This is the complete list of members for ShaderData, including all inherited members.
| BaseData() | BaseData | |
| CopyTo(NodeData *dest, GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn) | NodeData | virtual |
| DestroyGLImage(BaseShader *sh, BaseDocument *doc) | ShaderData | virtual |
| Destructor(void) | BaseData | |
| Draw(BaseShader *sh, BaseObject *op, BaseTag *tag, BaseDraw *bd, BaseDrawHelp *bh) | ShaderData | virtual |
| Free(GeListNode *node) | NodeData | virtual |
| FreeRender(BaseShader *sh) | ShaderData | virtual |
| Get(void) const | NodeData | |
| GetBranchInfo(GeListNode *node, BranchInfo *info, Int32 max, GETBRANCHINFO flags) | NodeData | virtual |
| GetBubbleHelp(GeListNode *node, maxon::String &str) | NodeData | virtual |
| GetDDescription(GeListNode *node, Description *description, DESCFLAGS_DESC &flags) | NodeData | virtual |
| GetDEnabling(GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) | NodeData | virtual |
| GetDocument(GeListNode *node) | NodeData | virtual |
| GetDParameter(GeListNode *node, const DescID &id, GeData &t_data, DESCFLAGS_GET &flags) | NodeData | virtual |
| GetGLImageSize(BaseShader *sh, BaseDocument *doc, Int32 s, Bool noScale, Int32 &w, Int32 &h) | ShaderData | virtual |
| GetRenderInfo(BaseShader *sh) | ShaderData | virtual |
| GetSubsurfaceShader(BaseShader *sh, Float &bestmpl) | ShaderData | virtual |
| GlMessageDummy(BaseShader *sh, Int32 type, void *msgdata) | ShaderData | virtual |
| Init(GeListNode *node) | NodeData | virtual |
| InitGLImage(BaseShader *sh, BaseDocument *doc, BaseThread *th, BaseBitmap *bmp, Bool alpha, Int32 doccolorspace, Bool linearworkflow) | ShaderData | virtual |
| InitRender(BaseShader *sh, const InitRenderStruct &irs) | ShaderData | virtual |
| InvalidateGLImage(BaseShader *sh, BaseDocument *doc) | ShaderData | virtual |
| IsDocumentRelated(const GeListNode *node, Bool &docrelated) const | NodeData | virtual |
| IsInstanceOf(const GeListNode *node, Int32 type) const | NodeData | virtual |
| Message(GeListNode *node, Int32 type, void *data) | NodeData | virtual |
| NodeData() | NodeData | |
| Output(BaseShader *sh, ChannelData *cd) | ShaderData | virtual |
| private_link | NodeData | protected |
| Read(GeListNode *node, HyperFile *hf, Int32 level) | NodeData | virtual |
| SetDParameter(GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_SET &flags) | NodeData | virtual |
| TranslateDescID(GeListNode *node, const DescID &id, DescID &res_id, C4DAtom *&res_at) | NodeData | virtual |
| Write(GeListNode *node, HyperFile *hf) | NodeData | virtual |
| ~BaseData(void) | BaseData | virtual |