GeometryUtilsInterface Member List

This is the complete list of members for GeometryUtilsInterface, including all inherited members.

BilinearInterpolate(const Vector &pa, const Vector &pb, const Vector &pc, const Vector &pd, const Float s, const Float t)GeometryUtilsInterfacestatic
CalculateBarycentricCoordinate(const Vector &point, const Vector &a, const Vector &b, const Vector &c)GeometryUtilsInterfacestatic
CalculateBarycentricCoordinate3D(const Vector &point, const Vector &a, const Vector &b, const Vector &c)GeometryUtilsInterfacestatic
CalculateBestFitPlane(const Block< const Vector > &pointCloud, Vector &centroid, Vector &normal, Int iterMax=500)GeometryUtilsInterfacestatic
CalculateBisector(const Vector &v1, const Vector &v2, const Vector &up=Vector(0, 1, 0), Float w1=1.0, Float w2=1.0)GeometryUtilsInterfacestatic
CalculateCircumcenter(const Vector &a, const Vector &b, const Vector &c, Vector &center, Float &rad, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
CalculateCircumcenter2D(const Vector2d &a, const Vector2d &b, const Vector2d &c, Vector2d &center, Float &sqrRad, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
CalculateMeanValueCoordinatesWeights(const Vector &point, const Block< const Vector > &outline, WritableArrayInterface< Float > &weights)GeometryUtilsInterfacestatic
CalculateMeanValueCoordinatesWeights(const Vector &point, const Block< const Vector > &outline, const Vector &normal, WritableArrayInterface< Float > &weights)GeometryUtilsInterfacestatic
CalculateOutlineArea(const Block< const Vector > &outlinePoints)GeometryUtilsInterfacestatic
CalculateOutlineNormal(const Block< const Vector > &points, const Block< const Int32 > &indices, Bool normalized=true)GeometryUtilsInterfacestatic
CalculateOutlineNormal(const Block< const Vector > &points, Bool normalize=true)GeometryUtilsInterfacestatic
CalculatePolygonPointST(const Vector &point, const Vector &pa, const Vector &pb, const Vector &pc, const Vector &pd, Bool isQuad, Float &s, Float &t, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
CalculateQuadrangleArea(const Vector &a, const Vector &b, const Vector &c, const Vector &d)GeometryUtilsInterfacestatic
CalculateSignedTriangleArea(const Vector &a, const Vector &b, const Vector &c)GeometryUtilsInterfacestatic
CalculateSignedTriangleArea(const Vector &a, const Vector &b, const Vector &c, const Vector &normal)GeometryUtilsInterfacestatic
CalculateTriangleArea(const Vector &a, const Vector &b, const Vector &c)GeometryUtilsInterfacestatic
GetAngle2D(const Vector2d &direction1, const Vector2d &direction2)GeometryUtilsInterfacestatic
GetPointInPolygonWindingNumber(Vector point, const Block< const Vector > &outline)GeometryUtilsInterfacestatic
GetPointInPolygonWindingNumber(Vector point, const Block< const Vector > &outline, Int &edgeHit)GeometryUtilsInterfacestatic
GetPointInPolygonWindingNumber2D(Vector2d point, const Block< const Vector2d > &outline)GeometryUtilsInterfacestatic
GetPointInPolygonWindingNumber2D(Vector2d point, const Block< const Vector2d > &outline, Int &edgeHit)GeometryUtilsInterfacestatic
GetPointInPolygonWindingNumber2DExact(Vector2d point, const Block< const Vector2d > &outline)GeometryUtilsInterfacestatic
InterpolatePointOnSegment(const Vector &segmentPoint1, const Vector &segmentPoint2, const Vector &point, Bool clamp=true)GeometryUtilsInterfacestatic
InterpolatePointOnSegment2D(const Vector2d &segmentPoint1, const Vector2d &segmentPoint2, const Vector2d &point, Bool clamp=true)GeometryUtilsInterfacestatic
IntersectHalfLinePlane(const Vector &halfLinePoint, const Vector &halfLineDir, const Vector &planePoint, const Vector &planeNormal, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectHalfLineQuadrangle(const Vector &halfLineOrigin, const Vector &halfLineDir, const Vector &a, const Vector &b, const Vector &c, const Vector &d, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectHalfLines(const Vector &halfLine1Origin, const Vector &halfLine1Dir, const Vector &halfLine2Origin, const Vector &halfLine2Dir, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectHalfLineSegment(const Vector &halfLineOrigin, const Vector &halfLineDir, const Vector &segmentPoint1, const Vector &segmentPoint2, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectHalfLineTriangle(const Vector &halfLineOrigin, const Vector &halfLineDir, const Vector &a, const Vector &b, const Vector &c, Vector &intersectionPoint, Vector2d *barycCoords=nullptr, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectLineHalfLine(const Vector &linePoint, const Vector &lineDir, const Vector &halfLineOrigin, const Vector &halfLineDir, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectLinePlane(const Vector &linePoint, const Vector &lineDir, const Vector &planePoint, const Vector &planeNormal, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectLinePlane(const Vector &linePoint, const Vector &lineDir, const Vector &planePoint, const Vector &planeNormal, Vector &intersectionPoint, Float &param, Bool &samePlane, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectLineQuadrangle(const Vector &linePoint, const Vector &lineDir, const Vector &a, const Vector &b, const Vector &c, const Vector &d, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectLines(const Vector &line1Point, const Vector &line1Dir, const Vector &line2Point, const Vector &line2Dir, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectLineSegment(const Vector &linePoint, const Vector &lineDir, const Vector &segmentPoint1, const Vector &segmentPoint2, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectLineTriangle(const Vector &linePoint, const Vector &lineDir, const Vector &a, const Vector &b, const Vector &c, Vector &intersectionPoint, Vector2d *barycCoords=nullptr, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectPlanes(const Vector &plane1Point, const Vector &plane1Normal, const Vector &plane2Point, const Vector &plane2Normal, Vector &resLinePoint, Vector &resLineDirection, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectSegmentPlane(const Vector &segmentPoint1, const Vector &segmentPoint2, const Vector &planePoint, const Vector &planeNormal, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectSegments(const Vector &segment1Point1, const Vector &segment1Point2, const Vector &segment2Point1, const Vector &segment2Point2, Vector &intersectionPoint, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectSegmentTriangle(const Vector &segmentPoint1, const Vector &segmentPoint2, const Vector &a, const Vector &b, const Vector &c, Vector &intersectionPoint, Vector *barycCoords=nullptr, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
IntersectsSegments2D(const Vector2d &segment1Point1, const Vector2d &segment1Point2, const Vector2d &segment2Point1, const Vector2d &segment2Point2, Vector2d &intersectionPoint, Float tolerance=0.0)GeometryUtilsInterfacestatic
InverseBilinarInterpolate(const Vector &pa, const Vector &pb, const Vector &pc, const Vector &pd, const Vector &point, Vector2d &bilinarVariables)GeometryUtilsInterfacestatic
InverseBilinarInterpolate2D(const Vector2d &pa, const Vector2d &pb, const Vector2d &pc, const Vector2d &pd, const Vector2d &point, Vector2d &bilinarVariables)GeometryUtilsInterfacestatic
InverseBilinarInterpolate2DNewton(const Vector2d &pa, const Vector2d &pb, const Vector2d &pc, const Vector2d &pd, const Vector2d &point, Int32 iterations, Vector2d &bilinarVariables)GeometryUtilsInterfacestatic
InverseBilinarInterpolateNewton(const Vector &pa, const Vector &pb, const Vector &pc, const Vector &pd, const Vector &point, Int32 iterations, Vector2d &bilinarVariables)GeometryUtilsInterfacestatic
IsVertexConvex(const Vector &vertex, const Vector &next, const Vector &pred, const Vector &up=Vector(0, 1, 0))GeometryUtilsInterfacestatic
IsVertexConvex2D(const Vector2d &vertex, const Vector2d &next, const Vector2d &pred)GeometryUtilsInterfacestatic
LinearRemapToRange(Float value, Float from1, Float to1, Float from2, Float to2)GeometryUtilsInterfacestatic
LineLineDistance(const Vector &line1Point, const Vector &line1Dir, const Vector &line2Point, const Vector &line2Dir, Bool &parallel, Float &param1, Float &param2, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
MAXON_INTERFACE_NONVIRTUAL(GeometryUtilsInterface, MAXON_REFERENCE_NONE, "net.maxon.geom.geometryutils")GeometryUtilsInterfaceprivate
Point2Dto3D(const Vector2d &point, const Vector &basisVector0, const Vector &basisVector1, const Vector &translate)GeometryUtilsInterfacestatic
PointInHalfLine(const Vector &point, const Vector &halfLineOrigin, const Vector &halfLineDir, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
PointInOutline2D(const Vector &point, const Block< const Vector2d > &outline)GeometryUtilsInterfacestatic
PointInSegment(const Vector &point, const Vector &segmentPoint1, const Vector &segmentPoint2, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic
PointInSegment2D(const Vector2d &point, const Vector2d &segmentPoint1, const Vector2d &segmentPoint2, Float tolerance)GeometryUtilsInterfacestatic
PointInTriangle(const Vector &point, const Vector &a, const Vector &b, const Vector &c)GeometryUtilsInterfacestatic
PointInTriangle2D(const Vector2d &point, const Vector2d &a, const Vector2d &b, const Vector2d &c)GeometryUtilsInterfacestatic
Points2Dto3D(const Block< const Vector2d > &points, const Vector &basisVector0, const Vector &basisVector1, const Vector &translate, WritableArrayInterface< Vector > &outPoints)GeometryUtilsInterfacestatic
Points3Dto2D(const Block< const Vector > &points, const Vector &normal, Vector &basisVector0, Vector &basisVector1, Vector &translate, Bool checkDegenerated, WritableArrayInterface< Vector2d > &outPoints, Bool computeBasis=true)GeometryUtilsInterfacestatic
Points3Dto2D(const Block< const Vector > &points, const Vector &normal, Bool checkDegenerated, WritableArrayInterface< Vector2d > &outPoints)GeometryUtilsInterfacestatic
SegmentsIntersectionTest2D(const Vector2d &segment1Point1, const Vector2d &segment1Point2, const Vector2d &segment2Point1, const Vector2d &segment2Point2)GeometryUtilsInterfacestatic
TrianglesIntersectionTest(const Vector &t1a, const Vector &t1b, const Vector &t1c, const Vector &t2a, const Vector &t2b, const Vector &t2c, Float tolerance=GeomConstants::EPSILON4)GeometryUtilsInterfacestatic