Stick

About

  • Header File: c4d_simulation/description/ofpstick.h

  • Description Category: Scene Objects. A c4d.BaseObject.

  • Included Description:

Parameters

Parameters are accessed with C4DAtom.GetParameter()/C4DAtom.SetParameter().


Parameter: Mode

  • Parameter ID: c4d.FP_STICK_OBJECT_BEHAVIOUR

  • Parameter Type: int

  • Cycle Values:
    • Stick on Collision (c4d.FP_STICK_OBJECT_BEHAVIOUR_SET)

    • Change Strength (c4d.FP_STICK_OBJECT_BEHAVIOUR_CHANGE_STRENGTH)

    • Unstick (c4d.FP_STICK_OBJECT_BEHAVIOUR_UNSET)


Parameter: Contact on

  • Parameter ID: c4d.FP_STICK_OBJECT_BEHAVIOUR_PROXIMITY

  • Parameter Type: int

  • Cycle Values:
    • Intersection (c4d.FP_STICK_OBJECT_BEHAVIOUR_PROXIMITY_RAY)

    • Radius (c4d.FP_STICK_OBJECT_BEHAVIOUR_PROXIMITY_CLOSEST)

    • Both (c4d.FP_STICK_OBJECT_BEHAVIOUR_PROXIMITY_BOTH)


Parameter: Strength

  • Parameter ID: c4d.FP_STICK_OBJECT_STRENGTH

  • Parameter Type: float


Parameter: Radius

  • Parameter ID: c4d.FP_STICK_OBJECT_RADIUS

  • Parameter Type: float


Parameter: Target Group

  • Parameter ID: c4d.FP_STICK_OBJECT_TARGET_GROUP

  • Parameter Type: c4d.BaseList2D


Parameter: Mode

  • Parameter ID: c4d.FP_STICK_OBJECT_ELEMENTS_INEXMODE

  • Parameter Type: int

  • Cycle Values:
    • Include (c4d.FP_STICK_OBJECT_ELEMENTS_INEXMODE_INCLUDE)

    • Exclude (c4d.FP_STICK_OBJECT_ELEMENTS_INEXMODE_EXCLUDE)


Parameter: Simulation Tags


Parameter: Select Considered Geometry

  • Parameter ID: c4d.FP_STICK_OBJECT_SELECT_GEOMETRY

  • Parameter Type: A button.