c4d.modules.render.ChannelData¶
-
class
c4d.modules.render.
ChannelData
¶
Attributes
ChannelData.
t
¶The current time in seconds.
Type: float
ChannelData.
texflag
¶The texture flags, these values are:
TEX_TILE
Texture tile enabled.
TEX_MIRROR
Texture mirroring enabled.
TEX_ALPHA
Texture uses alpha channel (for use within channel shaders).
TEX_BUMP
Bump calculation.
ChannelData.
vd
¶[Read-only]
Volume information, this can be None.
Type: Optional[c4d.modules.render.VolumeData]
ChannelData.
off
¶The MIP blur offset.
Type: float
ChannelData.
scale
¶The MIP blur scale.
Type: float
Methods Signatures
Initializes a new channel data, optionally from t_vd |
Methods Documentation
-
ChannelData.
__init__
(self, t_vd)¶ Initializes a new channel data, optionally from t_vd
BaseVolumeData
if passed.- Parameters
t_vd (c4d.modules.render.BaseVolumeData) – The volume data to take
p
,n
andd
from.