.4: Specify that an object implement MSG_GETCUSTOM_NAME_ADDITION and this message should be called from the Object Manager to retrieve its custom additional name.