BaseDocument Member List

This is the complete list of members for BaseDocument, including all inherited members.

_nextGeToolNode2Dprivate
_prevGeToolNode2Dprivate
_takeDataBaseDocumentprivate
AddUniqueID(Int32 appid, const Char *const mem, Int bytes)BaseList2D
Alloc()BaseDocumentstatic
AppendCTrack(CTrack *t)BaseList2D
BaseDocument()BaseDocument
BaseList2D()BaseList2D
cachesBaseDocumentprivate
CCurve classBaseDocumentfriend
cCustomkeyBaseDocumentprotected
cdefaultkeyBaseDocumentprotected
ChangeNBit(NBIT bit, NBITCONTROL bitmode)GeListNodevirtual
CKey classBaseDocumentfriend
ClearDocument()BaseDocumentprivate
coo_dataBaseDocumentprivate
CopyTo(PrivateChunk *dest, COPYFLAGS flags, AliasTrans *trans)PrivateChunk
CopyToPresetSettings(const CKey &fromKey)BaseDocumentprotected
CopyToX(PrivateChunk *dst, COPYFLAGS flags, AliasTrans *trn)BaseDocumentprivatevirtual
CreateLayerFromC4D(LayerObject *lay)BaseDocumentvirtual
CreateObjectFromC4D(BaseObject *obj)BaseDocumentvirtual
CreateSceneFromC4D()BaseDocumentvirtual
CreateSceneToC4D(Bool selectedOnly)BaseDocumentvirtual
CreateSky()BaseDocument
d_actionBaseDocumentprivate
d_modusBaseDocumentprivate
d_timeBaseDocumentprivate
DelBit(Int32 mask)BaseList2D
docprefBaseDocumentprivate
dynamicdescriptionBaseList2Dprivate
Execute()BaseDocumentvirtual
FindCTrack(const DescID &id)BaseList2D
FindSceneHook(Int32 id)BaseDocument
FindUniqueID(Int32 appid, const Char *&mem, Int &bytes) constBaseList2D
Free(BaseDocument *&v)BaseDocumentstatic
GeListNode()GeListNode
GetAction() constBaseDocument
GetActiveBaseDraw()BaseDocument
GetActiveRenderData() constBaseDocument
GetAllBits()BaseList2D
GetBaseDraw(Int32 num)BaseDocument
GetBaseDrawCount()BaseDocument
GetBit(Int32 mask)BaseList2D
GetChunkLevel()PrivateChunkvirtual
GetClone(COPYFLAGS flags, AliasTrans *trans)BaseDocumentvirtual
GetCTrackRoot()BaseList2D
GetData()BaseList2D
GetDataInstance()BaseList2D
GetDataInstanceRef()BaseList2D
GetDefaultClippingPlanes(Float &near, Float &far, const GeData *d=nullptr)BaseDocument
GetDefaultKey(CKey *pKey, Bool &bOverdub) constBaseDocument
GetDescIDState(const DescID &id, Bool tolerant) constBaseList2D
GetDiskType() constBaseList2Dvirtual
GetDocPreviewBitmap()BaseDocument
GetDocument() constBaseDocumentvirtual
cineware::BaseList2D::GetDocument()GeListNode
GetDown()GeListNode
GetDownLast()GeListNode
GetDParameter(const DescID &id, GeData &data)BaseDocumentprivatevirtual
GetDynamicDescription()BaseList2D
GetFirstCTrack()BaseList2D
GetFirstLayer()BaseDocument
GetFirstMaterial()BaseDocument
GetFirstObject()BaseDocument
GetFirstOverride()BaseList2D
GetFirstRenderData()BaseDocument
GetFirstSceneHook()BaseDocument
GetFirstShader()BaseList2D
GetFirstViewPanel()BaseDocumentprivate
GetFps()BaseDocument
GetInfo()GeListNodevirtual
GetInstanceType() constBaseList2Dprotectedvirtual
GetLastAction() constBaseDocument
GetLayerData(BaseDocument *doc, Bool rawdata=false)BaseList2D
GetLayerObject()BaseList2D
GetListHead()GeListNode
GetMarker() constBaseList2D
GetMode() constBaseDocument
GetName()BaseList2D
GetNBit(Int32 bit) constGeListNodevirtual
GetNext()BaseDocument
cineware::GeToolNode2D::GetNext() constGeToolNode2Dprotected
GetNodeData()BaseList2D
GetNodeID(Int32 index=0) constGeListNode
GeToolNode2D()GeToolNode2Dprivate
GetOverrideRoot()BaseList2D
GetParameter(Int32 id, GeData &data)PrivateChunk
GetParameter(const DescID &id, GeData &data)PrivateChunk
GetPred()BaseDocument
GetPrev() constGeTempPublicNode2D< PrivateChunk >
cineware::GeToolNode2D::GetPrev() constGeToolNode2Dprivate
GetRenderBaseDraw()BaseDocument
GetSceneCamera()BaseDocument
GetState()BaseDocument
GetTakeData()BaseDocument
GetTime() constBaseDocument
GetType() constBaseDocumentvirtual
GetUniqueIDCount() constBaseList2D
GetUniqueIDIndex(Int32 idx, Int32 &id, const Char *&mem, Int &bytes) constBaseList2D
GetUp()GeListNode
HandleSubChunk(HyperFile *hf, Int32 id, Int32 level)BaseDocumentvirtual
HasCaches()BaseDocument
InsertAfter(GeListNode *op)GeListNode
cineware::PrivateChunk::InsertAfter(PrivateChunk *n)GeTempPublicNode2D< PrivateChunk >
cineware::GeToolNode2D::InsertAfter(void *nv)GeToolNode2Dprotected
InsertBefore(GeListNode *op)GeListNode
cineware::PrivateChunk::InsertBefore(PrivateChunk *n)GeTempPublicNode2D< PrivateChunk >
cineware::GeToolNode2D::InsertBefore(void *nv)GeToolNode2Dprotected
InsertLayer(LayerObject *pLay, LayerObject *parent, LayerObject *pred=nullptr)BaseDocument
InsertMaterial(BaseMaterial *mat, BaseMaterial *pred=nullptr)BaseDocument
InsertObject(BaseObject *op, BaseObject *parent, BaseObject *pred=nullptr)BaseDocument
InsertRenderData(RenderData *rd, RenderData *parent, RenderData *pred=nullptr)BaseDocument
InsertRenderDataLast(RenderData *rd)BaseDocument
InsertShader(BaseShader *shader, BaseShader *pred=nullptr)BaseList2D
InsertShaderLast(BaseShader *shader)BaseList2D
InsertTrackSorted(CTrack *track)BaseList2D
InsertUnder(GeListNode *op)GeListNode
InsertUnderLast(GeListNode *op)GeListNode
IsBaseList()BaseList2Dvirtual
IsInstanceOf(cineware::Int32 id) constBaseDocumentvirtual
IsListHead()PrivateChunkvirtual
keyframestoreBaseList2Dprotected
l_actionBaseDocumentprivate
l_bitfeldBaseList2Dprotected
l_modeBaseDocumentprivate
l_uniquearrayBaseList2Dprivate
LoadDocument(const Filename &name, SCENEFILTER loadflags)BaseDocumentfriend
loadedc4dversionBaseDocumentprivate
m_bcBaseList2Dprotected
m_bitsGeListNodeprotected
m_childrenGeListNodeprotected
m_dataBaseList2Dprotected
m_idBaseList2Dprotected
m_loadflagsBaseDocumentprivate
m_markerBaseList2Dprivate
m_nameBaseList2Dprivate
m_previewbitmapBaseDocumentprivate
m_xgoalGeListNodeprotected
mat_dataBaseDocumentprivate
modeling_dataBaseDocumentprivate
modeling_plugin_dataBaseDocumentprivate
mp_layerBaseList2Dprivate
mp_layersBaseDocumentprivate
mp_matsBaseDocumentprivate
mp_opsBaseDocumentprivate
mp_rdataBaseDocumentprivate
mp_rootctrackBaseList2Dprotected
mp_rootshaderBaseList2Dprotected
mp_rootshader_hiddenBaseList2Dprotected
mp_scenehookBaseDocumentprivate
mp_viewpanelBaseDocumentprivate
nameBaseDocumentprivate
notify_eventsBaseList2Dprotected
obj_dataBaseDocumentprivate
parent_docGeListNodeprotected
pfadBaseDocumentprivate
pluginIDGeListNodeprotected
PrivateChunk classBaseDocumentfriend
propstoreBaseList2Dprotected
ReadChunk(HyperFile *hf, Bool keepin=false, Bool noheader=false)PrivateChunk
ReadObject(HyperFile *hf, Bool readheader)PrivateChunk
Remove()BaseList2Dvirtual
RestoreFromPresetSettings(CKey &toKey) constBaseDocumentprotected
root_overrideBaseList2Dprotected
root_shader_repositoryBaseList2Dprotected
SetAction(Int32 a)BaseDocument
SetActiveRenderData(RenderData *rd)BaseDocument
SetAllBits(Int32 bits)BaseList2D
SetBit(Int32 mask)BaseList2D
SetDefaultKey(CKey *pKey, Bool bOverdub)BaseDocument
SetDescIDState(const DescID &id, DESCIDSTATE descidstate)BaseList2D
SetDParameter(const DescID &id, const GeData &data)BaseDocumentprivatevirtual
SetFps(Int32 fps)BaseDocument
SetID(Int32 id)BaseList2Dprotected
SetLayerData(BaseDocument *doc, const LayerData &data)BaseList2D
SetLayerObject(LayerObject *layer)BaseList2D
SetMarker(const GeMarker &m)BaseList2D
SetMode(Int32 m)BaseDocument
SetName(const String &new_name)BaseList2D
SetNodeData(NodeData *data)BaseList2D
SetParameter(Int32 id, const GeData &data)PrivateChunk
SetParameter(const DescID &id, const GeData &data)PrivateChunk
SetSceneCamera(BaseObject *opCam)BaseDocument
SetTime(const BaseTime &new_time)BaseDocument
stateBaseDocumentprivate
SUPER typedefBaseDocument
t_actionBaseDocumentprivate
t_rootlist_parentGeListNodeprotected
tl_dataBaseDocumentprivate
ToggleBit(Int32 mask)BaseList2D
TranslateDescID(const DescID &id, DescID &res_id, GeListNode *&res_at)BaseList2Dvirtual
unknownDataGeListNodeprotected
unknownDataLevelGeListNodeprotected
unknownDataSizeGeListNodeprotected
Write(HyperFile *hf)BaseDocumentvirtual
WriteObject(HyperFile *hf, Int32 type)PrivateChunk
~BaseDocument()BaseDocumentvirtual
~BaseList2D()BaseList2Dvirtual
~GeListNode()GeListNode
~GeToolNode2D()GeToolNode2Dprivatevirtual