Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See page_maxonapi_getting_started_foundations_cinema_parameters.
Parameter: Simulation
CLOTH_SIMULATION_PRIORITY
Parameter: Enable
CLOTH_USE
Parameter: Legacy Solver
CLOTH_LEGACYON
Parameter: Auto
CLOTH_AUTOTIME
Parameter: Start
CLOTH_START
Parameter: Stop
CLOTH_STOP
Parameter: Iterations
CLOTH_ITERATIONS
Parameter: Stiffness
CLOTH_STRUCT_F
Parameter: Stiffness Map
CLOTH_STRUCT_F_MAP
Parameter: Flexion
CLOTH_FLEXION_F
Parameter: Flexion Map
CLOTH_FLEXION_F_MAP
Parameter: Rubber
CLOTH_RUBBER_F
Parameter: Rubber Map
CLOTH_RUBBER_F_MAP
Parameter: Bounce
CLOTH_BOUNCE
Parameter: Bounce Map
CLOTH_BOUNCE_MAP
Parameter: Friction
CLOTH_STICKI
Parameter: Friction Map
CLOTH_STICKI_MAP
Parameter: Mass
CLOTH_MASS
Parameter: Mass Map
CLOTH_MASS_MAP
Parameter: Size
CLOTH_SHRINK_F
Parameter: Size Map
CLOTH_SHRINK_F_MAP
Parameter: Tear
CLOTH_TEAR_F
Parameter: Tear Map
CLOTH_TEAR_F_MAP
Parameter: Use Tear
CLOTH_TEAR
Parameter: Cloth
CLOTH_PBD_CLOTH
Parameter: Bendiness
CLOTH_PBD_BENDINESS
Parameter: Map
CLOTH_PBD_BENDINESS_WEIGHTS
Parameter: Stretchiness
CLOTH_PBD_STRETCHINESS
Parameter: Map
CLOTH_PBD_STRETCHINESS_WEIGHTS
Parameter: Bounciness
CLOTH_PBD_BOUNCINESS
Parameter: Map
CLOTH_PBD_BOUNCINESS_WEIGHTS
Parameter: Friction
CLOTH_PBD_FRICTION
Parameter: Map
CLOTH_PBD_FRICTION_WEIGHTS
Parameter: Stickiness
CLOTH_PBD_STICKINESS
Parameter: Map
CLOTH_PBD_STICKINESS_WEIGHTS
Parameter: Thickness
CLOTH_PBD_THICKNESS
Parameter: Map
CLOTH_PBD_THICKNESS_WEIGHTS
Parameter: Target Length
CLOTH_PBD_TARGET_LENGTH
Parameter: Map
CLOTH_PBD_TARGET_LENGTH_WEIGHTS
Parameter: Min Target Length
CLOTH_PBD_TARGET_LENGTH_MIN
Parameter: Mass
CLOTH_PBD_MASS
Parameter: Map
CLOTH_PBD_MASS_WEIGHTS
Parameter: Min Map
CLOTH_PBD_MASS_MAP_MIN
Parameter: Collision Side
CLOTH_PBD_COLLISION_SIDE
Parameter: Quad Diagonals
CLOTH_PBD_CONSTRAINTS_QUADDIAGONALS
Parameter: Override
CLOTH_PBD_PARTICLE_DAMPING_OVERRIDE
Parameter: Strength
CLOTH_PBD_PARTICLE_DAMPING
Parameter: Map
CLOTH_PBD_PARTICLE_DAMPING_WEIGHTS
Parameter: Min Strength
CLOTH_PBD_PARTICLE_DAMPING_WEIGHTS_MIN
Parameter: Cloth Tearing
CLOTH_PBD_TEARING
Parameter: Tear Past
CLOTH_PBD_TEARPAST
Parameter: Map
CLOTH_PBD_TEARPAST_WEIGHTS
Parameter: Min Tear Past
CLOTH_PBD_MAPMINTEARPAST
Parameter: Tear Guiding
CLOTH_PBD_TEAR_GUIDE_CONE_ANGLE
Parameter: Balloon
CLOTH_PBD_BALLOON
Parameter: Overpressure
CLOTH_PBD_OVERPRESSURE
Parameter: Expansion Time
CLOTH_PBD_EXPANSIONTIME
Parameter: Map
CLOTH_PBD_BALLOON_WEIGHTS
Parameter: Stretch Influence
CLOTH_PBD_BALLOON_STRETCH_INFLUENCE
Parameter: Elastic Body
CLOTH_PBD_ELASTICBODY
Parameter: Draw
CLOTH_PBD_ELASTICBODY_DRAW
Parameter: Debug Draw Labels
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_DRAW_LABEL
Parameter: Active
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_ACTIVE
Parameter: Inverse Stiffness
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_INVSTIFFNESS1
Parameter: Refresh
CLOTH_PBD_ELASTICBODY_UPDATE_BUTTON
Parameter: Auto Create
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_AUTOCREATE
Parameter: Uniform Segments
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_UNIFORM_SEGMENTS
Parameter: Segments
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_SEGMENTS
Parameter: Segments in X
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_XSEGMENTS
Parameter: Segments in Y
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_YSEGMENTS
Parameter: Segments in Z
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_ZSEGMENTS
Parameter: Randomize
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_RANDOMIZE
Parameter: Randomize Strength
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_RANDOMIZE_STRENGTH
Parameter: Seed
CLOTH_PBD_ELASTICBODY_SHAPEMATCHING_SEED
Parameter: Soft Body
CLOTH_PBD_STRUT_SOFTBODY
Parameter: Draw
CLOTH_PBD_STRUT_DRAW
Parameter: Softness
CLOTH_PBD_STRUT_SOFTBODY_STRETCHINESS
Parameter: Map
CLOTH_PBD_STRUT_SOFTBODY_STRETCHINESS_WEIGHTS
Parameter: Target Length
CLOTH_PBD_STRUT_SOFTBODY_TARGETLENGTH
Parameter: Map
CLOTH_PBD_STRUT_SOFTBODY_TARGETLENGTH_WEIGHTS
Parameter: Min Target Length
CLOTH_PBD_STRUT_SOFTBODY_TARGETLENGTH_MIN
Parameter: Poles Tearing
CLOTH_PBD_STRUT_TEARING
Parameter: Tear Direction
CLOTH_PBD_STRUT_TEARING_DIRECTION
Parameter: Tear Past
CLOTH_PBD_STRUT_TEARPAST
Parameter: Map
CLOTH_PBD_STRUT_TEARPAST_WEIGHTS
Parameter: Min Tear Past
CLOTH_PBD_STRUT_MAPMINTEARPAST
Parameter: Refresh
CLOTH_PBD_STRUT_SOFTBODY_UPDATE_BUTTON
Parameter: Max Poles Per Point
CLOTH_PBD_STRUT_SOFTBODY_MAXSTRUTS
Parameter: Map
CLOTH_PBD_STRUT_SOFTBODY_MAXSTRUTS_WEIGHTS
Parameter: Min Length
CLOTH_PBD_STRUT_SOFTBODY_MINLENGTH
Parameter: Map
CLOTH_PBD_STRUT_SOFTBODY_MINLENGTH_WEIGHTS
Parameter: Max Length
CLOTH_PBD_STRUT_SOFTBODY_MAXLENGTH
Parameter: Map
CLOTH_PBD_STRUT_SOFTBODY_MAXLENGTH_WEIGHTS
Parameter: Spread
CLOTH_PBD_STRUT_SOFTBODY_SPREAD
Parameter: Map
CLOTH_PBD_STRUT_SOFTBODY_SPREAD_WEIGHTS
Parameter: Density
CLOTH_PBD_STRUT_SOFTBODY_ACCEPTANCE
Parameter: Map
CLOTH_PBD_STRUT_SOFTBODY_ACCEPTANCE_WEIGHTS
Parameter: Shoot Side
CLOTH_PBD_STRUT_SOFTBODY_SHOOT_SIDE
Parameter: Hit Side
CLOTH_PBD_STRUT_SOFTBODY_HIT_SIDE
Parameter: Seed
CLOTH_PBD_STRUT_SOFTBODY_SEED
Parameter: Direction
CLOTH_PBD_STRUT_SOFTBODY_POLES_DIRECTION
Parameter: With Pins
CLOTH_PBD_FOLLOW_ANIMATION_PINS
Parameter: Influence
CLOTH_PBD_FOLLOW_ANIMATION_PINS_STRETCHINESS
Parameter: Map
CLOTH_PBD_FOLLOW_ANIMATION_PINS_STRETCHINESS_WEIGHTS
Parameter: Map Scale
CLOTH_PBD_FOLLOW_ANIMATION_PINS_STRETCHINESS_SCALE
Parameter: With Force
CLOTH_PBD_FOLLOW_ANIMATION_FORCE
Parameter: Strength
CLOTH_PBD_FOLLOW_ANIMATION_FORCE_STRENGTH
Parameter: Map
CLOTH_PBD_FOLLOW_ANIMATION_FORCE_STRENGTH_WEIGHTS
Parameter: Map Scale
CLOTH_PBD_FOLLOW_ANIMATION_FORCE_STRENGTH_SCALE
Parameter: Follow Shape
CLOTH_PBD_FOLLOW_SHAPE
Parameter: Bend Deform
CLOTH_PBD_BEND_PLASTIC_DEFORM
Parameter: Deform Past
CLOTH_PBD_BEND_PLASTIC_DEFORM_PAST
Parameter: Map
CLOTH_PBD_BEND_PLASTIC_DEFORM_PAST_WEIGHTS
Parameter: Strength
CLOTH_PBD_BEND_PLASTIC_DEFORM_RATE
Parameter: Map
CLOTH_PBD_BEND_PLASTIC_DEFORM_RATE_WEIGHTS
Parameter: Hardening
CLOTH_PBD_BEND_PLASTIC_DEFORM_HARDENING
Parameter: Map
CLOTH_PBD_BEND_PLASTIC_DEFORM_HARDENING_WEIGHTS
Parameter: Stretch Deform
CLOTH_PBD_ELASTIC_PLASTIC_DEFORM
Parameter: Deform Past
CLOTH_PBD_ELASTIC_PLASTIC_DEFORM_PAST
Parameter: Map
CLOTH_PBD_ELASTIC_PLASTIC_DEFORM_PAST_WEIGHTS
Parameter: Strength
CLOTH_PBD_ELASTIC_PLASTIC_DEFORM_RATE
Parameter: Map
CLOTH_PBD_ELASTIC_PLASTIC_DEFORM_RATE_WEIGHTS
Parameter: Hardening
CLOTH_PBD_ELASTIC_PLASTIC_DEFORM_HARDENING
Parameter: Map
CLOTH_PBD_ELASTIC_PLASTIC_DEFORM_HARDENING_WEIGHTS
Parameter: Poles Deform
CLOTH_PBD_STRUT_DEFORM
Parameter: Deform Direction
CLOTH_PBD_STRUT_DEFORM_DIRECTION
Parameter: Deform Past
CLOTH_PBD_STRUT_DEFORM_PAST
Parameter: Map
CLOTH_PBD_STRUT_DEFORM_PAST_WEIGHTS
Parameter: Strength
CLOTH_PBD_STRUT_DEFORM_RATE
Parameter: Map
CLOTH_PBD_STRUT_DEFORM_RATE_WEIGHTS
Parameter: Hardening
CLOTH_PBD_STRUT_DEFORM_HARDENING
Parameter: Map
CLOTH_PBD_STRUT_DEFORM_HARDENING_WEIGHTS
Parameter: Gravity
CLOTH_GRAVITY
Parameter: Drag
CLOTH_DRAG
Parameter: Wind Direction
CLOTH_WIND_DIR
Parameter: Wind Strength
CLOTH_WIND_F
Parameter: Wind Turbulence Strength
CLOTH_WIND_TURB_F
Parameter: Wind Turbulence Speed
CLOTH_WIND_TURB_S
Parameter: Wind Drag
CLOTH_WIND_DRAG
Parameter: Wind Impact
CLOTH_WIND_IMPACT
Parameter: Wind Lift
CLOTH_WIND_LIFT
Parameter: Air Resistance
CLOTH_WIND_SPEED
Parameter: Self Repulsion
CLOTH_SREP
Parameter: Distance
CLOTH_SREP_D
Parameter: Force
CLOTH_SREP_F
Parameter: Damping
CLOTH_SREP_B
Parameter: Dress Mode
CLOTH_DRESSMODE
Parameter: Relax
CLOTH_DO_RELAXING
Parameter: Steps
CLOTH_RELAX_STEPS
Parameter: Dress-O-matic
CLOTH_DO_DRESSING
Parameter: Steps
CLOTH_DRESS_STEPS
Parameter: Width
CLOTH_SEAMS_DIST
Parameter: Set
CLOTH_SETINIT
Parameter: Clear
CLOTH_CLEARINIT
Parameter: Show
CLOTH_SHOWINIT
Parameter: Set
CLOTH_SETDINIT
Parameter: Clear
CLOTH_CLEARDRESS
Parameter: Show
CLOTH_SHOWDINIT
Parameter: Set
CLOTH_SETMASS
Parameter: Clear
CLOTH_CLEARMASS
Parameter: Show
CLOTH_SHOWMASS
Parameter: Draw
CLOTH_DRAWMASS
Parameter: Set
CLOTH_SETSEAMS
Parameter: Clear
CLOTH_CLEARSEAM
Parameter: Show
CLOTH_SHOWSEAMS
Parameter: Cache Mode
CLOTH_BAKE
Parameter: Start
CLOTH_CACHE_START
Parameter: Calculate Cache
CLOTH_DO_CALCULATE
Parameter: Cache Scene
CLOTH_DO_CALCULATE_ALL
Parameter: Clear Cache
CLOTH_DELCACHE
Parameter: Clear Scene Cache
CLOTH_DELCACHE_ALL
Parameter: Update Frame
CLOTH_CACHE_FRAME
Parameter: Load...
CLOTH_CACHE_LOAD
Parameter: Save...
CLOTH_CACHE_SAVE
Parameter: Sub Sampling
CLOTH_SUBDIV
Parameter: Self Collision
CLOTH_SELF
Parameter: Global Intersection Analysis
CLOTH_GIA
Parameter: Point Collision
CLOTH_POINTS
Parameter: Point EPS
CLOTH_P_EPS
Parameter: Edge Collision
CLOTH_EDGES
Parameter: Edge EPS
CLOTH_K_EPS
Parameter: Polygon Collision
CLOTH_POLYS
Parameter: Poly EPS
CLOTH_V_EPS
Parameter: Limit to:
CLOTH_INCLUDE
Parameter: Drag
CLOTH_PBD_AERO_DRAG
Parameter: Lift
CLOTH_PBD_AERO_LIFT
Parameter: Mode
CLOTH_PBD_FORCES_INEXMODE
Parameter: Objects
CLOTH_PBD_FORCES_INEXCLUDE
Parameter: Pyro
CLOTH_PBD_FORCES_INEX_PYRO