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    Sculpting

    The Sculpting module allows to edit high-poly meshes using special sculpting tools. The API is defined in lib_sculpt.h and lib_sculptbrush.h.

    • SculptBrushModifierData is a plugin hook to create custom sculpt brush modifiers.
    • SculptBrushToolData is a plugin hook to create custom sculpt brushes.
    • SculptTag is the tag that stores the sculpt data and gives access to SculptObject.
    • SculptObject represents the high-poly sculpting mesh.

    A SculptObject contains a SculptLayerSystem. This layer system can have many SculptLayer or SculptFolder (which contain SculptLayer). Each SculptLayer has exactly one SculptLayerData.

    • SculptLayerSystem
    • SculptLayerBase
    • SculptLayer
    • SculptFolder
    • SculptLayerData

    The sculpt object can also be obtained with: