Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See page_maxonapi_getting_started_foundations_cinema_parameters.
Parameter: Device
PBDSCENE_DEVICE
Parameter: Compute Device
PBDSCENE_COMPUTE_DEVICE_GPU
Parameter: Gravity
PBDSCENE_DEFAULTGRAVITY
Parameter: Air Density
PBDSCENE_AIR_DENSITY
Parameter: Time Scale
PBDSCENE_TIMESCALE
Parameter: Scene Scale
PBDSCENE_SCENESCALE
Parameter: Simulate Before Generators
PBDSCENE_EVALUATEBEFOREGENERATORS
Parameter: Project Frame Range
PBDSCENE_USEDOCUMENT_RANGE
Parameter: Start Frame
PBDSCENE_SIMULATION_FROM
Parameter: End Frame
PBDSCENE_SIMULATION_TO
Parameter: Elements
PBDSCENE_ELEMENTS
Parameter: Forces
PBDSCENE_FORCES
Parameter: Rigid Body Connectors
PBDSCENE_RIGIDBODY_JOINTS
Parameter: Substeps
PBDSCENE_SUBSTEPS
Parameter: Constraints Solver
PBDSCENE_CONSTRAINTSOLVER
Parameter: Iterations
PBDSCENE_ITERATIONS
Parameter: Smoothing Iterations
PBDSCENE_SMOOTHINGITERATIONS
Parameter: Damping
PBDSCENE_DAMPING
Parameter: Velocity clamp
PBDSCENE_VELOCITYCLAMP
Parameter: From Bounding Box
PBDSCENE_VELOCITYCLAMP_SCENESCALE_VALUE
Parameter: Size
PBDSCENE_VELOCITYCLAMP_ABSOLUTE_VALUE
Parameter: Radius
PBDSCENE_VELOCITYCLAMP_RADIUS_VALUE
Parameter: Acceleration clamp
PBDSCENE_ACCELERATIONCLAMP
Parameter: From Bounding Box
PBDSCENE_ACCELERATIONCLAMP_SCENESCALE_VALUE
Parameter: Passes
PBDSCENE_COLLISIONPASSES
Parameter: Extra Iterations
PBDSCENE_POLISHITERATIONS
Parameter: End Frame Pass
PBDSCENE_POSTCOLLISIONPASSES
Parameter: Restrict Movement On Contacts
PBDSCENE_BIAS_DYNAMICS
Parameter: Contact Type
PBDSCENE_BIAS_DYNAMICS_CONTACT_TYPE
Parameter: Colliders Contacts Only
PBDSCENE_BIAS_DYNAMICS_COLLIDERS_ONLY
Parameter: Collision Priority
PBDSCENE_COLLISION_PRIORITY_MODE
Parameter: Solve Method
PBDSCENE_COLLISION_PRIORITY_SOLVE
Parameter: Weight
PBDSCENE_COLLISION_PRIORITY_SPLIT_AVERAGE_WEIGHT
Parameter: Collision Noise
PBDSCENE_COLLISION_NOISE
Parameter: Collision Noise Bounce
PBDSCENE_COLLISION_NOISE_RESTITUTION
Parameter: Correction Strength
PBDSCENE_BIAS_DYNAMICS_STRENGTH
Parameter: Limit Velocity
PBDSCENE_BIAS_DYNAMICS_VELOCITY
Parameter: Limit Rigid Body Rotation
PBDSCENE_BIAS_DYNAMICS_RIGIDBODY_ROTATION
Parameter: Passes
PBDSCENE_PRESTABILIZATION_PASSES
Parameter: Iterations
PBDSCENE_PRESTABILIZATION_ITERATIONS
Parameter: Enable
PBDSCENE_DRAW
Parameter: Particles
PBDSCENE_DRAW_PARTICLES
Parameter: Collision Radius
PBDSCENE_DRAW_COLLISIONRADIUS
Parameter: Rope Orientations
PBDSCENE_DRAW_ROPE_ORIENTATIONS
Parameter: Stretch Constraints
PBDSCENE_DRAW_EDGES
Parameter: Bend Constraints
PBDSCENE_DRAW_TRIANGLEBEND
Parameter: Pole Constraints
PBDSCENE_DRAW_STRUTS
Parameter: Connectors
PBDSCENE_DRAW_CONNECTORS
Parameter: Rigid Body Centers
PBDSCENE_DRAW_RIGIDBODY_CENTERS
Parameter: Rigid Body Shapes Vertices
PBDSCENE_DRAW_RIGIDBODY_SHAPES_VERTICES
Parameter: Rigid Body Shapes
PBDSCENE_DRAW_RIGIDBODY_SHAPES
Parameter: Rigid Body Shapes Triangles
PBDSCENE_DRAW_RIGIDBODY_SHAPES_TRIANGLES
Parameter: Rigid Body Shapes AABBs
PBDSCENE_DRAW_RIGIDBODY_SHAPES_AABBS
Parameter: Rigid Body Shapes Sphere
PBDSCENE_DRAW_RIGIDBODY_SHAPES_SPHERES
Parameter: Draw Liquid Mesh
PBDSCENE_DRAW_LIQUID_MESH
Parameter: Rigid Body Contacts
PBDSCENE_DRAW_RIGIDBODY_CONTACTS
Parameter: Rigid Body Coplanar Patches
PBDSCENE_DRAW_RIGIDBODY_COPLANAR_PATCHES
Parameter: History
PBDSCENE_DRAW_HISTORY
Parameter: Create Output Object
PBDSCENE_PYRO_CREATEOUTPUT
Parameter: Voxel Size
PBDSCENE_PYRO_VOXELSIZE
Parameter: Fluid Force Factor
PBDSCENE_PYRO_MASS
Parameter: Min Substeps
PBDSCENE_PYRO_SUBSTEPS
Parameter: Max Substeps
PBDSCENE_PYRO_MAX_SUBSTEPS
Parameter: Expected Advect Distance (in Voxels)
PBDSCENE_PYRO_CFL_CONDITION
Parameter: Force Falloff Samples
PBDSCENE_PYRO_FORCE_SAMPLES
Parameter: Field Force Field Samples
PBDSCENE_PYRO_FIELD_FORCE_SAMPLES
Parameter: Initial Volume Set
PBDSCENE_PYRO_INIT_VOLUME_SET
Parameter: Set Initial State
PBDSCENE_PYRO_CREATEINITIALSTATE
Parameter: Enabled
PBDSCENE_PYRO_UPRES_ENABLED
Parameter: Upres Factor
PBDSCENE_PYRO_UPRES_FACTOR
Parameter: Additional Octaves
PBDSCENE_PYRO_UPRES_ADDITIONAL_OCTAVES
Parameter: Upres Wavelet Strength
PBDSCENE_PYRO_UPRES_NOISE_STRENGTH
Parameter: Upres Wavelet Scale
PBDSCENE_PYRO_UPRES_NOISE_SCALE
Parameter: Animation Speed
PBDSCENE_PYRO_UPRES_TIME_ANIMATION
Parameter: Padding Mode
PBDSCENE_PYRO_PADDING_MODE
Parameter: Padding
PBDSCENE_PYRO_PADDINGRADIUS
Parameter: Voxel Count
PBDSCENE_PYRO_TREESETTINGS_VOXELCOUNT
Parameter: Density Buoyancy
PBDSCENE_PYRO_DENSITYBUOYANCY
Parameter: Temperature Buoyancy
PBDSCENE_PYRO_TEMPERATUREBUOYANCY
Parameter: Fuel Buoyancy
PBDSCENE_PYRO_FUELBUOYANCY
Parameter: Vorticity Strength
PBDSCENE_PYRO_VORTICITYSTRENGTH
Parameter: Source
PBDSCENE_PYRO_VORTICITY_SOURCE
Parameter: Source Strength
PBDSCENE_PYRO_VORTICITY_SOURCE_STRENGTH
Parameter: Smooth Spatially
PBDSCENE_PYRO_TURBULENCE_SMOOTH
Parameter: Strength
PBDSCENE_PYRO_TURBULENCE_STRENGTH
Parameter: Source
PBDSCENE_PYRO_TURBULENCE_SOURCE
Parameter: Source Strength
PBDSCENE_PYRO_TURBULENCE_SOURCE_STRENGTH
Parameter: Seed
PBDSCENE_PYRO_TURBULENCE_SEED
Parameter: Scale with Velocity
PBDSCENE_PYRO_TURBULENCE_SOURCE_SCALE_VELOCITY
Parameter: Velocity Factor
PBDSCENE_PYRO_TURBULENCE_SOURCE_SCALE_VELOCITY_FACTOR
Parameter: Frequency
PBDSCENE_PYRO_TURBULENCE_TIME_FREQUENCY
Parameter: Octaves
PBDSCENE_PYRO_TURBULENCE_OCTAVES
Parameter: Initial Octave Scale
PBDSCENE_PYRO_TURBULENCE_SPACE_FREQUENCY
Parameter: Incremental Octave Scale
PBDSCENE_PYRO_TURBULENCE_SPACE_SCALE
Parameter: Incremental Octave Strength
PBDSCENE_PYRO_TURBULENCE_STRENGTH_SCALE
Parameter: Push Strength
PBDSCENE_PYRO_GRADIENT_EXTEND_STRENGTH
Parameter: Push Range
PBDSCENE_PYRO_GRADIENT_EXTEND_RANGE
Parameter: Pull Strength
PBDSCENE_PYRO_GRADIENT_REDUCE_STRENGTH
Parameter: Pull Range
PBDSCENE_PYRO_GRADIENT_REDUCE_RANGE
Parameter: Source Threshold
PBDSCENE_PYRO_GRADIENT_THRESHOLD
Parameter: Maximum Magnitude
PBDSCENE_PYRO_GRADIENT_CLAMP
Parameter: Source
PBDSCENE_PYRO_GRADIENT_SOURCE
Parameter: Fuel Burning Rate
PBDSCENE_PYRO_FUELBURNINGRATE
Parameter: Ignition Temperature
PBDSCENE_PYRO_TEMPERATUREIGNITION
Parameter: Density per Fuel
PBDSCENE_PYRO_DENSITYADDPERFUEL
Parameter: Temperature per Fuel
PBDSCENE_PYRO_TEMPERTUREADDPERFUEL
Parameter: Pressure per Fuel
PBDSCENE_PYRO_PRESSUREADDPERFUEL
Parameter: Rest Grid Enabled
PBDSCENE_PYRO_RESTGRID_ENABLED
Parameter: Rest Grid Reset Cycle
PBDSCENE_PYRO_RESTGRID_RESET_FPS_CYCLE
Parameter: Rest Grid Time Scale
PBDSCENE_PYRO_RESTGRID_TIMESCALE
Parameter: Relative Density Dissipation
PBDSCENE_PYRO_DENSITYDISSIPATION
Parameter: Absolute Density Dissipation
PBDSCENE_PYRO_LINEARDENSITYDISSIPATION
Parameter: Density Smooth Factor
PBDSCENE_PYRO_BLUR_FACTOR_DENSITY
Parameter: Density Threshold
PBDSCENE_PYRO_TREE_DENSITY_THRESHOLD
Parameter: Density Time Scale
PBDSCENE_PYRO_DENSITY_TIMESCALE
Parameter: Color Mode
PBDSCENE_PYRO_COLOR_MODE
Parameter: Color Mix
PBDSCENE_PYRO_COLOR_MIXING_FACTOR
Parameter: Relative Color Dissipation
PBDSCENE_PYRO_COLOR_DISSIPATION
Parameter: Absolute Color Dissipation
PBDSCENE_PYRO_COLOR_LINEARDISSIPATION
Parameter: Color Smooth Factor
PBDSCENE_PYRO_BLUR_FACTOR_COLOR
Parameter: Color Time Scale
PBDSCENE_PYRO_COLOR_TIMESCALE
Parameter: Relative Temperature Dissipation
PBDSCENE_PYRO_TEMPERATUREDISSIPATION
Parameter: Absolute Temperature Dissipation
PBDSCENE_PYRO_LINEARTEMPERATUREDISSIPATION
Parameter: Temperature Smooth Factor
PBDSCENE_PYRO_BLUR_FACTOR_TEMPERATURE
Parameter: Temperature Active Threshold
PBDSCENE_PYRO_TREE_TEMPERATURE_THRESHOLD
Parameter: Temperature Cutoff
PBDSCENE_PYRO_TEMPERATURE_THRESHOLD_CUTOFF
Parameter: Ambient Temperature
PBDSCENE_PYRO_TEMPERATUREAMBIENT
Parameter: Temperature Time Scale
PBDSCENE_PYRO_TEMPERATURE_TIMESCALE
Parameter: Relative Fuel Dissipation
PBDSCENE_PYRO_FUELDISSIPATION
Parameter: Absolute Fuel Dissipation
PBDSCENE_PYRO_LINEARFUELDISSIPATION
Parameter: Fuel Smooth Factor
PBDSCENE_PYRO_BLUR_FACTOR_FUEL
Parameter: Fuel Threshold
PBDSCENE_PYRO_TREE_FUEL_THRESHOLD
Parameter: Fuel Time Scale
PBDSCENE_PYRO_FUEL_TIMESCALE
Parameter: Velocity Damping
PBDSCENE_PYRO_VELOCITY_DAMPING
Parameter: Velocity Damping
PBDSCENE_PYRO_VELOCITY_DAMPING_UNIFORM
Parameter: Uniform Velocity Damping
PBDSCENE_PYRO_VELOCITY_DAMPING_UNIFORM_ENABLED
Parameter: Velocity Smooth Factor
PBDSCENE_PYRO_BLUR_FACTOR_VELOCITY
Parameter: Velocity Threshold
PBDSCENE_PYRO_TREE_VELOCITY_THRESHOLD
Parameter: Floating-point Precision
PBDSCENE_PYRO_FLOATPRECISION
Parameter: Out-of-Core Storage
PBDSCENE_PYRO_OUTOFCORE
Parameter: Smooth Factor around Colliders
PBDSCENE_PYRO_BLUR_AROUND_COLLIDERS_ON_DOWNLOAD
Parameter: Smooth Factor into Colliders
PBDSCENE_PYRO_BLUR_INTO_COLLIDERS_ON_DOWNLOAD
Parameter: Staggered Velocities
PBDSCENE_PYRO_MACVELOCITIY_ENABLED
Parameter: Advection Reflection
PBDSCENE_PYRO_ADVECTION_REFLECTION
Parameter: Trace Integration
PBDSCENE_PYRO_TRACE_ORDER
Parameter: Interpolation Accuracy
PBDSCENE_PYRO_INTERPOLATION_ACCURACY
Parameter: Pre-advect Quantities
PBDSCENE_PYRO_PRE_ADVECT_QUANTITIES
Parameter: Advect Fuel
PBDSCENE_PYRO_ADVECT_FUEL
Parameter: Advection Mode
PBDSCENE_PYRO_ADVECTIONMODE
Parameter: Use Advection Mode for Velocity
PBDSCENE_PYRO_ADVECTIONMODE_VELOCITIES
Parameter: Clamp Advection Result
PBDSCENE_PYRO_ADVECTION_CLAMPING
Parameter: Correction Strength
PBDSCENE_PYRO_MACCORMACKCORRECT
Parameter: Pressure Solver
PBDSCENE_PYRO_PRESSURESOLVER_TYPE
Parameter: Solver Iterations
PBDSCENE_PYRO_PRESSURESOLVER_GLOBAL_ITERATIONS
Parameter: Polish Iterations
PBDSCENE_PYRO_PRESSURESOLVER_ITERATIONS
Parameter: Smoothing Iterations
PBDSCENE_PYRO_PRESSURESOLVER_SMOOTHINGITERATIONS
Parameter: Smoothing Iterations Final
PBDSCENE_PYRO_PRESSURESOLVER_SMOOTHINGITERATIONSFINAL
Parameter: Maximum Multigrid Depth
PBDSCENE_PYRO_PRESSURESOLVER_MAXIMUMMULTIGRIDDEPTH
Parameter: Initial Density
PBDSCENE_PYRO_INIT_DENSITY_VOLUME
Parameter: Initial Color
PBDSCENE_PYRO_INIT_COLOR_VOLUME
Parameter: Initial Temperature
PBDSCENE_PYRO_INIT_TEMPERATURE_VOLUME
Parameter: Initial Fuel
PBDSCENE_PYRO_INIT_FUEL_VOLUME
Parameter: Initial Velocity
PBDSCENE_PYRO_INIT_VELOCITY_VOLUME
Parameter: Draw Pyro
PBDSCENE_PYRO_DRAW_PYRO
Parameter: Draw Bounding Box
PBDSCENE_PYRO_DRAW_GRID
Parameter: Draw Tree Structure
PBDSCENE_PYRO_DRAW_TREE
Parameter: Density Multiplier
PBDSCENE_PYRO_DRAW_DENSITY_SCALE
Parameter: Draw Quality
PBDSCENE_PYRO_RAYMARCH_STEPSIZE
Parameter: Emission Scale
PBDSCENE_PYRO_DRAW_EMISSION_SCALE
Parameter: Temperature Scale
PBDSCENE_PYRO_DRAW_TEMPERATURE
Parameter: Absorption Coefficient
PBDSCENE_PYRO_DRAW_ABSORPTION
Parameter: Volume to Draw
PBDSCENE_PYRO_DRAW_TEXTURE
Parameter: Mode
PBDSCENE_PYRO_FORCES_INEXMODE
Parameter: Objects
PBDSCENE_PYRO_FORCES_INEXCLUDE
Parameter: Age
PBDSCENE_FP_ATTRIBUTES_AGE
Parameter: Color
PBDSCENE_FP_ATTRIBUTES_COLOR
Parameter: Velocity
PBDSCENE_FP_ATTRIBUTES_VELOCITY
Parameter: Radius
PBDSCENE_FP_ATTRIBUTES_RADIUS
Parameter: Distance Traversed
PBDSCENE_FP_ATTRIBUTES_DISTANCE
Parameter: Lifetime
PBDSCENE_FP_ATTRIBUTES_LIFETIME
Parameter: Alignment
PBDSCENE_FP_ATTRIBUTES_ALIGNMENT
Parameter: Angular Velocity
PBDSCENE_FP_ATTRIBUTES_ANGULARVELOCITY
Parameter: Add Custom Property
PBDSCENE_FP_ADDCUSTOMATTRIBUTES_ADD
Parameter: Substeps
PBDSCENE_FP_SUBSTEPS
Parameter: Field Sampling Variance
PBDSCENE_FP_SUBSTEP_FIELD_VARIANCE
Parameter: Precision
PBDSCENE_FP_PRECISION
Parameter: Initial Capacity
PBDSCENE_FP_CAPACITY
Parameter: Compactify Threshold
PBDSCENE_FP_COMPACTIFYTHRESHOLD
Parameter: Download Particles
PBDSCENE_FP_SYNC
Parameter: Selection Highlighting
PBDSCENE_FP_DRAW_MASK_WHEN_SELECTED
Parameter: Draw Particles
PBDSCENE_FP_DRAW_PARTICLES
Parameter: Draw Mode
PBDSCENE_FP_DRAW_PARTICLES_MODE
Parameter: Draw Radius
PBDSCENE_FP_DRAW_PARTICLES_RADIUS
Parameter: Draw Size
PBDSCENE_FP_DRAW_PARTICLES_SIZE
Parameter: Override Mode (Display)
PBDSCENE_FP_COLOR_OVERRIDE_MODE
Parameter: Override Color (Display)
PBDSCENE_FP_COLOR_OVERRIDE_CONSTANT
Parameter: Prioritize Contacts
PBDSCENE_DEBUG_PBDPARTICLES_PRIORITIZECONTACTS
Parameter: Pure/Mixed Contacts Ratio
PBDSCENE_DEBUG_PBDPARTICLES_PUREOVERMIXEDCONTACTSRATIO
Parameter: Thickness Reduce Factor
PBDSCENE_RIGIDBODY_TRIANGLE_MESH_THICKNESS_REDUCE_FACTOR
Parameter: Min. Thickness
PBDSCENE_RIGIDBODY_TRIANGLE_MESH_MIN_THICKNESS
Parameter: Max depenetration velocity
PBDSCENE_RIGIDBODY_MAX_DEPENETRATION_VELOCITY
Parameter: Friction Range Mult.
PBDSCENE_RIGIDBODY_FRICTION_RANGE_MULTIPLIER
Parameter: Friction Min Depth Mult.
PBDSCENE_RIGIDBODY_FRICTION_MIN_CONTACT_DEPTH_MULTIPLIER
Parameter: Extra Center Contacts
PBDSCENE_RIGIDBODY_ADD_CENTER_CONTACT
Parameter: Exclude flat collider edges.
PBDSCENE_EXCLUDE_RIGIDBODY_VERSUS_FLAT_COLLIDER_EDGES
Parameter: Best Sat Max
PBDSCENE_RIGIDBODY_BEST_SAT_MAX
Parameter: Best Sat Tolerance
PBDSCENE_RIGIDBODY_BEST_SAT_TOLERANCE
Parameter: Reuse Overlap Axis
PBDSCENE_RIGIDBODY_REUSE_OVERLAP_AXIS
Parameter: Reuse Overlap Axis Thresh. 0
PBDSCENE_RIGIDBODY_REUSE_OVERLAP_AXIS_THRESHOLD0
Parameter: Reuse Overlap Axis Thresh. 1
PBDSCENE_RIGIDBODY_REUSE_OVERLAP_AXIS_THRESHOLD1
Parameter: Reuse Overlap Axis Lifetime
PBDSCENE_RIGIDBODY_REUSE_OVERLAP_AXIS_LIFETIME
Parameter: Reduce Contact Set Thresh.
PBDSCENE_RIGIDBODY_REDUCE_CONTACT_SET_THRESHOLD
Parameter: Joint Inverse Stiffness
PBDSCENE_RIGIDBODY_JOINT_CONSTRAINT_INVSTIFFNESS
Parameter: Joint Damping
PBDSCENE_RIGIDBODY_JOINT_CONSTRAINT_DAMPING
Parameter: Thread count
PBDSCENE_PARALLELFOR_THREADCOUNT
Parameter: Granularity
PBDSCENE_PARALLELFOR_GRANULARITY
Parameter: Randomize color solve
PBDSCENE_RANDOMIZECOLORSOLVE
Parameter: Recreate colors at each frame
PBDSCENE_RECREATECOLORS
Parameter: Elastic
PBDSCENE_SOLVEELASTICON
Parameter: Triangle bend
PBDSCENE_SOLVETRIANGLEBENDON
Parameter: Volume
PBDSCENE_SOLVEVOLUMEON
Parameter: Spline bend
PBDSCENE_SOLVESPLINEBENDON
Parameter: Spline stretch and shear
PBDSCENE_SOLVESTRETCHSHEARON
Parameter: Spline bend and twist
PBDSCENE_SOLVEBENDTWISTON
Parameter: Elastic added
PBDSCENE_SOLVEELASTICADDEDON
Parameter: Weak pins
PBDSCENE_SOLVEWEAKPINSON
Parameter: Exclusion list
PBDSCENE_EXCLUSIONLISTON
Parameter: Particle - particle
PBDSCENE_PARTICLEPARTICLEON
Parameter: Particle - triangle
PBDSCENE_PARTICLETRIANGLEON
Parameter: Edge - edge
PBDSCENE_EDGEEDGEON
Parameter: Collider particle - triangle
PBDSCENE_COLLIDERPARTICLETRIANGLEON
Parameter: Particle - collider triangle
PBDSCENE_PARTICLECOLLIDERTRIANGLEON
Parameter: Edge - collider edge
PBDSCENE_EDGECOLLIDEREDGEON
Parameter: RigidBody - RigidBody
PBDSCENE_RIGIDBODYON
Parameter: Representative triangles
PBDSCENE_REPTRION
Parameter: Sort contacts
PBDSCENE_SORTCONTACTSON
Parameter: Particle - particle
PBDSCENE_SOLVEPARTICLEPARTICLEON
Parameter: Particle - triangle
PBDSCENE_SOLVEPARTICLETRIANGLEON
Parameter: Edge - edge
PBDSCENE_SOLVEEDGEEDGEON
Parameter: Collider particle - triangle
PBDSCENE_SOLVECOLLIDERPARTICLETRIANGLEON
Parameter: Particle - collider triangle
PBDSCENE_SOLVEPARTICLECOLLIDERTRIANGLEON
Parameter: Edge - collider edge
PBDSCENE_SOLVEEDGECOLLIDEREDGEON
Parameter: RigidBody - RigidBody
PBDSCENE_SOLVERIGIDBODYON
Parameter: Particle - particle
PBDSCENE_SOLVEPARTICLEPARTICLEVELOCITYON
Parameter: Particle - triangle
PBDSCENE_SOLVEPARTICLETRIANGLEVELOCITYON
Parameter: Collider particle - triangle
PBDSCENE_SOLVECOLLIDERPARTICLETRIANGLEVELOCITYON
Parameter: Particle - collider triangle
PBDSCENE_SOLVEPARTICLECOLLIDERTRIANGLEVELOCITYON
Parameter: RigidBody - RigidBody
PBDSCENE_SOLVERIGIDBODYVELOCITYON