Look¶
About¶
Header File: c4d_simulation/description/ofplook.h
Description Category: Scene Objects. A
c4d.BaseObject
.- Included Description:
Parameters¶
Parameters are accessed with C4DAtom.GetParameter()
/C4DAtom.SetParameter()
.
Parameter: Forward Vector
Parameter ID: c4d.FP_LOOK_ALIGNMENT_FORWARD_MODE
Parameter Type: int
- Cycle Values:
Axis (c4d.FP_LOOK_ALIGNMENT_FORWARD_MODE_AXIS)
Velocity Direction (c4d.FP_LOOK_ALIGNMENT_FORWARD_MODE_VELOCITYDIRECTION)
Random (c4d.FP_LOOK_ALIGNMENT_FORWARD_MODE_RANDOM)
Custom (c4d.FP_LOOK_ALIGNMENT_FORWARD_MODE_VECTOR)
Target (c4d.FP_LOOK_ALIGNMENT_FORWARD_MODE_OBJECT)
Parameter: Global Axis
Parameter ID: c4d.FP_LOOK_ALIGNMENT_FORWARD_AXIS
Parameter Type: int
- Cycle Values:
+X (c4d.FP_LOOK_ALIGNMENT_FORWARD_AXIS_POSX)
-X (c4d.FP_LOOK_ALIGNMENT_FORWARD_AXIS_NEGX)
+Y (c4d.FP_LOOK_ALIGNMENT_FORWARD_AXIS_POSY)
-Y (c4d.FP_LOOK_ALIGNMENT_FORWARD_AXIS_NEGY)
+Z (c4d.FP_LOOK_ALIGNMENT_FORWARD_AXIS_POSZ)
-Z (c4d.FP_LOOK_ALIGNMENT_FORWARD_AXIS_NEGZ)
Parameter: Vector
Parameter ID: c4d.FP_LOOK_ALIGNMENT_FORWARD_VECTOR
Parameter Type:
c4d.Vector
Parameter: Object
Parameter ID: c4d.FP_LOOK_ALIGNMENT_FORWARD_OBJECT_LINK
Parameter Type:
c4d.BaseList2D
Parameter: Spread
Parameter ID: c4d.FP_LOOK_ALIGNMENT_FORWARD_FOV
Parameter Type: float
Parameter: Spread Falloff
Parameter ID: c4d.FP_LOOK_ALIGNMENT_FORWARD_FOVFALLOFF
Parameter Type: float
Parameter: Up Direction
Parameter ID: c4d.FP_LOOK_ALIGNMENT_UP_DIRECTION
Parameter Type: int
- Cycle Values:
Alignment Up (c4d.FP_LOOK_ALIGNMENT_UP_DIRECTION_ALIGNMENT)
Custom (c4d.FP_LOOK_ALIGNMENT_UP_DIRECTION_VECTOR)
Parameter: Up Vector
Parameter ID: c4d.FP_LOOK_ALIGNMENT_UP_VECTOR
Parameter Type:
c4d.Vector
Parameter: Look Rate
Parameter ID: c4d.FP_LOOK_RATE
Parameter Type: float
Parameter: Seed
Parameter ID: c4d.FP_LOOK_SEED
Parameter Type: int