Terrain Mask

About

  • Header File: shader/description/xterrainmask.h
  • Description Category: Shaders. A ::BaseShader. See BaseShader Manual.
  • Included Description:

Parameters

Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See page_maxonapi_getting_started_foundations_cinema_parameters.


Parameter: Gradient

  • Parameter ID: XTMASK_GRADIENT
  • Parameter Type: ::Gradient

Parameter: Enable Altitude Masking


Parameter: Min Altitude


Parameter: Max Altitude


Parameter: Soften Min


Parameter: Soften Max


Parameter: Noise Height


Parameter: Scale


Parameter: Enable Slope Masking


Parameter: Min Slope


Parameter: Max Slope


Parameter: Soften Min


Parameter: Soften Max


Parameter: Use Bump


Parameter: Direction

  • Parameter ID: XTMASK_SLOPE_DIRECTION
  • Parameter Type: maxon::Int32 (Basic Data Types)
  • Cycle Values:
    • -X (XTMASK_DIRECTION_X2)
    • +X (XTMASK_DIRECTION_X)
    • -Y (XTMASK_DIRECTION_Y2)
    • +Y (XTMASK_DIRECTION_Y)
    • -Z (XTMASK_DIRECTION_Z2)
    • +Z (XTMASK_DIRECTION_Z)
    • Custom (XTMASK_DIRECTION_CUSTOM)

Parameter: Custom Direction


Parameter: Alternative Blending


Parameter: Hardness


Parameter: Use Global Coordinates


Parameter: Invert