Character

About

  • Header File: ca/description/ocharacterbase.h

  • Description Category: Scene Objects. A c4d.BaseObject.

  • Included Description:

Parameters

Parameters are accessed with C4DAtom.GetParameter()/C4DAtom.SetParameter().


Parameter: Character

  • Parameter ID: c4d.ID_CA_CHARACTER_TYPE

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_TYPE_NONE)

    • Biped (c4d.ID_CA_CHARACTER_TYPE_BIPED)

    • Quadruped (c4d.ID_CA_CHARACTER_TYPE_QUAD)

    • Insect (c4d.ID_CA_CHARACTER_TYPE_INSECT)

    • Wing (c4d.ID_CA_CHARACTER_TYPE_WING)

    • Amphibian (c4d.ID_CA_CHARACTER_TYPE_AMPHIBIAN)

    • Alien (c4d.ID_CA_CHARACTER_TYPE_ALIEN)

    • Fish (c4d.ID_CA_CHARACTER_TYPE_FISH)

    • Reptile (c4d.ID_CA_CHARACTER_TYPE_REPTILE)

    • Face (c4d.ID_CA_CHARACTER_TYPE_FACE)

    • Tentacle (c4d.ID_CA_CHARACTER_TYPE_TENTACLE)

    • Custom (c4d.ID_CA_CHARACTER_TYPE_CUSTOM)


Parameter: Auto Size

  • Parameter ID: c4d.ID_CA_CHARACTER_TYPE_AUTO_SIZE

  • Parameter Type: bool


Parameter: Size

  • Parameter ID: c4d.ID_CA_CHARACTER_TYPE_SIZE

  • Parameter Type: float


Parameter: Custom

  • Parameter ID: c4d.ID_CA_CHARACTER_TYPE_NAME

  • Parameter Type: str


Parameter: Icon

  • Parameter ID: c4d.ID_CA_CHARACTER_TYPE_ICON

  • Parameter Type: str


Parameter: Console Debug Output

  • Parameter ID: c4d.ID_CA_CHARACTER_DEBUG

  • Parameter Type: bool

  • Cycle Values:
    • Build (c4d.ID_CA_CHARACTER_MODE_BUILD)

    • Adjust (c4d.ID_CA_CHARACTER_MODE_ADJUST)

    • Binding (c4d.ID_CA_CHARACTER_MODE_BIND)

    • Animate (c4d.ID_CA_CHARACTER_MODE_ANIMATE)


Parameter: Lock Character

  • Parameter ID: c4d.ID_CA_CHARACTER_PROTECT

  • Parameter Type: bool


Parameter: Objects

  • Parameter ID: c4d.ID_CA_ADJUST_MODE

  • Parameter Type: int

  • Cycle Values:
    • Components (c4d.ID_CA_ADJUST_MODE_COMPONENT)

    • Controllers (c4d.ID_CA_ADJUST_MODE_CONTROLLER)


Parameter: Symmetry

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY

  • Parameter Type: bool


Parameter: Origin

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN

  • Parameter Type: int

  • Cycle Values:
    • Default (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_DEFAULT)

    • World (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_WORLD)

    • Parent (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_PARENT)

    • Hub (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_HUB)

    • Character (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_ORIGIN_CHARACTER)


Parameter: Plane

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE

  • Parameter Type: int

  • Cycle Values:
    • Default (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_DEFAULT)

    • World XY (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_WORLD_XY)

    • World YZ (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_WORLD_YZ)

    • World XZ (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_WORLD_XZ)

    • Local XY (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_LOCAL_XY)

    • Local YZ (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_LOCAL_YZ)

    • Local XZ (c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_PLANE_LOCAL_XZ)


Parameter: Distance

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_DISTANCE

  • Parameter Type: bool


Parameter: Search

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_RAD

  • Parameter Type: float


Parameter: Name

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME

  • Parameter Type: bool


Parameter: Case Sensitive

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME_CASE

  • Parameter Type: bool


Parameter: Replace

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME_REPLACE

  • Parameter Type: str


Parameter: With

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_SYMMETRY_SEARCH_NAME_WITH

  • Parameter Type: str


Parameter: Auto Align

  • Parameter ID: c4d.ID_CA_CHARACTER_AUTO_ALIGN

  • Parameter Type: int

  • Cycle Values:
    • Disabled (c4d.ID_CA_CHARACTER_AUTO_ALIGN_OFF)

    • At Finish (c4d.ID_CA_CHARACTER_AUTO_ALIGN_ON)

    • Continuous (c4d.ID_CA_CHARACTER_AUTO_ALIGN_CONTINUOUS)


Parameter: Filter

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_FILTER

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_ADJUST_FILTER_ALL)

    • Active Component (c4d.ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT)

    • Active Type (c4d.ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT_TYPE)


Parameter: Template

  • Parameter ID: c4d.ID_CA_CHARACTER_TEMPLATE

  • Parameter Type: int


Parameter: Count

  • Parameter ID: c4d.ID_CA_CHARACTER_BONE_COUNT

  • Parameter Type: int


Parameter: Length

  • Parameter ID: c4d.ID_CA_CHARACTER_BONE_LENGTH

  • Parameter Type: float


Parameter: Reset Pose

  • Parameter ID: c4d.ID_CA_CHARACTER_REST_RESET

  • Parameter Type: A button.


Parameter: Update

  • Parameter ID: c4d.ID_CA_CHARACTER_REST_UPDATE

  • Parameter Type: A button.


Parameter: Add Walk

  • Parameter ID: c4d.ID_CA_CHARACTER_ANIMATION_CREATE_WALK

  • Parameter Type: A button.


Parameter: Auto Weight

  • Parameter ID: c4d.ID_CA_CHARACTER_BIND_AUTO

  • Parameter Type: A button.


Parameter: Load…

  • Parameter ID: c4d.ID_CA_CHARACTER_LOAD_CHARACTER

  • Parameter Type: A button.


Parameter: Save…

  • Parameter ID: c4d.ID_CA_CHARACTER_SAVE_CHARACTER

  • Parameter Type: A button.


Parameter: Component

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_NAME

  • Parameter Type: str


Parameter: Color

  • Parameter ID: c4d.ID_CA_CHARACTER_OBJECT_COLOR

  • Parameter Type: c4d.Vector


Parameter: Object

  • Parameter ID: c4d.ID_CA_CHARACTER_OBJECT_NAME

  • Parameter Type: str


Parameter: Count

  • Parameter ID: c4d.ID_CA_CHARACTER_DIGITS_COUNT

  • Parameter Type: int


Parameter: Show All

  • Parameter ID: c4d.ID_CA_CHARACTER_DIGITS_SHOWALL

  • Parameter Type: bool


Parameter: Record

  • Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_RECORD

  • Parameter Type: A button.


Parameter: Add

  • Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_ADD

  • Parameter Type: A button.


Parameter: Remove

  • Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_REMOVE

  • Parameter Type: A button.


Parameter: Enabled

  • Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_ENABLE

  • Parameter Type: bool


Parameter: Selected

  • Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_SELECTED

  • Parameter Type: bool


Parameter: Mix

  • Parameter ID: c4d.ID_CA_CHARACTER_GROUP_DIGITS_POSES_MIX

  • Parameter Type: float


Parameter: Create HUD

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HOTSPOTS_CREATE_HUD

  • Parameter Type: A button.


Parameter: Create VS

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HOTSPOTS_CREATE_VS

  • Parameter Type: A button.


Parameter: Remove

  • Parameter ID: c4d.ID_CA_CHARACTER_CONTROLLER_REMOVE

  • Parameter Type: A button.


Parameter: Selected

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_SELECTED

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_NONE)

    • Components (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_COMPONENTS)

    • Controllers (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_CONTROLLERS)

    • Full (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_ALL)


Parameter: Highlight

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_OVER

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_NONE)

    • Components (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_COMPONENTS)

    • Controllers (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_CONTROLLERS)

    • Objects (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_OBJECTS)

    • Full (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_ALL)


Parameter: Mouse Over

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_NONE)

    • Components (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_COMPONENT)

    • Controllers (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_CONTROLLER)

    • Objects (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_OBJECT)

    • All (c4d.ID_CA_CHARACTER_COMPONENT_MOUSEOVER_ALL)


Parameter: Visible

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_VISIBLE

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_NONE)

    • Components (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_COMPONENTS)

    • Controllers (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_CONTROLLERS)

    • Full (c4d.ID_CA_CHARACTER_COMPONENT_HIGHLIGHT_ALL)


Parameter: Size

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_DISPLAY_HANDLE_SCREEN_SIZE

  • Parameter Type: float

  • Cycle Values:
    • World (c4d.ID_CA_CHARACTER_COMPONENT_DISPLAY_HANDLE_UNITS_WORLD)

    • Screen (c4d.ID_CA_CHARACTER_COMPONENT_DISPLAY_HANDLE_UNITS_SCREEN)


Parameter: Style

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY

  • Parameter Type: int

  • Cycle Values:
    • Solid Cube (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE)

    • Cube (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE_WIRE)

    • Filled Square (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE)

    • Square (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE_WIRE)

    • Filled Circle (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE)

    • Circle (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE_WIRE)

    • Sphere (c4d.ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SPHERE)


Parameter: Coloring

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_COLORING

  • Parameter Type: int

  • Cycle Values:
    • Single (c4d.ID_CA_CHARACTER_ADJUST_COLORING_SINGLE)

    • Multi (c4d.ID_CA_CHARACTER_ADJUST_COLORING_MULTI)

    • Component (c4d.ID_CA_CHARACTER_ADJUST_COLORING_COMPONENT)

    • Random (c4d.ID_CA_CHARACTER_ADJUST_COLORING_RANDOM)


Parameter: Scaling

  • Parameter ID: c4d.ID_CA_CHARACTER_ADJUST_HANDLES

  • Parameter Type: int

  • Cycle Values:
    • Fixed (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_FIXED)

    • As Bones (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_AS_BONES)

    • As Joints (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_AS_JOINTS)

    • Rel. Joints (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_REL_JOINTS)

    • Rel. Components (c4d.ID_CA_CHARACTER_ADJUST_HANDLES_REL_COMP)


Parameter: Bones

  • Parameter ID: c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS

  • Parameter Type: int

  • Cycle Values:
    • Default (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_DEFAULT)

    • Hidden (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_HIDE)

    • Line (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_LINES)

    • Stick (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STICK)

    • Box (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_BOX)

    • Standard (c4d.ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STANDARD)


Parameter: Coloring

  • Parameter ID: c4d.ID_CA_CHARACTER_JOINT_COLORING

  • Parameter Type: int

  • Cycle Values:
    • Default (c4d.ID_CA_CHARACTER_JOINT_COLORS_DEFAULT)

    • Single (c4d.ID_CA_CHARACTER_JOINT_COLORS_SINGLE)

    • Random (c4d.ID_CA_CHARACTER_JOINT_COLORS_RANDOM)

    • Multi (c4d.ID_CA_CHARACTER_JOINT_COLORS_HUE)


Parameter: Apply

  • Parameter ID: c4d.ID_CA_CHARACTER_JOINT_COLOR_APPLY

  • Parameter Type: A button.


Parameter: Active

  • Parameter ID: c4d.ID_CA_CHARACTER_ACTIVE_COLOR

  • Parameter Type: c4d.Vector


Parameter: Mix

  • Parameter ID: c4d.ID_CA_CHARACTER_ACTIVE_COLOR_MIX

  • Parameter Type: float


Parameter: Highlight

  • Parameter ID: c4d.ID_CA_CHARACTER_HIGHLIGHT_COLOR

  • Parameter Type: c4d.Vector


Parameter: Mix

  • Parameter ID: c4d.ID_CA_CHARACTER_HIGHLIGHT_COLOR_MIX

  • Parameter Type: float


Parameter: Adjustment

  • Parameter ID: c4d.ID_CA_CHARACTER_SCALING_COLOR

  • Parameter Type: c4d.Vector


Parameter: Bone Color

  • Parameter ID: c4d.ID_CA_CHARACTER_BONE_COLOR

  • Parameter Type: c4d.Vector


Parameter: Icons

  • Parameter ID: c4d.ID_CA_CHARACTER_ICON_TYPES

  • Parameter Type: int

  • Cycle Values:
    • Template (c4d.ID_CA_CHARACTER_ICON_TYPES_TEMPLATE)

    • Defaults (c4d.ID_CA_CHARACTER_ICON_TYPES_DEFAULTS)


Parameter: Colorize

  • Parameter ID: c4d.ID_CA_CHARACTER_ICON_COLORIZE

  • Parameter Type: bool


Parameter: Reset

  • Parameter ID: c4d.ID_CA_CHARACTER_DISPLAY_JOINTS_RESET

  • Parameter Type: A button.


Parameter: Bones

  • Parameter ID: c4d.ID_CA_CHARACTER_BONE_DISPLAY

  • Parameter Type: int

  • Cycle Values:
    • Default (c4d.ID_CA_CHARACTER_BONE_DISPLAY_DEFAULT)

    • None (c4d.ID_CA_CHARACTER_BONE_DISPLAY_NONE)

    • Standard (c4d.ID_CA_CHARACTER_BONE_DISPLAY_STANDARD)

    • Box (c4d.ID_CA_CHARACTER_BONE_DISPLAY_BOX)

    • Line (c4d.ID_CA_CHARACTER_BONE_DISPLAY_LINE)

    • Stick (c4d.ID_CA_CHARACTER_BONE_DISPLAY_STICK)

    • Polygon (c4d.ID_CA_CHARACTER_BONE_DISPLAY_POLYGON)


Parameter: Joints

  • Parameter ID: c4d.ID_CA_CHARACTER_JOINT_DISPLAY

  • Parameter Type: int

  • Cycle Values:
    • Default (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_DEFAULT)

    • None (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_NONE)

    • Axis (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_AXIS)

    • Sphere (Wire) (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_SPHERE)

    • Circle (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_CIRCLE)

    • Sphere (c4d.ID_CA_CHARACTER_JOINT_DISPLAY_BALL)


Parameter: Object Manager

  • Parameter ID: c4d.ID_CA_CHARACTER_OM_DISPLAY

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_OM_DISPLAY_NONE)

    • Component Hierarchy (c4d.ID_CA_CHARACTER_OM_DISPLAY_COMPONENTS_OBJECTS)

    • Components (c4d.ID_CA_CHARACTER_OM_DISPLAY_COMPONENTS)

    • Controllers (c4d.ID_CA_CHARACTER_OM_DISPLAY_CONTROLLERS)

    • Active Component (c4d.ID_CA_CHARACTER_OM_DISPLAY_ACTIVE_COMPONENT)

    • Active Controllers (c4d.ID_CA_CHARACTER_OM_DISPLAY_ACTIVE_CONTROLLERS)

    • Active Object (c4d.ID_CA_CHARACTER_OM_DISPLAY_OBJECT)

    • Full Hierarchy (c4d.ID_CA_CHARACTER_OM_DISPLAY_FULL)


Parameter: Character Attribs

  • Parameter ID: c4d.ID_CA_CHARACTER_LOCK_AM

  • Parameter Type: bool


Parameter: Component

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_COMPONENT

  • Parameter Type: bool


Parameter: Objects

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_OBJECTS

  • Parameter Type: bool


Parameter: Controllers

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_CONTROLLERS

  • Parameter Type: bool


Parameter: Prefix

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_PRE

  • Parameter Type: str


Parameter: Suffix

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_POST

  • Parameter Type: str


Parameter: Replace

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_REPLACE

  • Parameter Type: str


Parameter: With

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_REPLACE_WITH

  • Parameter Type: str


Parameter: Case Sensitive

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_CASE

  • Parameter Type: bool


Parameter: Clear

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_CLEAR

  • Parameter Type: A button.


Parameter: Label

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_LABEL

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_NAMING_LABEL_NONE)

    • Pre (c4d.ID_CA_CHARACTER_NAMING_LABEL_PRE)

    • Post (c4d.ID_CA_CHARACTER_NAMING_LABEL_POST)


Parameter: Components

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_LABEL_COMPONENTS

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_NAMING_LABEL_NONE)

    • Parent (c4d.ID_CA_CHARACTER_NAMING_LABEL_LEVEL)

    • Root (c4d.ID_CA_CHARACTER_NAMING_LABEL_ROOT)

    • Character (c4d.ID_CA_CHARACTER_NAMING_LABEL_CHARACTER)

    • Project (c4d.ID_CA_CHARACTER_NAMING_LABEL_DOCUMENT)

    • Global (c4d.ID_CA_CHARACTER_NAMING_LABEL_GLOBAL)


Parameter: Objects

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_LABEL_OBJECTS

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_NAMING_LABEL_NONE)

    • Component (c4d.ID_CA_CHARACTER_NAMING_LABEL_COMPONENT)

    • Parent (c4d.ID_CA_CHARACTER_NAMING_LABEL_LEVEL)

    • Root (c4d.ID_CA_CHARACTER_NAMING_LABEL_ROOT)

    • Character (c4d.ID_CA_CHARACTER_NAMING_LABEL_CHARACTER)

    • Project (c4d.ID_CA_CHARACTER_NAMING_LABEL_DOCUMENT)

    • Global (c4d.ID_CA_CHARACTER_NAMING_LABEL_GLOBAL)


Parameter: Controllers

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_LABEL_CONTROLLERS

  • Parameter Type: int

  • Cycle Values:
    • None (c4d.ID_CA_CHARACTER_NAMING_LABEL_NONE)

    • Component (c4d.ID_CA_CHARACTER_NAMING_LABEL_COMPONENT)

    • Parent (c4d.ID_CA_CHARACTER_NAMING_LABEL_LEVEL)

    • Root (c4d.ID_CA_CHARACTER_NAMING_LABEL_ROOT)

    • Character (c4d.ID_CA_CHARACTER_NAMING_LABEL_CHARACTER)

    • Project (c4d.ID_CA_CHARACTER_NAMING_LABEL_DOCUMENT)

    • Global (c4d.ID_CA_CHARACTER_NAMING_LABEL_GLOBAL)


Parameter: Separator

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_SEPARATOR

  • Parameter Type: int

  • Cycle Values:
    • Dot (.) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_DOT)

    • Underscore (_) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_UNDERSCORE)

    • Hypen (-) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_HYPHEN)

    • Colon (:) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_COLON)

    • Semicolon (;) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_SEMICOLON)

    • Space ( ) (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_SPACE)

    • Custom (c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_CUSTOM)


Parameter: Char

  • Parameter ID: c4d.ID_CA_CHARACTER_NAMING_SEPARATOR_TXT

  • Parameter Type: str


Parameter: Passes

  • Parameter ID: c4d.ID_CA_CHARACTER_EXPRESSIONS_PASSES

  • Parameter Type: int