A VolumeObject represents a volume (maxon::VolumeInterface) inside a Cinema 4D scene. Typically a VolumeObject is found in the cache of a generator like the VolumeBuilder. The VolumeObject class is defined in the lib_volumeobject.h header file.
A VolumeObject object is an instance of Ovolume.
A VolumeObject can be created with these functions:
The volume represented by the object is accessed with: