Hair Material¶
About¶
Header File: hair/description/thairmaterial.h
Description Category: Tags. A
c4d.BaseTag
.- Included Description:
Parameters¶
Parameters are accessed with C4DAtom.GetParameter()
/C4DAtom.SetParameter()
.
Parameter: Material
Parameter ID: c4d.HAIRMATERIAL_TAG_LINK
Parameter Type:
c4d.BaseList2D
Parameter: Use Available
Parameter ID: c4d.HAIRMATERIAL_TAG_USE_AVAILABLE
Parameter Type: bool
Parameter: Remove Available
Parameter ID: c4d.HAIRMATERIAL_TAG_REMOVE_AVAILABLE
Parameter Type: bool
Parameter: Use
Parameter ID: c4d.HAIRMATERIAL_TAG_USE
Parameter Type: int
- Cycle Values:
All (c4d.HAIRMATERIAL_TAG_USE_ALL)
Percent (c4d.HAIRMATERIAL_TAG_USE_PERCENT)
Clumps (c4d.HAIRMATERIAL_TAG_USE_CLUMPS)
Selection (c4d.HAIRMATERIAL_TAG_USE_SELECTION)
Texture (c4d.HAIRMATERIAL_TAG_USE_SHADER)
Parameter: Blend
Parameter ID: c4d.HAIRMATERIAL_TAG_BLEND
Parameter Type: int
- Cycle Values:
Average (c4d.HAIRMATERIAL_TAG_BLENDMODE_AVERAGE)
Normal (c4d.HAIRMATERIAL_TAG_BLENDMODE_NORMAL)
Multiply (c4d.HAIRMATERIAL_TAG_BLENDMODE_MULTIPLY)
Screen (c4d.HAIRMATERIAL_TAG_BLENDMODE_SCREEN)
Darken (c4d.HAIRMATERIAL_TAG_BLENDMODE_DARKEN)
Lighten (c4d.HAIRMATERIAL_TAG_BLENDMODE_LIGHT)
Difference (c4d.HAIRMATERIAL_TAG_BLENDMODE_DIFFERENCE)
Negative (c4d.HAIRMATERIAL_TAG_BLENDMODE_NEGATIVE)
Exclusion (c4d.HAIRMATERIAL_TAG_BLENDMODE_EXCLUSION)
Overlay (c4d.HAIRMATERIAL_TAG_BLENDMODE_OVERLAY)
Hard Light (c4d.HAIRMATERIAL_TAG_BLENDMODE_HARDLIGHT)
Soft Light (c4d.HAIRMATERIAL_TAG_BLENDMODE_SOFTLIGHT)
Dodge (c4d.HAIRMATERIAL_TAG_BLENDMODE_DODGE)
Burn (c4d.HAIRMATERIAL_TAG_BLENDMODE_BURN)
Reflect (c4d.HAIRMATERIAL_TAG_BLENDMODE_REFLECT)
Glow (c4d.HAIRMATERIAL_TAG_BLENDMODE_GLOW)
Freeze (c4d.HAIRMATERIAL_TAG_BLENDMODE_FREEZE)
Heat (c4d.HAIRMATERIAL_TAG_BLENDMODE_HEAT)
Add (c4d.HAIRMATERIAL_TAG_BLENDMODE_ADD)
Subtract (c4d.HAIRMATERIAL_TAG_BLENDMODE_SUB)
Stamp (c4d.HAIRMATERIAL_TAG_BLENDMODE_STAMP)
Xor (c4d.HAIRMATERIAL_TAG_BLENDMODE_XOR)
Hue (c4d.HAIRMATERIAL_TAG_BLENDMODE_HUE)
Saturation (c4d.HAIRMATERIAL_TAG_BLENDMODE_SATURATION)
Luminance (c4d.HAIRMATERIAL_TAG_BLENDMODE_LUMINANCE)
Red (c4d.HAIRMATERIAL_TAG_BLENDMODE_RED)
Green (c4d.HAIRMATERIAL_TAG_BLENDMODE_GREEN)
Blue (c4d.HAIRMATERIAL_TAG_BLENDMODE_BLUE)
Overwrite (c4d.HAIRMATERIAL_TAG_BLENDMODE_OVERWRITE)
Levr (c4d.HAIRMATERIAL_TAG_BLENDMODE_LEVR)
Parameter: Mix
Parameter ID: c4d.HAIRMATERIAL_TAG_USE_MIX
Parameter Type: float
Parameter: Smooth Mix
Parameter ID: c4d.HAIRMATERIAL_TAG_SMOOTH_MIX
Parameter Type: bool
Parameter: Amount
Parameter ID: c4d.HAIRMATERIAL_TAG_USE_LEVEL
Parameter Type: float
Parameter: Selection
Parameter ID: c4d.HAIRMATERIAL_TAG_SELECTED_LINK
Parameter Type:
c4d.BaseList2D
Parameter: Texture
Parameter ID: c4d.HAIRMATERIAL_TAG_SHADER
Parameter Type:
c4d.BaseShader
Parameter: Radius
Parameter ID: c4d.HAIRMATERIAL_TAG_CLUMP_RADIUS
Parameter Type: float
Parameter: Variation
Parameter ID: c4d.HAIRMATERIAL_TAG_CLUMP_RADIUS_VAR
Parameter Type: float
Parameter: Limit
Parameter ID: c4d.HAIRMATERIAL_TAG_CLUMP_MAX
Parameter Type: int
Parameter: Start
Parameter ID: c4d.HAIRMATERIAL_TAG_THRESHOLD
Parameter Type: float
Parameter: End
Parameter ID: c4d.HAIRMATERIAL_TAG_THRESHOLD_END
Parameter Type: float
Parameter: Hair UVs
Parameter ID: c4d.HAIRMATERIAL_TAG_HAIR_UVS
Parameter Type: int
- Cycle Values:
Symmetrical (c4d.HAIRMATERIAL_TAG_HAIR_UVS_SYMMETRICAL)
Flat (c4d.HAIRMATERIAL_TAG_HAIR_UVS_FLAT)
Feather (c4d.HAIRMATERIAL_TAG_HAIR_UVS_FEATHER)