Base Layer¶
About¶
Header File: c4dplugin/description/bplayer.h
Description Category: BodyPaint Bitmaps.
- Included Description:
Parameters¶
Parameters are accessed with C4DAtom.GetParameter()
/C4DAtom.SetParameter()
.
Parameter: Visible
Parameter ID: c4d.ID_PAINTLAYER_SHOW
Parameter Type: bool
Parameter: Blend Mode
Parameter ID: c4d.ID_PAINTLAYER_BLEND
Parameter Type: int
- Cycle Values:
Pass Through (c4d.LAYER_PASSFOLDER)
Normal (c4d.LAYER_NORMAL)
Dissolve (c4d.LAYER_DISSOLVE)
0 (c4d.0)
Darken (c4d.LAYER_DARKEN)
Multiply (c4d.LAYER_MULTIPLY)
Color Burn (c4d.LAYER_COLORBURN)
Linear Burn (c4d.LAYER_LINEARBURN)
Lighten (c4d.LAYER_LIGHTEN)
Screen (c4d.LAYER_SCREEN)
Color Dodge (c4d.LAYER_COLORDODGE)
Linear Dodge (c4d.LAYER_LINEARDODGE)
Add (c4d.LAYER_ADD)
Overlay (c4d.LAYER_OVERLAY)
Soft Light (c4d.LAYER_SOFTLIGHT)
Hard Light (c4d.LAYER_HARDLIGHT)
Linear Light (Stamp) (c4d.LAYER_STAMP)
Pin Light (c4d.LAYER_PINLIGHT)
Hard Mix (c4d.LAYER_HARDMIX)
Difference (c4d.LAYER_DIFFERENCE)
Exclusion (c4d.LAYER_EXCLUSION)
Reflect (c4d.LAYER_REFLECT)
Negation (c4d.LAYER_NEGATION)
Glow (c4d.LAYER_GLOW)
Average (c4d.LAYER_AVERAGE)
Freeze (c4d.LAYER_FREEZE)
Heat (c4d.LAYER_HEAT)
Parameter: Opacity
Parameter ID: c4d.ID_PAINTLAYER_OPACITY
Parameter Type: float
Parameter: Texture Profile
Parameter ID: c4d.ID_PAINTLAYER_TEXPROFILE
Parameter Type:
c4d.bitmaps.ColorProfile
Parameter: Texture Link
Parameter ID: c4d.ID_PAINTLAYER_TEXTURE_LINK
Parameter Type:
c4d.BaseList2D