Turn

About

  • Header File: c4d_simulation/description/ofpturn.h

  • Description Category: Scene Objects. A c4d.BaseObject.

  • Included Description:

Parameters

Parameters are accessed with C4DAtom.GetParameter()/C4DAtom.SetParameter().


Parameter: Direction

  • Parameter ID: c4d.FP_TURN_VELOCITY_DIRECTION_MODE

  • Parameter Type: int

  • Cycle Values:
    • Axis (c4d.FP_TURN_VELOCITY_DIRECTION_MODE_AXIS)

    • Random (c4d.FP_TURN_VELOCITY_DIRECTION_MODE_RANDOM)

    • Custom (c4d.FP_TURN_VELOCITY_DIRECTION_MODE_VECTOR)

    • Target (c4d.FP_TURN_VELOCITY_DIRECTION_MODE_OBJECT)


Parameter: Axis

  • Parameter ID: c4d.FP_TURN_VELOCITY_DIRECTION_AXIS

  • Parameter Type: int

  • Cycle Values:
    • +X (c4d.FP_TURN_VELOCITY_DIRECTION_AXIS_POSX)

    • -X (c4d.FP_TURN_VELOCITY_DIRECTION_AXIS_NEGX)

    • +Y (c4d.FP_TURN_VELOCITY_DIRECTION_AXIS_POSY)

    • -Y (c4d.FP_TURN_VELOCITY_DIRECTION_AXIS_NEGY)

    • +Z (c4d.FP_TURN_VELOCITY_DIRECTION_AXIS_POSZ)

    • -Z (c4d.FP_TURN_VELOCITY_DIRECTION_AXIS_NEGZ)


Parameter: Vector

  • Parameter ID: c4d.FP_TURN_VELOCITY_DIRECTION_VECTOR

  • Parameter Type: c4d.Vector


Parameter: Object

  • Parameter ID: c4d.FP_TURN_VELOCITY_DIRECTION_OBJECT_LINK

  • Parameter Type: c4d.BaseList2D


Parameter: Vector Space

  • Parameter ID: c4d.FP_TURN_VELOCITY_DIRECTION_SPACE

  • Parameter Type: int

  • Cycle Values:
    • Alignment (c4d.FP_TURN_VELOCITY_DIRECTION_SPACE_ALIGNMENT)

    • Global (c4d.FP_TURN_VELOCITY_DIRECTION_SPACE_GLOBAL)


Parameter: Spread

  • Parameter ID: c4d.FP_TURN_VELOCITY_DIRECTION_FOV

  • Parameter Type: float


Parameter: Spread Falloff

  • Parameter ID: c4d.FP_TURN_VELOCITY_DIRECTION_FOVFALLOFF

  • Parameter Type: float


Parameter: Rate

  • Parameter ID: c4d.FP_TURN_RATE

  • Parameter Type: float


Parameter: Seed

  • Parameter ID: c4d.FP_TURN_SEED

  • Parameter Type: int