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    Collide

    About

    • Header File: c4d_simulation/description/ofpcollide.h
    • Description Category: Scene Objects. A ::BaseObject. See BaseObject Manual.
    • Included Description:

    Parameters

    Parameters are accessed with C4DAtom::GetParameter()/ C4DAtom::SetParameter(). See page_maxonapi_getting_started_foundations_cinema_parameters.


    Parameter: Mode

    • Parameter ID: FP_COLLIDE_OBJECT_BEHAVIOUR
    • Parameter Type: maxon::Int32 (Basic Data Types)
    • Cycle Values:
      • Collide (FP_COLLIDE_OBJECT_BEHAVIOUR_COLLIDE)
      • Kill (FP_COLLIDE_OBJECT_BEHAVIOUR_KILL)
      • Repel (FP_COLLIDE_OBJECT_BEHAVIOUR_AVOID)

    Parameter: Contact on

    • Parameter ID: FP_COLLIDE_OBJECT_BEHAVIOUR_PROXIMITY
    • Parameter Type: maxon::Int32 (Basic Data Types)
    • Cycle Values:
      • Intersection (FP_COLLIDE_OBJECT_BEHAVIOUR_PROXIMITY_RAY)
      • Radius (FP_COLLIDE_OBJECT_BEHAVIOUR_PROXIMITY_CLOSEST)
      • Both (FP_COLLIDE_OBJECT_BEHAVIOUR_PROXIMITY_BOTH)

    Parameter: Collision Iterations


    Parameter: Radius


    Parameter: Bounce


    Parameter: Dynamic Friction


    Parameter: Angle Variation


    Parameter: Switch on Contact


    Parameter: Target Group

    • Parameter ID: FP_COLLIDE_OBJECT_TARGET_GROUP
    • Parameter Type: ::BaseLink (BaseLink Manual)

    Parameter: Create Group


    Parameter: Mode

    • Parameter ID: FP_COLLIDE_OBJECT_ELEMENTS_INEXMODE
    • Parameter Type: maxon::Int32 (Basic Data Types)
    • Cycle Values:
      • Include (FP_COLLIDE_OBJECT_ELEMENTS_INEXMODE_INCLUDE)
      • Exclude (FP_COLLIDE_OBJECT_ELEMENTS_INEXMODE_EXCLUDE)

    Parameter: Simulation Tags

    • Parameter ID: FP_COLLIDE_OBJECT_ELEMENTS
    • Parameter Type: ::InExcludeData

    Parameter: Select Colliding Geometry