Collide

About

  • Header File: c4d_simulation/description/ofpcollide.h
  • Description Category: Scene Objects. A ::BaseObject. See BaseObject Manual.
  • Included Description:

Parameters

Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See page_maxonapi_getting_started_foundations_cinema_parameters.


Parameter: Mode

  • Parameter ID: FP_COLLIDE_OBJECT_BEHAVIOUR
  • Parameter Type: maxon::Int32 (Basic Data Types)
  • Cycle Values:
    • Collide (FP_COLLIDE_OBJECT_BEHAVIOUR_COLLIDE)
    • Kill (FP_COLLIDE_OBJECT_BEHAVIOUR_KILL)
    • Repel (FP_COLLIDE_OBJECT_BEHAVIOUR_AVOID)

Parameter: Contact on

  • Parameter ID: FP_COLLIDE_OBJECT_BEHAVIOUR_PROXIMITY
  • Parameter Type: maxon::Int32 (Basic Data Types)
  • Cycle Values:
    • Intersection (FP_COLLIDE_OBJECT_BEHAVIOUR_PROXIMITY_RAY)
    • Radius (FP_COLLIDE_OBJECT_BEHAVIOUR_PROXIMITY_CLOSEST)
    • Both (FP_COLLIDE_OBJECT_BEHAVIOUR_PROXIMITY_BOTH)

Parameter: Collision Iterations


Parameter: Radius


Parameter: Bounce


Parameter: Dynamic Friction


Parameter: Angle Variation


Parameter: Switch on Contact


Parameter: Target Group

  • Parameter ID: FP_COLLIDE_OBJECT_TARGET_GROUP
  • Parameter Type: ::BaseLink (BaseLink Manual)

Parameter: Create Group


Parameter: Mode

  • Parameter ID: FP_COLLIDE_OBJECT_ELEMENTS_INEXMODE
  • Parameter Type: maxon::Int32 (Basic Data Types)
  • Cycle Values:
    • Include (FP_COLLIDE_OBJECT_ELEMENTS_INEXMODE_INCLUDE)
    • Exclude (FP_COLLIDE_OBJECT_ELEMENTS_INEXMODE_EXCLUDE)

Parameter: Simulation Tags

  • Parameter ID: FP_COLLIDE_OBJECT_ELEMENTS
  • Parameter Type: ::InExcludeData

Parameter: Select Colliding Geometry