Remesh

About

  • Header File: objects/description/oremesh.h

  • Description Category: Scene Objects. A c4d.BaseObject.

  • Included Description:

Parameters

Parameters are accessed with C4DAtom.GetParameter()/C4DAtom.SetParameter().


Parameter: Algorithm

  • Parameter ID: c4d.ID_REMESHALGORITHM

  • Parameter Type: int

  • Cycle Values:
    • Instant Mesh (c4d.ID_REMESHALGORITHM_INSTANTMESH)

    • ZRemesher (c4d.ID_REMESHALGORITHM_QUADREMESH)


Parameter: Polygon Type

  • Parameter ID: c4d.ID_REMESH_POLYGONTYPE

  • Parameter Type: int

  • Cycle Values:
    • Quad-dominant (c4d.ID_REMESH_POLYGONTYPE_QUADRANGLES)

    • Triangles (c4d.ID_REMESH_POLYGONTYPE_TRIANGLES)


Parameter: Polygon Target Mode

  • Parameter ID: c4d.ID_REMESH_POLYGONTARGET_MODE

  • Parameter Type: int

  • Cycle Values:
    • Polygon Count (c4d.ID_REMESH_POLYGONTARGET_MODE_ABSOLUTE)

    • Mesh Density (c4d.ID_REMESH_POLYGONTARGET_MODE_MESHDENSITY)


Parameter: Mesh Density

  • Parameter ID: c4d.ID_REMESH_POLYGONSCALE

  • Parameter Type: float


Parameter: Polygon Count

  • Parameter ID: c4d.ID_REMESH_POLYGONTARGET

  • Parameter Type: int


Parameter: Density Map

  • Parameter ID: c4d.ID_REMESH_QUADREMESH_DENSITYMAP

  • Parameter Type: str


Parameter: Density Scale

  • Parameter ID: c4d.ID_REMESH_QUADREMESH_DENSITYMAP_SCALE

  • Parameter Type: float


Parameter: Keep Outline

  • Parameter ID: c4d.ID_REMESH_KEEPOUTLINE

  • Parameter Type: bool


Parameter: Keep Creases

  • Parameter ID: c4d.ID_REMESH_CREASES

  • Parameter Type: bool


Parameter: Edge Angle

  • Parameter ID: c4d.ID_REMESH_EDGEANGLE

  • Parameter Type: float


Parameter: Smooth Iterations

  • Parameter ID: c4d.ID_REMESH_SMOOTHITERATIONS

  • Parameter Type: int


Parameter: Only Quadrangles

  • Parameter ID: c4d.ID_REMESH_QUADONLY

  • Parameter Type: bool


Parameter: Adaptive Count

  • Parameter ID: c4d.ID_REMESH_QUADREMESH_ADAPTIVE

  • Parameter Type: bool


Parameter: Adaptiveness

  • Parameter ID: c4d.ID_REMESH_QUADREMESH_ADAPTIVENESS

  • Parameter Type: float


Parameter: Detect Hard Edges

  • Parameter ID: c4d.ID_REMESH_QUADREMESH_HARDEDGEMODE

  • Parameter Type: int

  • Cycle Values:
    • Auto (c4d.ID_REMESH_QUADREMESH_HARDEDGEMODE_AUTO)

    • Shading (c4d.ID_REMESH_QUADREMESH_HARDEDGEMODE_SHADING)

    • None (c4d.ID_REMESH_QUADREMESH_HARDEDGEMODE_NONE)


Parameter: Hard Edge Selection

  • Parameter ID: c4d.ID_REMESH_QUADREMESH_HARDEDGESELECTION

  • Parameter Type: str


Parameter: Symmetric X

  • Parameter ID: c4d.ID_REMESH_QUADREMESH_SYMMETRYX

  • Parameter Type: bool


Parameter: Symmetric Y

  • Parameter ID: c4d.ID_REMESH_QUADREMESH_SYMMETRYY

  • Parameter Type: bool


Parameter: Symmetric Z

  • Parameter ID: c4d.ID_REMESH_QUADREMESH_SYMMETRYZ

  • Parameter Type: bool


Parameter: Flow Splines