About
A timer can be used to execute a certain function periodically.
TimerInterface
A new timer instance is created with these static functions:
The created timer instance is controlled with these functions:
These observables are called on certain events:
- ObservableTimerStarted: Notifies the observers that the timer has started.
 
- ObservableTimerFinished: Notifies the observers that the timer has finished.
 
- ObservableTimerOverload: Notifies the observers that the timer job took longer than the specified interval.
 
  
  
  
 
  auto TimerFunction = []()
                       {
 
                         if (g_count < 10)
                         {
                           ++g_count;
                         }
                         else
                         {
                            
                           g_timer.Cancel();
                         }
                       };
 
Timer value in seconds.
Definition: timevalue.h:451
 
static MAXON_FUNCTION Result< TimerRef > AddPeriodicTimer(TimeValue interval, FN &&job, JobQueueInterface *queue)
 
#define DiagnosticOutput(formatString,...)
Definition: debugdiagnostics.h:170
 
static const JobQueueInterface::Current JOBQUEUE_CURRENT
Equivalent to calling GetDestinationQueue(), you just save a function call.
Definition: jobqueue.h:377
 
#define iferr_return
Definition: resultbase.h:1531
 
  
Further Reading