Remesh¶
About¶
Header File: objects/description/oremesh.h
Description Category: Scene Objects. A
c4d.BaseObject
.- Included Description:
Parameters¶
Parameters are accessed with C4DAtom.GetParameter()
/C4DAtom.SetParameter()
.
Parameter: Algorithm
Parameter ID: c4d.ID_REMESHALGORITHM
Parameter Type: int
- Cycle Values:
Instant Mesh (c4d.ID_REMESHALGORITHM_INSTANTMESH)
ZRemesher (c4d.ID_REMESHALGORITHM_QUADREMESH)
Parameter: Polygon Type
Parameter ID: c4d.ID_REMESH_POLYGONTYPE
Parameter Type: int
- Cycle Values:
Quad-dominant (c4d.ID_REMESH_POLYGONTYPE_QUADRANGLES)
Triangles (c4d.ID_REMESH_POLYGONTYPE_TRIANGLES)
Parameter: Polygon Target Mode
Parameter ID: c4d.ID_REMESH_POLYGONTARGET_MODE
Parameter Type: int
- Cycle Values:
Polygon Count (c4d.ID_REMESH_POLYGONTARGET_MODE_ABSOLUTE)
Mesh Density (c4d.ID_REMESH_POLYGONTARGET_MODE_MESHDENSITY)
Parameter: Mesh Density
Parameter ID: c4d.ID_REMESH_POLYGONSCALE
Parameter Type: float
Parameter: Polygon Count
Parameter ID: c4d.ID_REMESH_POLYGONTARGET
Parameter Type: int
Parameter: Density Map
Parameter ID: c4d.ID_REMESH_QUADREMESH_DENSITYMAP
Parameter Type: str
Parameter: Density Scale
Parameter ID: c4d.ID_REMESH_QUADREMESH_DENSITYMAP_SCALE
Parameter Type: float
Parameter: Keep Outline
Parameter ID: c4d.ID_REMESH_KEEPOUTLINE
Parameter Type: bool
Parameter: Keep Creases
Parameter ID: c4d.ID_REMESH_CREASES
Parameter Type: bool
Parameter: Edge Angle
Parameter ID: c4d.ID_REMESH_EDGEANGLE
Parameter Type: float
Parameter: Smooth Iterations
Parameter ID: c4d.ID_REMESH_SMOOTHITERATIONS
Parameter Type: int
Parameter: Only Quadrangles
Parameter ID: c4d.ID_REMESH_QUADONLY
Parameter Type: bool
Parameter: Adaptive Count
Parameter ID: c4d.ID_REMESH_QUADREMESH_ADAPTIVE
Parameter Type: bool
Parameter: Adaptiveness
Parameter ID: c4d.ID_REMESH_QUADREMESH_ADAPTIVENESS
Parameter Type: float
Parameter: Detect Hard Edges
Parameter ID: c4d.ID_REMESH_QUADREMESH_HARDEDGEMODE
Parameter Type: int
- Cycle Values:
Auto (c4d.ID_REMESH_QUADREMESH_HARDEDGEMODE_AUTO)
Shading (c4d.ID_REMESH_QUADREMESH_HARDEDGEMODE_SHADING)
None (c4d.ID_REMESH_QUADREMESH_HARDEDGEMODE_NONE)
Parameter: Hard Edge Selection
Parameter ID: c4d.ID_REMESH_QUADREMESH_HARDEDGESELECTION
Parameter Type: str
Parameter: Symmetric X
Parameter ID: c4d.ID_REMESH_QUADREMESH_SYMMETRYX
Parameter Type: bool
Parameter: Symmetric Y
Parameter ID: c4d.ID_REMESH_QUADREMESH_SYMMETRYY
Parameter Type: bool
Parameter: Symmetric Z
Parameter ID: c4d.ID_REMESH_QUADREMESH_SYMMETRYZ
Parameter Type: bool
Parameter: Flow Splines
Parameter ID: c4d.ID_REMESH_GUIDE_SPLINES
Parameter Type:
c4d.InExcludeData