A framework includes the public declarations of MAXON API interfaces and other usable classes, structures and functions.
cinema.framework contains the classic API. It defines components like BaseDocument, BaseObject, BaseMaterial etc.
The core.framework contains the basic building blocks of the MAXON API:
The animation.framework defines the maxon::AutoWeightInterface for custom weight algorithms. It further provides the IDs of the build-in algorithms that can be used with the Weight Manager. See CAWeightMgr Manual.
The command.framework defines the interface for generic commands. See Commands Manual.
The corenodes.framework allows to create custom core nodes used with Cinema 4D's node system.
crypt.framework includes additional interfaces for data encryption based on stream conversions (maxon::CryptographyStreamConversionInterface, maxon::CryptoKeyInterface). See Stream Conversions Manual.
geom.framework contains various modeling classes:
The image.framework contains classes and structures to handle image and media data:
math.framework various advanced mathematical classes and tools:
mesh_misc.framework contains the base interfaces for mesh attributes:
misc.framework contains various tools:
network.framework contains various interfaces to handle network communication:
python.framework contains interfaces to execute Python code. See Python.
The render_filter.framework contains interfaces to use and implement render filters like the denoiser filter.
See Render Filter and Render Filter Implementation.
This contains only internal system functions. Third party developers must not use this.
volume.framework contains interfaces to handle volumes: