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    Terrain Mask

    About

    • Header File: shader/description/xterrainmask.h
    • Description Category: Shaders. A ::BaseShader. See BaseShader Manual.
    • Included Description:

    Parameters

    Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See page_maxonapi_getting_started_foundations_cinema_parameters.


    Parameter: Gradient

    • Parameter ID: XTMASK_GRADIENT
    • Parameter Type: ::Gradient

    Parameter: Enable Altitude Masking


    Parameter: Min Altitude


    Parameter: Max Altitude


    Parameter: Soften Min


    Parameter: Soften Max


    Parameter: Noise Height


    Parameter: Scale


    Parameter: Enable Slope Masking


    Parameter: Min Slope


    Parameter: Max Slope


    Parameter: Soften Min


    Parameter: Soften Max


    Parameter: Use Bump


    Parameter: Direction

    • Parameter ID: XTMASK_SLOPE_DIRECTION
    • Parameter Type: maxon::Int32 (Basic Data Types)
    • Cycle Values:
      • -X (XTMASK_DIRECTION_X2)
      • +X (XTMASK_DIRECTION_X)
      • -Y (XTMASK_DIRECTION_Y2)
      • +Y (XTMASK_DIRECTION_Y)
      • -Z (XTMASK_DIRECTION_Z2)
      • +Z (XTMASK_DIRECTION_Z)
      • Custom (XTMASK_DIRECTION_CUSTOM)

    Parameter: Custom Direction


    Parameter: Alternative Blending


    Parameter: Hardness


    Parameter: Use Global Coordinates


    Parameter: Invert