Methods Signatures
| Draws an XOR line in the editor view. | |
| Initializes a mouse dragging loop. | |
| Checks for the mouse drag status. | |
| Checks why the mouse drag ended. Allows to perform any undo operations needed if the user canceled the drag. | |
| Gets the next input event for a certain device from the event queue. | |
| Polls a certain channel of a device for the current input state. | |
| Checks the standard navigation hotkeys. | |
| Sets the text in the status bar. | |
| Transforms screen coordinates (relative to the top left corner of the system screen) to local coordinates (relative to the top left corner of the user area). | |
| Transforms local coordinates (relative to the top left corner of the user area) to screen coordinates (relative to the top left corner of the system screen). | |
| Transforms global window coordinates (relative to the top left corner of the application window) to local coordinates (relative to the top left corner of the user area). | |
| Transforms local coordinates (relative to the top left corner of the user area) to global window coordinates (relative to the top left corner of the application window). | 
Methods Documentation
- 
EditorWindow.DrawXORLine(self, x1, y1, x2, y2)¶
- Draws an XOR line in the editor view. - Parameters
- x1 (int) – Start X coordinate of the line. 
- y1 (int) – Start Y coordinate of the line. 
- x2 (int) – End X coordinate of the line. 
- y2 (int) – End Y coordinate of the line. 
 
 
- 
EditorWindow.MouseDragStart(self, button, mx, my, flags)¶
- Initializes a mouse dragging loop. - For instance in a - ToolData.MouseInput().- mousex = msg[c4d.BFM_INPUT_X] mousey = msg[c4d.BFM_INPUT_Y] win.MouseDragStart(c4d.KEY_MLEFT, mousex, mousey, c4d.MOUSEDRAGFLAGS_DONTHIDEMOUSE|c4d.MOUSEDRAGFLAGS_NOMOVE) mx = mousex my = mousey while True: result, dx, dy, channels = win.MouseDrag() if result !=c4d.MOUSEDRAGRESULT_CONTINUE: break mx += dx my += dy print(f"Mouse Dragging at position {mx}, {my}") print(f"Mouse Dragging Ended: {win.MouseDragEnd()}") - Parameters
- button (int) – State of the mouse buttons. 
- mx (float) – The mouse X coordinate. 
- my (float) – The mouse Y coordinate. 
- flags (int) – - The mouse drag flags: - MOUSEDRAGFLAGS_NONE - None. - MOUSEDRAGFLAGS_DONTHIDEMOUSE - Show mouse pointer during drag. - MOUSEDRAGFLAGS_NOMOVE - MouseDrag() returns MOUSEDRAGRESULT_CONTINUE even if mouse is not moved. Otherwise MouseDrag() only returns if mouse is moved. - MOUSEDRAGFLAGS_EVERYPACKET - Receive every packet of the queue, otherwise only data of the last packet. - MOUSEDRAGFLAGS_COMPENSATEVIEWPORTORG - Compensates the viewport origin during drag. - MOUSEDRAGFLAGS_AIRBRUSH - Airbrush mode. 
 
 
- 
EditorWindow.MouseDrag(self)¶
- Checks for the mouse drag status. - result, dx, dy, channels = win.MouseDrag() - Return type
- Tuple[int, float, float, c4d.BaseContainer] 
- Returns
- A tuple. 
 
- 
EditorWindow.MouseDragEnd(self)¶
- Checks why the mouse drag ended. Allows to perform any undo operations needed if the user canceled the drag. - Return type
- int 
- Returns
- The mouse drag result: - MOUSEDRAGRESULT_ESCAPE - Drag aborted. - MOUSEDRAGRESULT_FINISHED - Drag finished. - MOUSEDRAGRESULT_CONTINUE - Drag still in progress. 
 
- 
EditorWindow.BfGetInputEvent(self, askdevice, res)¶
- Gets the next input event for a certain device from the event queue. - See also - Parameters
- askdevice (int) – The device to ask. Either BFM_INPUT_MOUSE or BFM_INPUT_KEYBOARD. 
- res (c4d.BaseContainer) – The result container. 
 
- Return type
- bool 
- Returns
- True if the event could be retrieved in res, otherwise False. 
 
- 
EditorWindow.BfGetInputState(self, askdevice, askchannel, res)¶
- Polls a certain channel of a device for the current input state. - See also - Parameters
- askdevice (int) – The device to ask. Either BFM_INPUT_MOUSE or BFM_INPUT_KEYBOARD. 
- askchannel (int) – The channel to ask. 
- res (c4d.BaseContainer) – The result container. 
 
- Return type
- bool 
- Returns
- True if the state could be retrieved in res, otherwise False. 
 
- 
EditorWindow.IsHotkeyDown(self, id)¶
- Checks the standard navigation hotkeys. - New in version R23.105. - Parameters
- id (int) – - The hotkey to check: - HOTKEY_CAMERA_MOVE - Camera move. - HOTKEY_CAMERA_SCALE - Camera scale - HOTKEY_CAMERA_ROTATE - Camera rotate. - HOTKEY_OBJECT_MOVE - Object move. - HOTKEY_OBJECT_SCALE - Object scale - HOTKEY_OBJECT_ROTATE - Object rotate. - HOTKEY_SELECT_FREE - Freehand selection. - HOTKEY_SELECT_LIVE - Live selection. - HOTKEY_SELECT_RECT - Rectangle selection. - HOTKEY_MODEL_SCALE - Model scale. - HOTKEY_ZOOM - Zoom. - HOTKEY_PARENT_MOVE - Parent object move. - HOTKEY_RESIZE_BRUSH - Resize brush. 
- Returns
- A value != 0 if the hotkey is pressed. - HOTKEYFLAGS_NONE - Nothing was used. - HOTKEYFLAGS_MOUSE - Mouse was used. - HOTKEYFLAGS_KEYBOARD - Keyboard was used. 
- Return type
- int 
 
- 
EditorWindow.StatusSetText(self, str)¶
- Sets the text in the status bar. - New in version R23.105. - Parameters
- str (str) – The text for the status bar. 
 
- 
EditorWindow.Screen2Local(self)¶
- Transforms screen coordinates (relative to the top left corner of the system screen) to local coordinates (relative to the top left corner of the user area). - x, y = win.Screen2Local() - Return type
- Tuple[int, int] 
- Returns
- The local x and y coordinate. 
- Raises
- RuntimeError – If the coordinates cannot be transformed. 
 
- 
EditorWindow.Local2Screen(self)¶
- Transforms local coordinates (relative to the top left corner of the user area) to screen coordinates (relative to the top left corner of the system screen). - x, y = win.Local2Screen() - Return type
- Tuple[int, int] 
- Returns
- The screen x and y coordinate. 
- Raises
- RuntimeError – If the coordinates cannot be transformed. 
 
- 
EditorWindow.Global2Local(self)¶
- Transforms global window coordinates (relative to the top left corner of the application window) to local coordinates (relative to the top left corner of the user area). - x, y = win.Global2Local() - Return type
- Tuple[int, int] 
- Returns
- The local x and y coordinate. 
- Raises
- RuntimeError – If the coordinates cannot be transformed. 
 
- 
EditorWindow.Local2Global(self)¶
- Transforms local coordinates (relative to the top left corner of the user area) to global window coordinates (relative to the top left corner of the application window). - x, y = win.Local2Global() - Return type
- Tuple[int, int] 
- Returns
- The global x and y coordinate. 
- Raises
- RuntimeError – If the coordinates cannot be transformed.