Hair Material

About

Parameters

Parameters are accessed with C4DAtom.GetParameter()/C4DAtom.SetParameter().


Parameter: Color

  • Parameter ID: c4d.HAIRMATERIAL_USE_COLOR

  • Parameter Type: bool


Parameter: Backlit Color

  • Parameter ID: c4d.HAIRMATERIAL_USE_BACK_COLOR

  • Parameter Type: bool


Parameter: Specular

  • Parameter ID: c4d.HAIRMATERIAL_USE_LIGHTING

  • Parameter Type: bool


Parameter: Transparency

  • Parameter ID: c4d.HAIRMATERIAL_USE_TRANSPARENCY

  • Parameter Type: bool


Parameter: Thickness

  • Parameter ID: c4d.HAIRMATERIAL_USE_THICKNESS

  • Parameter Type: bool


Parameter: Length

  • Parameter ID: c4d.HAIRMATERIAL_USE_LENGTH

  • Parameter Type: bool


Parameter: Scale

  • Parameter ID: c4d.HAIRMATERIAL_USE_SCALE

  • Parameter Type: bool


Parameter: Frizz

  • Parameter ID: c4d.HAIRMATERIAL_USE_FRIZZ

  • Parameter Type: bool


Parameter: Kink

  • Parameter ID: c4d.HAIRMATERIAL_USE_KINK

  • Parameter Type: bool


Parameter: Density

  • Parameter ID: c4d.HAIRMATERIAL_USE_DENSITY

  • Parameter Type: bool


Parameter: Clump

  • Parameter ID: c4d.HAIRMATERIAL_USE_CLUMP

  • Parameter Type: bool


Parameter: Tighten

  • Parameter ID: c4d.HAIRMATERIAL_USE_TIGHTEN

  • Parameter Type: bool


Parameter: Displace

  • Parameter ID: c4d.HAIRMATERIAL_USE_DISPLACE

  • Parameter Type: bool


Parameter: Bend

  • Parameter ID: c4d.HAIRMATERIAL_USE_BEND

  • Parameter Type: bool


Parameter: Curl

  • Parameter ID: c4d.HAIRMATERIAL_USE_CURL

  • Parameter Type: bool


Parameter: Twist

  • Parameter ID: c4d.HAIRMATERIAL_USE_TWIST

  • Parameter Type: bool


Parameter: Wave

  • Parameter ID: c4d.HAIRMATERIAL_USE_WAVE

  • Parameter Type: bool


Parameter: Straighten

  • Parameter ID: c4d.HAIRMATERIAL_USE_STRAIGHTEN

  • Parameter Type: bool


Parameter: Assign

  • Parameter ID: c4d.HAIRMATERIAL_PAGE_ASSIGNMENT

  • Parameter Type: bool


Parameter: Illumination

  • Parameter ID: c4d.HAIRMATERIAL_MATERIAL_PAGE_ILLUMINATION

  • Parameter Type: bool


Parameter: Color

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_GRADIENT

  • Parameter Type: c4d.Gradient


Parameter: Brightness

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_BRIGHTNESS

  • Parameter Type: float


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_MIX

  • Parameter Type: float


Parameter: H

  • Parameter ID: c4d.HAIRMATERIAL_H_VAR

  • Parameter Type: float


Parameter: S

  • Parameter ID: c4d.HAIRMATERIAL_S_VAR

  • Parameter Type: float


Parameter: V

  • Parameter ID: c4d.HAIRMATERIAL_V_VAR

  • Parameter Type: float


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_HAIR_ROOTS_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_ROOTS_COLOR_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_ROOTS_COLOR_MIX

  • Parameter Type: float


Parameter: As Roots

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_HAIR_TIPS_LINK

  • Parameter Type: bool


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_HAIR_TIPS_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_TIPS_COLOR_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_TIPS_COLOR_MIX

  • Parameter Type: float


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_MUTANT_COLOR

  • Parameter Type: c4d.BaseShader


Parameter: Hairs

  • Parameter ID: c4d.HAIRMATERIAL_MUTANT_LEVEL

  • Parameter Type: float


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_MUTANT_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_MUTANT_MIX

  • Parameter Type: float


Parameter: Surface

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_SURFACE

  • Parameter Type: bool


Parameter: Color

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_SURFACE_COLOR

  • Parameter Type: bool


Parameter: Illumination

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_SURFACE_ILLUMINATION

  • Parameter Type: bool


Parameter: Shadows

  • Parameter ID: c4d.HAIRMATERIAL_COLOR_SURFACE_SHADOW

  • Parameter Type: bool


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_SURFACE_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_SURFACE_MIX

  • Parameter Type: float


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_BACK_FRONT_COLOR_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_BACK_FRONT_COLOR_MIX

  • Parameter Type: float


Parameter: Color

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_GRADIENT

  • Parameter Type: c4d.Gradient


Parameter: Brightness

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_BRIGHTNESS

  • Parameter Type: float


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_MIX

  • Parameter Type: float


Parameter: H

  • Parameter ID: c4d.HAIRMATERIAL_BACK_H_VAR

  • Parameter Type: float


Parameter: S

  • Parameter ID: c4d.HAIRMATERIAL_BACK_S_VAR

  • Parameter Type: float


Parameter: V

  • Parameter ID: c4d.HAIRMATERIAL_BACK_V_VAR

  • Parameter Type: float


Parameter: Color

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_HAIR_ROOTS_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_ROOTS_BACK_COLOR_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_ROOTS_BACK_COLOR_MIX

  • Parameter Type: float


Parameter: As Roots

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_HAIR_TIPS_LINK

  • Parameter Type: bool


Parameter: Color

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_HAIR_TIPS_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_TIPS_BACK_COLOR_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_TIPS_BACK_COLOR_MIX

  • Parameter Type: float


Parameter: Color

  • Parameter ID: c4d.HAIRMATERIAL_MUTANT_BACK_COLOR

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_BACK_MUTANT_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_BACK_MUTANT_MIX

  • Parameter Type: float


Parameter: Surface

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_SURFACE

  • Parameter Type: bool


Parameter: Color

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_SURFACE_COLOR

  • Parameter Type: bool


Parameter: Illumination

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_SURFACE_ILLUMINATION

  • Parameter Type: bool


Parameter: Shadows

  • Parameter ID: c4d.HAIRMATERIAL_BACK_COLOR_SURFACE_SHADOW

  • Parameter Type: bool


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_BACK_SURFACE_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_BACK_SURFACE_MIX

  • Parameter Type: float


Parameter: Color

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SPECULAR_COLOR

  • Parameter Type: c4d.Vector


Parameter: Strength

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SPECULAR_STRENGTH

  • Parameter Type: float


Parameter: Sharpness

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SPECULAR_POWER

  • Parameter Type: float


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SPECULAR_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SPECULAR_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SPECULAR_MIX

  • Parameter Type: float


Parameter: Strength

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_ISPECULAR_STRENGTH

  • Parameter Type: float


Parameter: Sharpness

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_ISPECULAR_POWER

  • Parameter Type: float


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_ISPECULAR_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_ISPECULAR_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Screen (c4d.HAIRMATERIAL_BLENDMODE_SCREEN)

    • Darken (c4d.HAIRMATERIAL_BLENDMODE_DARKEN)

    • Lighten (c4d.HAIRMATERIAL_BLENDMODE_LIGHT)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Exclusion (c4d.HAIRMATERIAL_BLENDMODE_EXCLUSION)

    • Overlay (c4d.HAIRMATERIAL_BLENDMODE_OVERLAY)

    • Hard Light (c4d.HAIRMATERIAL_BLENDMODE_HARDLIGHT)

    • Soft Light (c4d.HAIRMATERIAL_BLENDMODE_SOFTLIGHT)

    • Dodge (c4d.HAIRMATERIAL_BLENDMODE_DODGE)

    • Burn (c4d.HAIRMATERIAL_BLENDMODE_BURN)

    • Reflect (c4d.HAIRMATERIAL_BLENDMODE_REFLECT)

    • Glow (c4d.HAIRMATERIAL_BLENDMODE_GLOW)

    • Freeze (c4d.HAIRMATERIAL_BLENDMODE_FREEZE)

    • Heat (c4d.HAIRMATERIAL_BLENDMODE_HEAT)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Stamp (c4d.HAIRMATERIAL_BLENDMODE_STAMP)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Hue (c4d.HAIRMATERIAL_BLENDMODE_HUE)

    • Saturation (c4d.HAIRMATERIAL_BLENDMODE_SATURATION)

    • Luminance (c4d.HAIRMATERIAL_BLENDMODE_LUMINANCE)

    • Red (c4d.HAIRMATERIAL_BLENDMODE_RED)

    • Green (c4d.HAIRMATERIAL_BLENDMODE_GREEN)

    • Blue (c4d.HAIRMATERIAL_BLENDMODE_BLUE)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_ISPECULAR_MIX

  • Parameter Type: float


Parameter: Back Specular

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SPECULAR_BACK

  • Parameter Type: float


Parameter: Transparency

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_TRANSPARENCY_GRADIENT

  • Parameter Type: c4d.Gradient


Parameter: Brightness

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_TRANSPARENCY

  • Parameter Type: float


Parameter: Invert

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_TRANSPARENCY_INVERT

  • Parameter Type: bool


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_TRANSPARENCY_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Blend

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_TRANSPARENCY_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Average (c4d.HAIRMATERIAL_BLENDMODE_AVERAGE)

    • Normal (c4d.HAIRMATERIAL_BLENDMODE_NORMAL)

    • Multiply (c4d.HAIRMATERIAL_BLENDMODE_MULTIPLY)

    • Difference (c4d.HAIRMATERIAL_BLENDMODE_DIFFERENCE)

    • Negative (c4d.HAIRMATERIAL_BLENDMODE_NEGATIVE)

    • Add (c4d.HAIRMATERIAL_BLENDMODE_ADD)

    • Subtract (c4d.HAIRMATERIAL_BLENDMODE_SUB)

    • Xor (c4d.HAIRMATERIAL_BLENDMODE_XOR)

    • Overwrite (c4d.HAIRMATERIAL_BLENDMODE_OVERWRITE)

    • Levr (c4d.HAIRMATERIAL_BLENDMODE_LEVR)


Parameter: Mix

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_TRANSPARENCY_MIX

  • Parameter Type: float


Parameter: Root

  • Parameter ID: c4d.HAIRMATERIAL_THICKNESS_ROOT

  • Parameter Type: float


Parameter: Tip

  • Parameter ID: c4d.HAIRMATERIAL_THICKNESS_TIP

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_THICKNESS_VAR

  • Parameter Type: float


Parameter: Curve

  • Parameter ID: c4d.HAIRMATERIAL_THICKNESS_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_THICKNESS_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Length

  • Parameter ID: c4d.HAIRMATERIAL_LENGTH

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_LENGTH_VAR

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_LENGTH_AMOUNT

  • Parameter Type: float


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_LENGTH_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Scale

  • Parameter ID: c4d.HAIRMATERIAL_SCALE

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_SCALE_VAR

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_SCALE_AMOUNT

  • Parameter Type: float


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_SCALE_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Frizz

  • Parameter ID: c4d.HAIRMATERIAL_FRIZZ

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_FRIZZ_VAR

  • Parameter Type: float


Parameter: Scale X

  • Parameter ID: c4d.HAIRMATERIAL_FRIZZ_SCALE_X

  • Parameter Type: float


Parameter: Scale Y

  • Parameter ID: c4d.HAIRMATERIAL_FRIZZ_SCALE_Y

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_FRIZZ_AMOUNT

  • Parameter Type: float


Parameter: Curve

  • Parameter ID: c4d.HAIRMATERIAL_FRIZZ_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_FRIZZ_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Kink

  • Parameter ID: c4d.HAIRMATERIAL_KINK

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_KINK_VAR

  • Parameter Type: float


Parameter: Scale X

  • Parameter ID: c4d.HAIRMATERIAL_KINK_SCALE_X

  • Parameter Type: float


Parameter: Scale Y

  • Parameter ID: c4d.HAIRMATERIAL_KINK_SCALE_Y

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_KINK_AMOUNT

  • Parameter Type: float


Parameter: Curve

  • Parameter ID: c4d.HAIRMATERIAL_KINK_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_KINK_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Density

  • Parameter ID: c4d.HAIRMATERIAL_DENSITY

  • Parameter Type: float


Parameter: Density Levels

  • Parameter ID: c4d.HAIRMATERIAL_DENSITY_LEVELS

  • Parameter Type: int


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_DENSITY_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Count

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_NUMBER

  • Parameter Type: float


Parameter: Clump

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_VAR

  • Parameter Type: float


Parameter: Radius

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_RADIUS

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_RADIUS_VAR

  • Parameter Type: float


Parameter: Twist

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_TWIST

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_TWIST_VAR

  • Parameter Type: float


Parameter: Limit

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_MAX

  • Parameter Type: int


Parameter: Include Roots

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_INC_ROOTS

  • Parameter Type: bool


Parameter: Keep Length

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_RETAIN_LENGTH

  • Parameter Type: bool


Parameter: Clump

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Falloff

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_FALLOFF_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Clump

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Radius

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_RADIUS_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Twist

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_TWIST_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Falloff

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_TWIST_FALLOFF_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Twist

  • Parameter ID: c4d.HAIRMATERIAL_CLUMP_TWIST_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Tighten

  • Parameter ID: c4d.HAIRMATERIAL_TIGHTEN

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_TIGHTEN_VAR

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_TIGHTEN_AMOUNT

  • Parameter Type: float


Parameter: Curve

  • Parameter ID: c4d.HAIRMATERIAL_TIGHTEN_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_TIGHTEN_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Direction

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_DIRECTION

  • Parameter Type: int

  • Cycle Values:
    • World (c4d.HAIRMATERIAL_DISPLACE_DIRECTION_WORLD)

    • Local (c4d.HAIRMATERIAL_DISPLACE_DIRECTION_LOCAL)


Parameter: Relative

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_RELATIVE

  • Parameter Type: bool


Parameter: Distance

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_ABS

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_ABS_VAR

  • Parameter Type: float


Parameter: Displace

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_VAR

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_AMOUNT

  • Parameter Type: float


Parameter: X Curve

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_CURVE_X

  • Parameter Type: c4d.SplineData


Parameter: Y Curve

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_CURVE_Y

  • Parameter Type: c4d.SplineData


Parameter: Z Curve

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_CURVE_Z

  • Parameter Type: c4d.SplineData


Parameter: Include Root

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_ROOT

  • Parameter Type: bool


Parameter: Additive

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_ADDITIVE

  • Parameter Type: bool


Parameter: From Tip

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_SCALE_SEGMENTS

  • Parameter Type: bool


Parameter: Strength

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Direction

  • Parameter ID: c4d.HAIRMATERIAL_DISPLACE_DN_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Bend

  • Parameter ID: c4d.HAIRMATERIAL_BEND

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_BEND_VAR

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_BEND_AMOUNT

  • Parameter Type: float


Parameter: Direction

  • Parameter ID: c4d.HAIRMATERIAL_BEND_DIRECTION

  • Parameter Type: int

  • Cycle Values:
    • World (c4d.HAIRMATERIAL_BEND_DIRECTION_WORLD)

    • Local (c4d.HAIRMATERIAL_BEND_DIRECTION_LOCAL)

    • Random (c4d.HAIRMATERIAL_BEND_DIRECTION_RANDOM)

    • Object (c4d.HAIRMATERIAL_BEND_DIRECTION_OBJECT)


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_BEND_DN_VAR

  • Parameter Type: float


Parameter: Axis

  • Parameter ID: c4d.HAIRMATERIAL_BEND_DIRECTION_AXIS

  • Parameter Type: int

  • Cycle Values:
    • +X (c4d.HAIRMATERIAL_BEND_DIRECTION_AXIS_X)

    • +Y (c4d.HAIRMATERIAL_BEND_DIRECTION_AXIS_Y)

    • +Z (c4d.HAIRMATERIAL_BEND_DIRECTION_AXIS_Z)

    • -X (c4d.HAIRMATERIAL_BEND_DIRECTION_AXIS_NX)

    • -Y (c4d.HAIRMATERIAL_BEND_DIRECTION_AXIS_NY)

    • -Z (c4d.HAIRMATERIAL_BEND_DIRECTION_AXIS_NZ)

    • Texture (c4d.HAIRMATERIAL_BEND_DIRECTION_AXIS_SHADER)


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_BEND_DN_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Object

  • Parameter ID: c4d.HAIRMATERIAL_BEND_DN_OBJECT

  • Parameter Type: c4d.BaseList2D


Parameter: From Root

  • Parameter ID: c4d.HAIRMATERIAL_BEND_ROOT

  • Parameter Type: bool


Parameter: Strength

  • Parameter ID: c4d.HAIRMATERIAL_BEND_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_BEND_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Curl

  • Parameter ID: c4d.HAIRMATERIAL_CURL

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_CURL_VAR

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_CURL_AMOUNT

  • Parameter Type: float


Parameter: Direction

  • Parameter ID: c4d.HAIRMATERIAL_CURL_DIRECTION

  • Parameter Type: int

  • Cycle Values:
    • World (c4d.HAIRMATERIAL_CURL_DIRECTION_WORLD)

    • Local (c4d.HAIRMATERIAL_CURL_DIRECTION_LOCAL)

    • Random (c4d.HAIRMATERIAL_CURL_DIRECTION_RANDOM)

    • Hair (c4d.HAIRMATERIAL_CURL_DIRECTION_HAIR)


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_CURL_DN_VAR

  • Parameter Type: float


Parameter: Axis

  • Parameter ID: c4d.HAIRMATERIAL_CURL_DIRECTION_AXIS

  • Parameter Type: int

  • Cycle Values:
    • X (c4d.HAIRMATERIAL_CURL_DIRECTION_AXIS_X)

    • Y (c4d.HAIRMATERIAL_CURL_DIRECTION_AXIS_Y)

    • Z (c4d.HAIRMATERIAL_CURL_DIRECTION_AXIS_Z)

    • Texture (c4d.HAIRMATERIAL_CURL_DIRECTION_AXIS_SHADER)


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_CURL_DN_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Curling

  • Parameter ID: c4d.HAIRMATERIAL_CURL_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_CURL_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Axis

  • Parameter ID: c4d.HAIRMATERIAL_TWIST_AROUND

  • Parameter Type: int

  • Cycle Values:
    • Normal (c4d.HAIRMATERIAL_TWIST_AROUND_NORMAL)

    • Root (c4d.HAIRMATERIAL_TWIST_AROUND_ROOT)

    • Guide (c4d.HAIRMATERIAL_TWIST_AROUND_GUIDE)


Parameter: Keep Length

  • Parameter ID: c4d.HAIRMATERIAL_TWIST_KEEP_LENGTH

  • Parameter Type: bool


Parameter: Twist

  • Parameter ID: c4d.HAIRMATERIAL_TWIST

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_TWIST_VAR

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_TWIST_AMOUNT

  • Parameter Type: float


Parameter: Curve

  • Parameter ID: c4d.HAIRMATERIAL_TWIST_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_TWIST_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Wave

  • Parameter ID: c4d.HAIRMATERIAL_WAVE

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_VAR

  • Parameter Type: float


Parameter: X Scale

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_X

  • Parameter Type: float


Parameter: Y Scale

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_Y

  • Parameter Type: float


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_AMOUNT

  • Parameter Type: float


Parameter: Phase X

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_PHASE_X

  • Parameter Type: float


Parameter: Phase Y

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_PHASE_Y

  • Parameter Type: float


Parameter: X Freq

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_FREQ_X

  • Parameter Type: float


Parameter: Y Freq

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_FREQ_Y

  • Parameter Type: float


Parameter: X Curve

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_CURVE_X

  • Parameter Type: c4d.SplineData


Parameter: Y Curve

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_CURVE_Y

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_WAVE_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: Towards

  • Parameter ID: c4d.HAIRMATERIAL_STRAIGHTEN_TOWARDS

  • Parameter Type: int

  • Cycle Values:
    • Root (c4d.HAIRMATERIAL_STRAIGHTEN_TOWARDS_ROOT)

    • Normal (c4d.HAIRMATERIAL_STRAIGHTEN_TOWARDS_NORMAL)

    • Guide (c4d.HAIRMATERIAL_STRAIGHTEN_TOWARDS_GUIDE)


Parameter: Amount

  • Parameter ID: c4d.HAIRMATERIAL_STRAIGHTEN_AMOUNT

  • Parameter Type: float


Parameter: Strength

  • Parameter ID: c4d.HAIRMATERIAL_STRAIGHTEN_STRENGTH

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_STRAIGHTEN_STRENGTH_VAR

  • Parameter Type: float


Parameter: Curve

  • Parameter ID: c4d.HAIRMATERIAL_STRAIGHTEN_CURVE

  • Parameter Type: c4d.SplineData


Parameter: Texture

  • Parameter ID: c4d.HAIRMATERIAL_STRAIGHTEN_SHADER

  • Parameter Type: c4d.BaseShader


Parameter: GI Receive

  • Parameter ID: c4d.HAIRMATERIAL_MATERIAL_GLOBALILLUM_RECEIVE

  • Parameter Type: bool


Parameter: GI Receive Strength

  • Parameter ID: c4d.HAIRMATERIAL_MATERIAL_GLOBALILLUM_RECEIVE_STRENGTH

  • Parameter Type: float


Parameter: Diffuse

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_DIFFUSE_STRENGTH

  • Parameter Type: float


Parameter: Roughness

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_ROUGHNESS

  • Parameter Type: float


Parameter: Variation

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_ROUGHNESS_VAR

  • Parameter Type: float


Parameter: Reflectiveness

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_REFLECT

  • Parameter Type: float


Parameter: Translucence

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_TRANSMIT

  • Parameter Type: float


Parameter: Shadow Density

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SHADOWDENSITY

  • Parameter Type: float


Parameter: Received Shadow

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SHADOW

  • Parameter Type: float


Parameter: Self-Shadow

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_SELF_SHADOW

  • Parameter Type: float


Parameter: Back Shadow

  • Parameter ID: c4d.HAIRMATERIAL_LIGHTING_BACK_SHADOW

  • Parameter Type: float