Base Layer

About

  • Header File: c4dplugin/description/bplayer.h

  • Description Category: BodyPaint Bitmaps.

  • Included Description:

Parameters

Parameters are accessed with C4DAtom.GetParameter()/C4DAtom.SetParameter().


Parameter: Visible

  • Parameter ID: c4d.ID_PAINTLAYER_SHOW

  • Parameter Type: bool


Parameter: Blend Mode

  • Parameter ID: c4d.ID_PAINTLAYER_BLEND

  • Parameter Type: int

  • Cycle Values:
    • Pass Through (c4d.LAYER_PASSFOLDER)

    • Normal (c4d.LAYER_NORMAL)

    • Dissolve (c4d.LAYER_DISSOLVE)

    • 0 (c4d.0)

    • Darken (c4d.LAYER_DARKEN)

    • Multiply (c4d.LAYER_MULTIPLY)

    • Color Burn (c4d.LAYER_COLORBURN)

    • Linear Burn (c4d.LAYER_LINEARBURN)

    • Lighten (c4d.LAYER_LIGHTEN)

    • Screen (c4d.LAYER_SCREEN)

    • Color Dodge (c4d.LAYER_COLORDODGE)

    • Linear Dodge (c4d.LAYER_LINEARDODGE)

    • Add (c4d.LAYER_ADD)

    • Overlay (c4d.LAYER_OVERLAY)

    • Soft Light (c4d.LAYER_SOFTLIGHT)

    • Hard Light (c4d.LAYER_HARDLIGHT)

    • Linear Light (Stamp) (c4d.LAYER_STAMP)

    • Pin Light (c4d.LAYER_PINLIGHT)

    • Hard Mix (c4d.LAYER_HARDMIX)

    • Difference (c4d.LAYER_DIFFERENCE)

    • Exclusion (c4d.LAYER_EXCLUSION)

    • Reflect (c4d.LAYER_REFLECT)

    • Negation (c4d.LAYER_NEGATION)

    • Glow (c4d.LAYER_GLOW)

    • Average (c4d.LAYER_AVERAGE)

    • Freeze (c4d.LAYER_FREEZE)

    • Heat (c4d.LAYER_HEAT)


Parameter: Opacity

  • Parameter ID: c4d.ID_PAINTLAYER_OPACITY

  • Parameter Type: float


Parameter: Texture Profile


Parameter: Texture Link

  • Parameter ID: c4d.ID_PAINTLAYER_TEXTURE_LINK

  • Parameter Type: c4d.BaseList2D