Multi-Pass¶
About¶
- Header File: c4d_base/description/zmultipass.h 
- Description Category: unknown. 
Parameters¶
Parameters are accessed with C4DAtom.GetParameter()/C4DAtom.SetParameter().
Parameter: Group ID
- Parameter ID: c4d.MULTIPASSOBJECT_OBJECTBUFFER 
- Parameter Type: int 
Parameter: AOV ID
- Parameter ID: c4d.MULTIPASSOBJECT_AOVBUFFER 
- Parameter Type: int 
Parameter: Ambient
- Parameter ID: c4d.MULTIPASSOBJECT_AMBIENT 
- Parameter Type: bool 
Parameter: Diffuse
- Parameter ID: c4d.MULTIPASSOBJECT_DIFFUSE 
- Parameter Type: bool 
Parameter: Specular
- Parameter ID: c4d.MULTIPASSOBJECT_SPECULAR 
- Parameter Type: bool 
Parameter: Shadow
- Parameter ID: c4d.MULTIPASSOBJECT_SHADOW 
- Parameter Type: bool 
Parameter: Reflection
- Parameter ID: c4d.MULTIPASSOBJECT_REFLECTION 
- Parameter Type: bool 
Parameter: Refraction
- Parameter ID: c4d.MULTIPASSOBJECT_TRANSPARENCY 
- Parameter Type: bool 
Parameter: Global Illumination
- Parameter ID: c4d.MULTIPASSOBJECT_RADIOSITY 
- Parameter Type: bool 
Parameter: Caustics
- Parameter ID: c4d.MULTIPASSOBJECT_CAUSTICS 
- Parameter Type: bool 
Parameter: Atmosphere
- Parameter ID: c4d.MULTIPASSOBJECT_ATMOSPHERE 
- Parameter Type: bool 
Parameter: Atmosphere (Multiply)
- Parameter ID: c4d.MULTIPASSOBJECT_ATMOSPHERE_MUL 
- Parameter Type: bool 
Parameter: Post Effects
- Parameter ID: c4d.MULTIPASSOBJECT_ALLPOSTEFFECTS 
- Parameter Type: bool 
Parameter: Separate Materials
- Parameter ID: c4d.MULTIPASSOBJECT_REFLECTION_MATERIALS 
- Parameter Type: int 
- Cycle Values:
- None (c4d.MULTIPASSOBJECT_REFLECTION_SEPARATE_NONE) 
- All (c4d.MULTIPASSOBJECT_REFLECTION_SEPARATE_ALL) 
- Selected (c4d.MULTIPASSOBJECT_REFLECTION_SEPARATE_SELECTED) 
 
 
Parameter: Separate Layers
- Parameter ID: c4d.MULTIPASSOBJECT_REFLECTION_LAYERS 
- Parameter Type: int 
- Cycle Values:
- None (c4d.MULTIPASSOBJECT_REFLECTION_LAYERS_NONE) 
- All (c4d.MULTIPASSOBJECT_REFLECTION_LAYERS_ALL) 
- Selected (c4d.MULTIPASSOBJECT_REFLECTION_LAYERS_SELECTED) 
 
 
Parameter: Mode
- Parameter ID: c4d.MULTIPASSOBJECT_REFLECTION_MODE 
- Parameter Type: int 
- Cycle Values:
- 1 Channel: Pre-multiplied (c4d.MULTIPASSOBJECT_REFLECTION_MODE_NORMAL) 
- 2 Channels: Reflection, Multiply (c4d.MULTIPASSOBJECT_REFLECTION_MODE_RAW) 
- 3 Channels: Pre-multiplied, Reflection, Multiply (c4d.MULTIPASSOBJECT_REFLECTION_MODE_COMBINED) 
 
 
Parameter: Separate Materials
- Parameter ID: c4d.MULTIPASSOBJECT_SPECULAR_MATERIALS 
- Parameter Type: int 
- Cycle Values:
- None (c4d.MULTIPASSOBJECT_SPECULAR_SEPARATE_NONE) 
- All (c4d.MULTIPASSOBJECT_SPECULAR_SEPARATE_ALL) 
- Selected (c4d.MULTIPASSOBJECT_SPECULAR_SEPARATE_SELECTED) 
 
 
Parameter: Separate Layers
- Parameter ID: c4d.MULTIPASSOBJECT_SPECULAR_LAYERS 
- Parameter Type: int 
- Cycle Values:
- None (c4d.MULTIPASSOBJECT_SPECULAR_LAYERS_NONE) 
- All (c4d.MULTIPASSOBJECT_SPECULAR_LAYERS_ALL) 
- Selected (c4d.MULTIPASSOBJECT_SPECULAR_LAYERS_SELECTED) 
 
 
Parameter: Mode
- Parameter ID: c4d.MULTIPASSOBJECT_SPECULAR_MODE 
- Parameter Type: int 
- Cycle Values:
- 1 Channel: Pre-multiplied (c4d.MULTIPASSOBJECT_SPECULAR_MODE_NORMAL) 
- 2 Channels: Specular, Multiply (c4d.MULTIPASSOBJECT_SPECULAR_MODE_RAW) 
- 3 Channels: Pre-multiplied, Specular, Multiply (c4d.MULTIPASSOBJECT_SPECULAR_MODE_COMBINED)